OK i have been a guild wars player for almost four years.
I enjoy the game ver much and always will.
But what is really beginning to annoy me lately is the incredibly dire drop rate.
Im working on vanquisher with my toons
and the more and more i play them the less and less i get and the poorer the drops i do get.
Why is playing guild wars punished in this way
I can understand loot scaling is a necessarey thing to a point but surely there should be a way of making sure that people who play their favourite toon a lot or are working towards titles that require a lot of play, dont get battered in the drops department just for playing more.
Doesn't make sense to me that loyalty and playing is punished.
People say team with other players, but i thought the point of guildwars was that you can play alone if you wish, i thought that was the point of heros and hench?
And its not very easy to find a party for anything anymore. Maybe there is something anet could do to deal with this problem. I really feel its unfair that playing more gets you lets drops.
Why is loyalty punished
Jester Chaos
Gill Halendt
Bad luck has nothing to do with loyalty.
Jester Chaos
Bad luck has nothing to do with loot scaling, its fact thatn drop rates decrease the more you play an area. Get ya facts :P
Im not talking superb drops im not talking even greens, im talking standrad drops, they get less and less the more you do an area.
Im not talking superb drops im not talking even greens, im talking standrad drops, they get less and less the more you do an area.
Elephantaliste
do zaishen quests, they agro players
Luminarus
What title are you doing that means redoing an area again and again apart from the grind titles? which, tbh i believe in anets opinion were designed to be done in a variety of areas. The fact your doing it in one does make you the 'loyal' customer, just the lazy kind that repeats it (assuming your doing those titles the quick and easy way. Otherwise I have to say I think you just getting unlucky.)
Gill Halendt
Quote:
Bad luck has nothing to do with loot scaling, its fact thatn drop rates decrease the more you play an area. Get ya facts :P
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Quote:
The amount of drops you get are scaled to your party size and to the speed at which enemies are killed. |
It's also not been confirmed wether any other anti-farming code is actually in place. Most likely, but even if there is, I don't see a problem with it. Farm some other area.
Your problem is not "loyalty being punished", it's not "being punished for playing more". You're - if anything - being held back from farming the very same area repeatedly, which is not what I'd call "loyalty" anyway...
Kattar
Doesn't seem like you're making a suggestion here.
Gill Halendt
Shayne Hawke
Quote:
Maybe there is something anet could do to deal with this problem. I really feel its unfair that playing more gets you lets drops.
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No suggestion + QQ thread =
Closed.