Codex Inactivity Abuse [Shut It Down?]
Regulus X
I think there're a very small group of players that're abusing of the inactivity in CA. In other words: given no players are around (especially at dead hours), a guild decides to enter-resign-enter-resign-enter-resign, possibly even scripting/botting this action. I think it's following along a worse path of abuse than HB has ever had in it's past.
My vote is that the GWLT remove Codex to prevent players from getting to maxed ranks via abuse. They're exploiting the system, it's wrong, and I know that any nay-sayers that pop up here and try to retort are the very players abusing of this.
My vote is that the GWLT remove Codex to prevent players from getting to maxed ranks via abuse. They're exploiting the system, it's wrong, and I know that any nay-sayers that pop up here and try to retort are the very players abusing of this.
Kosar The Cruel
Codex should be done away with as a whole. Now that Team Arena is gone, people realize how much fun and how good it could have been.
Missing HB
I totally agree , codex should have been deleted for a long time . But in my opinion , deleted because the system fails ( + similar title to arenas , not what it was supposed to be , no update , thus all leaving it ) .
The point is that almost every place do have people abusing title ( check HA at this hour exactly any day , everyone being farmed on 1v1 hall by same usual team and build )
But yes , this abuse is most obvious on codex , and this is an other reason to delete it so /signed
The point is that almost every place do have people abusing title ( check HA at this hour exactly any day , everyone being farmed on 1v1 hall by same usual team and build )
But yes , this abuse is most obvious on codex , and this is an other reason to delete it so /signed
talon994
So does this mean the people with r5+ got it through resigning?
GG on making another PvP title mean nothing, Anet.
GG on making another PvP title mean nothing, Anet.
ightgg
People are just realizing this? Its called Syncing. Run 8 accounts which is 2 teams. Then run your real group and play against yourself over and over for free wins.
urania
FoxBat
However bad this abuse might be, and however much the format might deserve to be deleted, it's still not as bad as HB abuses were. By definition, only a handful of people can pull off this kind of abuse, and generally not on zquest days. HB on the other hand had districts full of abusers reaping enough zquest rewards to drive down the price of keys.
Show Some Skin
Theres always gonna be someone/people abusing something, it being bots/leeching/resign or other stuff you cant really do a whole lot about it. Like that kid said about HB, i knew a guildie who made more than 2 stacks of keys just in 1 day with the r/r day thing and thats not even counting the other days she was doing it.
lemming
Ideally, the solution would be to fix the abuse, not to scrap the format.
cantalus
Quote:
Originally Posted by lemming
Ideally, the solution would be to fix the abuse, not to scrap the format.
exactly, however anet clearly don't understand that at all
Terrible Surgeon
Quote:
Originally Posted by urania
very likely.
but foremostly its some r6's and r7's.
but wait, why care? They removed TA and HB which weren't nearly as terrible as this format is why i care. You asked, i answered...
Yes HB was abused and TA was abused...but this arena cant even get 30+people to play it daily....
but foremostly its some r6's and r7's.
but wait, why care? They removed TA and HB which weren't nearly as terrible as this format is why i care. You asked, i answered...
Yes HB was abused and TA was abused...but this arena cant even get 30+people to play it daily....
urania
i repeat - why care about >titles< in a sucky arena?
talon994
Animate
Why care about any titles in a dead game in the first place?
People go to such lengths for crappy numbers benath their names.. play with 2nd account resign bots, sync in RA, lol.
I bet if there was an AFK-Arena, where you would earn a title just by idling, it was not as empty as CA. In fact it would be overcrowded.
I have wasted a lot of time (1)
Idling is more fun than CA. You set up a team, and then it takes one hour for 10 games because of "no opposing parties" all the time. If you get an enemy, they're resign bots (well, first time I faced them, I actually thought Anet had sent in a dummy team so as to simulate some activity to prevent the servers from pinging out / the last players giving up CA for good, or something), or the only ones out there with you, meaning you can play them every single game until they have gradually copied and/or modified their builds enough to buildwars you out, or to make you let them beat you finally out of sheer boredom.
When you idle you can just listen to music / do something else / play another game, and thereby casually increase your pvpen..ess.. title.. whatever.
[x] vote for an AFK/Idle Arena to replace CA.
People go to such lengths for crappy numbers benath their names.. play with 2nd account resign bots, sync in RA, lol.
I bet if there was an AFK-Arena, where you would earn a title just by idling, it was not as empty as CA. In fact it would be overcrowded.
I have wasted a lot of time (1)
Idling is more fun than CA. You set up a team, and then it takes one hour for 10 games because of "no opposing parties" all the time. If you get an enemy, they're resign bots (well, first time I faced them, I actually thought Anet had sent in a dummy team so as to simulate some activity to prevent the servers from pinging out / the last players giving up CA for good, or something), or the only ones out there with you, meaning you can play them every single game until they have gradually copied and/or modified their builds enough to buildwars you out, or to make you let them beat you finally out of sheer boredom.
When you idle you can just listen to music / do something else / play another game, and thereby casually increase your pvpen..ess.. title.. whatever.
[x] vote for an AFK/Idle Arena to replace CA.
Missing HB
It would have been hard to do worse than Codex arena. But , as we said , nothing at all was done to make it better ( still waiting the " tourneys " ).
HB ( and TA ) didn't get any care and change during months/years , so i doubt we can see any change in this arena . They implemented Codex , and let it as it was , not saying anything on it ( they probably admit it was a fail , or w/e..) .
And anyway , yes as it is said , noone do care of Codex title , everyone do know it has no value .
HB ( and TA ) didn't get any care and change during months/years , so i doubt we can see any change in this arena . They implemented Codex , and let it as it was , not saying anything on it ( they probably admit it was a fail , or w/e..) .
And anyway , yes as it is said , noone do care of Codex title , everyone do know it has no value .
Karate Jesus
Quote:
Originally Posted by Regulus X
From what I understand there are only 2 guilds that do it. The rest are just friends. And yes, botting has commonly been used to do this.
Quote: Originally Posted by Regulus X My vote is that the GWLT remove Codex to prevent players from getting to maxed ranks via abuse. They're exploiting the system, it's wrong, and I know that any nay-sayers that pop up here and try to retort are the very players abusing of this. They aren't going to remove Codex....they're trying to fix the format (which is what they SHOULD have done with HB).
I still have no idea what they were thinking with CA. It's just sooooo bad. From what I hear, there's actually a guild that helps players get r3 Codex just for their HoMs. That's all they do.
But really....who's surprised by this?
No one of consequence has granted acceptance based on titles for years. Additionally, even if someone did care, even a little about titles, it's widely known that there was never enough time to get to more than about rank 4 codex "legitimately" if you were one of the few that farmed the bejesus out of it every day--and most of those names are known. So basically, people just know by default that the title is "fake". I don't really see the problem.
Quote:
Originally Posted by Karate Jesus
They aren't going to remove Codex....they're trying to fix the format (which is what they SHOULD have done with HB).
They tried; it was unfixable, simply based on the concepts the arena was postulated on and that coding AI good enough for such a venture is generally the bulk of an entire game. I really wish people would stop linking Codex, HB, and TA. Arena.net started this fallacy by removing the two the day Codex was released, but Codex really needs to be judged one way or the other based on its own merits, not whether or not it replaced your favorite format.Quote:
Quote:
still waiting the " tourneys "
Support from the start would have made the difference. It's far too late now. The arena's deadness perpetuates itself.
Quote:
Quote:
Originally Posted by lemming
Ideally, the solution would be to fix the abuse, not to scrap the format.
This might be true if people legitimately played the format. I just don't think the PvP has the numbers to make this happen anymore, regardless of how much support ANet pours into it, especially given how much bias there is against it at this point.
Karate Jesus
Quote:
Originally Posted by Corporeal Ghost
They tried; it was unfixable, simply based on the concepts the arena was postulated on and that coding AI good enough for such a venture is generally the bulk of an entire game. I really wish people would stop linking Codex, HB, and TA. Arena.net started this fallacy by removing the two the day Codex was released, but Codex really needs to be judged one way or the other based on its own merits, not whether or not it replaced your favorite format.
Wait....when did they try to fix HB? From what I remember they just went "STOP OR WE'LL BAN YOU!" then didn't ban anyone and just shut the arena down.
Hell, it was never announced in-game, so there were people sitting around GtoB wondering what happened to TA/HB. Elnino
Don't fix codex.
They could have fixed/kept HB, the solutions were clear and easy. They didn't They could have fixed/kept TA. They didn't So why should they fix codex even if they could? It will only show us that they didn't give a dam about TA/HB So please remove codex. It has a playerbase smaller than the Ascalon Academy. There is match manipulation. It is obviously dead. Why keep it? Missing HB
Yes , it was very easy to fix HB , but the only update that was made there was the removal of Crossing from ATs. The only thing they had to do was to remove a quest , and to fix 2 teleporting skills thats all.
About those people farming the title : anyway , every place has syncers , and there weren't so many in HB . So , don't tell me it was unfixable. The only thing is that they never ever cared of that arena , and so do they about Codex . Heroes IA wasn't That crap i guess ( when you see in Ha for example , blahks and tutella can't use any skill on ghost/priest ) . Also , yes , was fun when they gave argument " playerbase smaller than ascalon academy , and match manipulation " to support the removal of HB. So , what's the reason they keep Codex arena . lemming
Quote:
Originally Posted by Missing HB
The only thing they had to do was to remove a quest , and to fix 2 teleporting skills thats all.
About those people farming the title : anyway , every place has syncers , and there weren't so many in HB . I don't disagree with you that they didn't try very hard to fix HB, but you're delusional. Stormz
I'm surprised of the lenghts people go for a title,and waste their time on bots and such, i wonder why these people even ever bought the game.Either you 'play' a game or not.Just comfirms my intuition,why some high ranks act so noobisch.One would hope ppl with a rank have similar exp to you.
I recently had a few rounds in Codex, to me the basic idear isn't that bad, it supports people making their own characterbuilds and without heroes,with given amount of skills, wich is good.On the other side, the same problems arise as in TA and HA, long waiting times to find decent players and exagerated planning,wich mostly leads nowhere, critisism on you're chosen build wich is silly cause you only have an amount of skills to choose from. McMullen
Believe or not, CA is fun.. Albeit only on Z-quest days but if you can get a coordinated group together instead of just sitting around spamming "LFG" and complaining about rank discrimination and general assholery then fun can be had.
So, I think they should "fix" CA (just add new maps and features to attract players) and fix HB and reinstate it. Corporeal Ghost
Quote:
Originally Posted by McMullen
Believe or not, CA is fun.. Ableit only on Z-quest days but if you can get a coordinated group together instead of just sitting around spamming "LFG" and complaining about rank discrimination and general assholery then fun can be had.
So, I think they should "fix" CA (just add new maps and features to attract players) and fix HB and reinstate it. I have seen multiple posts on these very forums to this effect, yet get no response: http://www.guildwarsguru.com/forum/c...t10435758.html And people wonder why the arena (/game) is dead. Sankt, I just want you to know that it took an extraordinary amount of effort not to derail this thread into a rant on hero battles. So here's a link to an old post that explains my feelings pretty well: http://www.guildwarsguru.com/forum/r...16#post4978916 Sankt Hallvard
Quote:
Originally Posted by Corporeal Ghost
Sankt, I just want you to know that it took an extraordinary amount of effort not to derail this thread into a rant on hero battles. So here's a link to an old post that explains my feelings pretty well:
http://www.guildwarsguru.com/forum/r...16#post4978916 Hey man, I'm glad you make some extra effort to avoid derailing guru-threads. But why does my name come up? I just went through the thread to see if I had posted some of my regular bs but I couldn't find anything. (I can't rule out that I have posted something but a mod has deleted it - in fact, it sounds plausible..) Anyway, I don't have any strong feelings about CA at all so this thread has been very easy to avoid for me. I don't play CA, I don't have any plans to try it again and I don't mind if people waste their lives grinding out a codex title. (They are still called honor pts?) I agree completely with your wall of text in the link you provided. Also noticed you mentioned the HB maps were available in TA for a week? Shame I missed out on that, would be pretty interesting. The Drunkard
Quote:
Originally Posted by Regulus X
I think there're a very small group of players that're abusing of the inactivity in CA. In other words: given no players are around (especially at dead hours), a guild decides to enter-resign-enter-resign-enter-resign, possibly even scripting/botting this action. I think it's following along a worse path of abuse than HB has ever had in it's past.
My vote is that the GWLT remove Codex to prevent players from getting to maxed ranks via abuse. They're exploiting the system, it's wrong, and I know that any nay-sayers that pop up here and try to retort are the very players abusing of this. It was possible with TA and RA as well, you can't counter inactivity. I'm really struggling to understand why people think that TA was so populated before it was scraped, there were never more than 10 players in the district on non-zquest days and most of the fights came from RAers moving on. I personally didn't enjoy it with the hexway garbage that other teams ran. Could it have been saved? It was a possibility if they would've incorperated other game formats such as capture points or king-of-the-hill and rebalanced the obviously broken skills that plagued it; Anet instead decided enough was enough. Codex suffers the same inactivity problems that TA has because they didn't figure it out the first time, they probably won't to much to it anyways. I don't mind it being scrapped, but I don't want to see any more hero vs. hero flagging garbage ever again. Karate Jesus
Quote:
Originally Posted by The Drunkard
Just a little heads up, it requires NO teams for bot resigning to work. That's how bad it's gotten in CA, that a team can win 283 consecutive CA battles while afk because no one else was playing it that night. For 12 hours....only 4 players and 4 bots played CA. Corporeal Ghost
Quote:
Originally Posted by Sankt Hallvard
Hey man, I'm glad you make some extra effort to avoid derailing guru-threads. But why does my name come up? I just went through the thread to see if I had posted some of my regular bs but I couldn't find anything.
You have my apologies. That was aimed a Missing HB; guess I was doing too many things at once.
The Drunkard
Quote:
Originally Posted by Karate Jesus
Just a little heads up, it requires NO teams for bot resigning to work. That's how bad it's gotten in CA, that a team can win 283 consecutive CA battles while afk because no one else was playing it that night. For 12 hours....only 4 players and 4 bots played CA. I never said botting was feasable, only the process of guilds abusing inactivity in the arenas was. Please do not put words into my mouth. Fluffy Kittens
I'm syncing every day and alrdy got my r5 codex title without more than 10 real fights maybe. <3 anet, ty for letting me do this I love abusing <3<3<3
bitchbar player
Quote:
Originally Posted by Rezz Anna Nicole
Div
Isn't it a pretty easy ban for both botting (on second accs) and toa violation (on main accs)? Probably the easiest of all the botting to detect.
RhanoctJocosa
idk i think anet are just retarded, the same bots play in RA & tombs every single day even though they probably get reported 30+ times
/sigh ps remove CA, add TA. thanks~ Eragon Zarroc
i think they should make codex random enter with the limited bars ;-) that would be fun
Corporeal Ghost
Quote:
Originally Posted by Karate Jesus
Oh, and by the way, Anet doesn't give a rat's ass about Codex according to several people I know on the TK. They don't even test skill changes there. Like nothing....at all. They're considering changing/improving the format, but having even laid down ideas yet.
Why would they test skill changes in codex? Half the point of a limitednformat is it doesn't require much attention once the parameters are correct (they are not yet).
Barring skills like EDA which have the capacity to dominate every match by themselves, there really isn't much that overpowered skills could do to the format even if it had people. As for HA, it's not like it has a fundamentally different skillset than GvG. The balance issues should be roughly the same. The important ones (that will not be addressed) certainly are. The only real difference is he small subset of skills the community has decided is necessary for actual halls matches. Missing HB
Actually , it's been 1 month and half the skill update was announced , and we still have nothing ( war in kryta content thing also) . Regarding what they say they will do , and what is done , how long after , nothing will happen in codex for sure . The easiest would be , however , to re-implement HB and TA , since it would not require much work at all
The Template
UGH I hate to be negative but , we all knew codex was going to bomb. ofc ppl are going to exploit the dead areas. screw anet for this shit, feels kind of like entrapment to me. as for devaluing the title? heehe anyone who has that title maxed most likely HAD to exploit to do it...damn you a-net, put out areas where it doesnt suck sooo RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing bad that you have to cheat to get anywhere. what a joke.. Hire me . even I can do better ..... lamerz...
Corporeal Ghost
Quote:
Originally Posted by Elu Arina
|
Originally Posted by Corporeal Ghost
The important ones (that will not be addressed) certainly are [the same].
Including, but not limited to, armor levels, damage v. mitigation, ranged damage, and the fact that teams can stall out for twenty or thirty minutes at a time with no deaths, and that certain arenas of play make this a desirable tactic. Skill balance isn't even close to the biggest problem with the game, so it's pretty irrelevant that a handful of HA-exclusive skills make builds slightly different. And until ANet both understands and acts on this, we're pretty much boned.
|