Overpowered Computer, yet Guild Wars loads "slowly".
I Pwn Brownies
[R e m o v e d]
Snorph
Well it's not any of those. What about your hard drive? Is it old, new, how fast is the RPM's?
Bristlebane
8gb ram you say.
I wonder how performance would affect running it on a 4gb ramdisk lol.
At least it's the cheaper way to try it before you run out and buy an SSD or a bunch of raided 10k drives to see if that solves your.. problem.
I wonder how performance would affect running it on a 4gb ramdisk lol.
At least it's the cheaper way to try it before you run out and buy an SSD or a bunch of raided 10k drives to see if that solves your.. problem.
???
That CPU is trash, sorry to say. I had a similar rig a while back using the same CPU. I believe it has something to do with the very low cache it has compared to intel counterparts. Also, your hard drive is a factor with loading believe it or not. If your read speeds are low your loading times will be slow as well. I've seen to many videos comparing the superior read/write speeds of an SSD to that of a regular hard drive in games like Crysis, etc. Of course the SSD won in loading maps.
I Pwn Brownies
[R e m o v e d]
Niila
- As said, your quad core is baed. I'm fairly sure overclocking would help a bit. I think any dual core with 3ghz or so will load faster especially when guild wars doesn't benefit that much from additional cores, if at all.
- SSD surely does own here
- Haha oh wow 1000w power supply when you could do with 400w
- SSD surely does own here
- Haha oh wow 1000w power supply when you could do with 400w
Leohan
yes L2 and L3 Cache at 2mb is a little low, but worrying over that isn't helping the guy. That CPU can handle games well enough.
The Hard Drive speed only effects the game loading when it is physically downloading new files in to the gw.dat. 7,200 rpms, probably a SATA at 3GB I'm guessing you have is fine. Getting an overpriced 10,000rpm HDD is not going to solve anything.
I'm surprised no one as asked about...
What is your RAM speed (eg.MHz)?
What is the latency clock of the RAM (eg. 9-9-9-12)?
Is your RAM dual or triple channel linked?
What is your Motherboard Model?
Since your computers speed, is only as fast as your slowest component, these play a big roll in load times.
The Hard Drive speed only effects the game loading when it is physically downloading new files in to the gw.dat. 7,200 rpms, probably a SATA at 3GB I'm guessing you have is fine. Getting an overpriced 10,000rpm HDD is not going to solve anything.
I'm surprised no one as asked about...
What is your RAM speed (eg.MHz)?
What is the latency clock of the RAM (eg. 9-9-9-12)?
Is your RAM dual or triple channel linked?
What is your Motherboard Model?
Since your computers speed, is only as fast as your slowest component, these play a big roll in load times.
cebalrai
Quote:
That CPU is trash, sorry to say. I had a similar rig a while back using the same CPU. I believe it has something to do with the very low cache it has compared to intel counterparts. Also, your hard drive is a factor with loading believe it or not. If your read speeds are low your loading times will be slow as well. I've seen to many videos comparing the superior read/write speeds of an SSD to that of a regular hard drive in games like Crysis, etc. Of course the SSD won in loading maps.
|
Guild Wars runs smooth as silk on MUCH weaker CPUs than that Phenom. Hell, it loads perfectly fast on an Atom-based netbook.
I'd check hard drive health, check RAM for errors, etc.
Are you having problems with any other apps?
cebalrai
Just so you know, Guild Wars only uses one core. Having a 6-core processor will do almost nothing to speed it up.
Niila
Quote:
Ignore this person and Niila. They don't know what they're talking about in the slightest.
Guild Wars runs smooth as silk on MUCH weaker CPUs than that Phenom. Hell, it loads perfectly fast on an Atom-based netbook. I'd check hard drive health, check RAM for errors, etc. Are you having problems with any other apps? |
Those "others" loading faster might just be using ~4ghz dual core
tilpo
I have verily the same specs with just a slightly slower internet connection and I have loading times of about 4-5 seconds. I am not finding this extremely fast nor slow.
Post scriptum, your PC is absolutely NOT fast. I'm not at all satisfied with what I have, and really, it's almost exactly the same.
Post scriptum, your PC is absolutely NOT fast. I'm not at all satisfied with what I have, and really, it's almost exactly the same.
Bristlebane
I guess you could always get a dual cpu motherboard and try boost up your speed that way. 1000W.. You surely have the PSU for it lol. But yeah I think SSD is the way to go. Some SSD are very crappy though so make sure you make the right pick.
Quaker
It has nothing to do with your computer. It's a matter of network connection speed and you will find that it comes and goes for no apparent reason.
I've been having the same problem recently, off and on.
Keep in mind that the speed/bandwidth that your internet connection is capable of, does not force other parts of the internet to work at that speed. Nor does it overcome any roadblocks caused by a faulty or overloaded hub somewhere. Nor does it overcome any delays that may be caused by ANet doing maintenance/upgrades on their equipment.
Edit - and, after reading what Elder says below, it occurs to me that 4-5 seconds is quite normal. Keep in mind that GW is an internet based game - there's more to loading an area than just how fast your computer is. The game also has to contact the GW server and pass info back and forth about who's also entering the zone, what zone it is, etc.
I've been having the same problem recently, off and on.
Keep in mind that the speed/bandwidth that your internet connection is capable of, does not force other parts of the internet to work at that speed. Nor does it overcome any roadblocks caused by a faulty or overloaded hub somewhere. Nor does it overcome any delays that may be caused by ANet doing maintenance/upgrades on their equipment.
Edit - and, after reading what Elder says below, it occurs to me that 4-5 seconds is quite normal. Keep in mind that GW is an internet based game - there's more to loading an area than just how fast your computer is. The game also has to contact the GW server and pass info back and forth about who's also entering the zone, what zone it is, etc.
Elder III
Listen to Quaker^^^ also 4-5 seconds is pretty normal I would say (my computer is much more "over-powered" than your's my friend and that's about the same speed that I get typically these days)....
Perilay Elkhorn
As what the OP stated it is probably the CPU itself. I am pretty sure that GW doesnt make full use of quad cores, but does for dual core(I remember an update about that) The frequency is a bit low tbh so overclocking would probably help. To put into perspective I run an old AM2 [email protected] ghz dual core np with GW, so the core frequency might be the issue.
Niila
It doesn't really support multithreading (use more than one core) but at least dual core gets the benefit that one core can be dedicated to the game while the other runs all the other, less-demanding programs.
Frodo_lives
Quote:
It has nothing to do with your computer. It's a matter of network connection speed and you will find that it comes and goes for no apparent reason.
I've been having the same problem recently, off and on. Keep in mind that the speed/bandwidth that your internet connection is capable of, does not force other parts of the internet to work at that speed. Nor does it overcome any roadblocks caused by a faulty or overloaded hub somewhere. Nor does it overcome any delays that may be caused by ANet doing maintenance/upgrades on their equipment. |
makafri
lol the problem is not the processor I have a atlon x2 4000 (2.0 ghz) and run the game without any problem... I had a problem with a processor like that sometime ago... the OS didn't recognize the 4 clocks... check that your 4 cores are working...
also you can try to restore your bios configuratio to the defaul settings... that helps sometimes when you move something without notice it...
also you can try to restore your bios configuratio to the defaul settings... that helps sometimes when you move something without notice it...
martinross
I have an Intel E4500 Core 2 Duo 2,2 Ghz, 2 GB PC6400 4-4-4-12 Corsair RAM, 500 GB WD Green HD 5400-7200 Rpm, Sapphire HD4670, 10 mbit up/2 mbit down, and I load Riven Earth from Rata Sum in 2-3 secs.
Your system being stronger than mine, but mine loading faster, I don't think your hardware is the problem. More likely serverspeed and the like.
Your system being stronger than mine, but mine loading faster, I don't think your hardware is the problem. More likely serverspeed and the like.
Hotboxin240
ATI cards have known load time issues, google it. It's not just with guild wars, but I've heard complaints on quite a few different games.
Thing is I thought the new drivers resolved the issues.
Thing is I thought the new drivers resolved the issues.
gremlin
I suspect if you benchmarked your computer you would find it fine.
Whether its considered slow fast superfast etc is all relative and depends on who you ask and how much cash they throw into their game rigs.
Network speed and whether you have an up to date gw dat file ie your not loading these towns in because you haven't been there since the last updates.
4 to 5 seconds isn't that bad now if you said 45 seconds you would have a real problem.
Whether its considered slow fast superfast etc is all relative and depends on who you ask and how much cash they throw into their game rigs.
Network speed and whether you have an up to date gw dat file ie your not loading these towns in because you haven't been there since the last updates.
4 to 5 seconds isn't that bad now if you said 45 seconds you would have a real problem.
makosi
Have you tried using CCleaner and Power Defragmenter yet? I'm not all that tech-savvy but it's just a thought.
Power Defragmenter has been recommended here on guru in the past for lagging issues.
Power Defragmenter has been recommended here on guru in the past for lagging issues.
Snograt
Just listen to Quaker and Elder III - load times depend on internet connection speeds, not CPU, GPU or memory. This is a subject we've covered many, many times before.
Your 30MB downstream connection is great. The connection to the GW servers is, however, another matter. This depends upon every step of the journey between your router and ANet's servers and there's bound to be a weak link in the chain somewhere.
Bad news? There's likely bugger-all you can do about it.
Your 30MB downstream connection is great. The connection to the GW servers is, however, another matter. This depends upon every step of the journey between your router and ANet's servers and there's bound to be a weak link in the chain somewhere.
Bad news? There's likely bugger-all you can do about it.
godis
There is a program/website called VisualRoute
You can use that to see whats between you and the server you are connecting too.
Sometimes things dont go the easiest way around the Internet which can cause slow loading times. I dont know the ip address of the GW servers so I cant tell what address to use in VisualRoute
You can use that to see whats between you and the server you are connecting too.
Sometimes things dont go the easiest way around the Internet which can cause slow loading times. I dont know the ip address of the GW servers so I cant tell what address to use in VisualRoute
Snograt
Sure - or just use the good ol' tracert command.
Problem is, knowing where the problem is doesn't actually help you much. You'll have to deal with your ISP or ANet if you're lucky, but if it's some random relay in the middle of terra incognita, what can you do?
(That's a serious question, btw - what can you do?)
Oh, and godis - if you run GW with the -diag switch, it will run the Anet diagnostic Utility that will, among other things, run a tracert (actually a pathping) to ANet's servers. The end result is a file called NetworkDiag.log being generated in your GW directory - all the info you need will be in there.
Problem is, knowing where the problem is doesn't actually help you much. You'll have to deal with your ISP or ANet if you're lucky, but if it's some random relay in the middle of terra incognita, what can you do?
(That's a serious question, btw - what can you do?)
Oh, and godis - if you run GW with the -diag switch, it will run the Anet diagnostic Utility that will, among other things, run a tracert (actually a pathping) to ANet's servers. The end result is a file called NetworkDiag.log being generated in your GW directory - all the info you need will be in there.
Fusylum
im not super amazing at computer lingo but I know that my computer is pretty nice but I think...
Yes, Guild Wars Servers Lag...
And- Whoever error 007 is... it can SMD
Yes, Guild Wars Servers Lag...
And- Whoever error 007 is... it can SMD
moriz
the last two generations of radeons will always flicker once on zone loads. i don't know what's causing this, but it has something to do with vista/7. mine didn't have this issue while running windows XP.
however, most of the loading time is mostly determined by network speed, which you can't do anything about. the aforementioned flickering will add a second or two, and there's nothing you can do about it either.
i'd have to say that your CPU is junk, regardless of whether it's causing long load times. it's not only slow, it's actually BUGGY (TLB bug). the bug itself is very obscure; as far as i know there has only been one documented occurrence. however, it also meant that these chips simply cannot achieve high clock speeds, which seriously degraded their performance.
however, most of the loading time is mostly determined by network speed, which you can't do anything about. the aforementioned flickering will add a second or two, and there's nothing you can do about it either.
i'd have to say that your CPU is junk, regardless of whether it's causing long load times. it's not only slow, it's actually BUGGY (TLB bug). the bug itself is very obscure; as far as i know there has only been one documented occurrence. however, it also meant that these chips simply cannot achieve high clock speeds, which seriously degraded their performance.
Abedeus
Ehh. If you really want to play games like, older than 1-2 years, don't invest in more than dual-cores. My 3.6GHz with 9800GT and 4GB RAM probably loads faster than you and works better (except for, obviously, superior graphical capabilities). Not even half of RAM is used in your case.
And as some people said, ATI cards are prone to problems with games.
And as some people said, ATI cards are prone to problems with games.
Centaur
Quaker is right. Most likely it's the network, and has nothing to do with your computer.
Also keep in mind that Firewall (and Antivirus) software can further slow down the effective internet speed, so you may want to have a close look at your setup in that area.
Also keep in mind that Firewall (and Antivirus) software can further slow down the effective internet speed, so you may want to have a close look at your setup in that area.
ranger rothers
I've seen these sort of lags when there is a problem with the graphics driver, it can sometimes be triggered by alt-tabing or min/maxing out and back in.
It's as if zoning takes a few seconds to re-initialise the graphics.
I've solved this in the past by reverting to older graphics driver versions.
It's as if zoning takes a few seconds to re-initialise the graphics.
I've solved this in the past by reverting to older graphics driver versions.
rb.widow
I thought that Guild Wars had bad load times even under the Quad cores from Intel,
Ive heard people using the task manager and forcing GW.exe to use only 1 core from the CPU, and it helped with issues ingame.
Ive heard people using the task manager and forcing GW.exe to use only 1 core from the CPU, and it helped with issues ingame.
cebalrai
Quote:
I thought that Guild Wars had bad load times even under the Quad cores from Intel,
Ive heard people using the task manager and forcing GW.exe to use only 1 core from the CPU, and it helped with issues ingame. |
Intel's Core 2 Quads weren't any faster than Core 2 Duos by the way, at least in apps that require 1-2 threads. Which is pretty much every app.