25 May 2010 at 08:46 - 11
i srsly dont know why there is a need for this much change
yellow snow-tbh if u are targeting teh 4v4 situation, change or no change does not have that much effect overall. however,speed boost is definately not the way to go, because in effect ur just making blue more powerful instead of red. thats not fixing anything.
aoe is only powerful in the start, where ppl congregate to fight for the first present, which means blue just have to hold out for a few more presents for the late game. in other words, its a matter of knowing the strategy for whichever side u get. ofc, 8v8 is a different matter, so if u really are desperate to make any changes, go for that instead.
jack frost-again, in 4v4 its good. in fact, its alrdy very op in 1v1 and 2v2 situations, which most games boil down to. there is no reason to make it even more op
icebreaker-whether you are a fan of it or not does not mean it should be nerfed or buffed. and guess what, in my experience its exactly the opposite, as monks are often relatively weak compared to most other classes. does that mean it should be nerfed and then buffed again? no, its irrational and retarded, also a good way to screw up the game
blinding snow-while the bad mesmers will still be bad, good mesmers will still be good, and 1 or 2 seconds will do nothing to change that
of all ur suggestions, the only thing that have some merit would be removing blind condition, but that is not really essential
overall, 4v4 is jsut good the way it is. even tho it does have its problems, but it is very playable compared to most gw formats. for 3 yrs it is so, and i most certainly do not trust any changes by anet that plan to "make it better". in fact, besides the dervish, every other class is effective and, at the very least, can contribute to the team in a significant manner if played right in the 4v4 game.
if u srsly have nothing to do and want to change snowball, do it for 8v8 but leave 4v4 alone, and make them separate.
regardless, if they do in fact make any of the above changes, or any other ones, the good players will still inevitably adapt and farm the format, and bad players will continue to complain and lobby for more "balances".