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What does match fixing mean?
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The real difference is gvg abusers are small in number by definition. This process requires syncing, unlike HB RR which everyone within X ladder range agreed to. It can only be done during dead hours when others aren't trying to get into match, requires ownership of dead champ guilds as well as several accounts to set up, and therefore can only be pulled off by a few with a good deal of planning and effort. That makes it very easy to ban a small handful of deviants, instead of the huge number involved in, and sheer easiness of, RR abuse.
Yea there were 30+ districts on HB z-quest days a few times. Was insane. But no aNet knew HB was broken. People knew HB was broken. They released a z-quest, which at first gave like 1k gold and 5k balth for two wins, i mean come on thats asking to be farmed. Just like the courier. And with the shear number of people farming that quest, not everyone participated. I personally found it quicker to fight/farm those people rolling in just to resign, than to just go along with red resign or even before that RPS.
No the HB zaishen quest gave a 1k gold and 6k balthazar faction reward for 2 wins all the way until HB was removed. The change they made to the quest reward was to the zaishen coin which didn't discourage red resign at all.
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As I said, it's too much effort for Anet. It was much better to just remove HB (which they did) and give everyone a warning that this kind of behavior is unacceptable.
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Also, there is a difference between now and then. In the HB RR days, basically everyone there was just farming the quests. It wasn't harming anyone, really. The bots that have got 3700 accounts banned were affecting other PvPers were malicious attempts to get an advantage over other players.
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Red resign (red leave) happened after it was announced HB was to be removed and simply adding dishonorable to HB would have reduced the amount of red resigning plenty, why it wasn't in a pvp meta in the first place is crazy.
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It did, however, happen on MASS SCALE after it was released that HB was going to be removed, so in a sense you are correct, but that's only the mass scale of things.
I don't think they did dishonor there because of the way the match is set up. You are not leaving other team members, therefore if you leave the game, you aren't leaving anyone behind. Your heroes don't continue fighting for you. :P Now I do understand why you say "well they should have done it" but I think that might be the reasoning (speculation of course).
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It actually didn't happen afterward. It was happening before hand, but on such a small scale that people didn't know about it, or notice it, as those who originally started farming it tanked their ratings low enough that it didn't affect those that REALLY HB'ed (except for the players that were really bad and never won) because they were so low that they just stayed that low on the ladder, around all the others who were RRing. I'm not saying it didn't AFFECT the ladder in general, as the influx of people doing it definitely DID affect it, but it didn't affect the TOP of the ladder, which was the "most important" part seeing as that is what is looked at. Only the bottom of the ladder was affected by the RRing, and yes, it tipped the scales quite a bit, but in the long run, it still didn't matter for what was going on at the top.
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In terms of HB the top people never really mattered, they were a bunch of assassin and monks whose rank was based off how many loses they got not really how influenced they were in the game, I feel more pity for the average players who didn't have to assassin everything.
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I don't think they did dishonor there because of the way the match is set up. You are not leaving other team members, therefore if you leave the game, you aren't leaving anyone behind. Your heroes don't continue fighting for you. :P Now I do understand why you say "well they should have done it" but I think that might be the reasoning (speculation of course).
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Again I think dishonorable would have greatly reduced it, the main attraction of red leaving was the speed you could re-enter a match instead of actually playing the match.
In terms of HB the top people never really mattered, they were a bunch of assassin and monks whose rank was based off how many loses they got not really how influenced they were in the game, I feel more pity for the average players who didn't have to assassin everything. |
Hmmm well was roller beetle racing around before HB? I honestly can't remember... I was away for quite a lot of time around the second year when Factions and NF were released, and I wasn't as big into the game until a couple years ago, so I honestly don't know which came first. XD It might be the reason why roller beetle racing does and HB didn't?
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Hm, is that why the ladder was so screwed up even before they put in this stuff? I had heard the ladder was never right to begin with, which was a reason they just wanted to get rid of HB.
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Hmmm well was roller beetle racing around before HB? I honestly can't remember... I was away for quite a lot of time around the second year when Factions and NF were released, and I wasn't as big into the game until a couple years ago, so I honestly don't know which came first. XD It might be the reason why roller beetle racing does and HB didn't?
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Ah okay.
And yeah, that is slightly strange that it wouldn't be put in HB but it would be in roller beetle. Maybe with roller beetle, you can still affect others that win or don't win. I don't know how else to explain it but with HB there were only 2 players, and they were on opposite teams. With Roller Beetle, there's 6? 8? I forget, but either way, having that many people still affects EVERYONE involved, even if they were all against each other? Just a thought.
And yeah, that is slightly strange that it wouldn't be put in HB but it would be in roller beetle. Maybe with roller beetle, you can still affect others that win or don't win. I don't know how else to explain it but with HB there were only 2 players, and they were on opposite teams. With Roller Beetle, there's 6? 8? I forget, but either way, having that many people still affects EVERYONE involved, even if they were all against each other? Just a thought.
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Ah okay.
And yeah, that is slightly strange that it wouldn't be put in HB but it would be in roller beetle. Maybe with roller beetle, you can still affect others that win or don't win. I don't know how else to explain it but with HB there were only 2 players, and they were on opposite teams. With Roller Beetle, there's 6? 8? I forget, but either way, having that many people still affects EVERYONE involved, even if they were all against each other? Just a thought. |
Well, I'm not normally a pvper anyway so I don't know much about any of the match manipulations (which I know it probably shows in my posts). I do some HA every now and then, but it's not often. I'm just throwing out different possible reasons as to why HB didn't have a dishonorable. Who knows, maybe they were just lazy and decided not to put it in that one because they were like "eh, it doesn't matter" Lol Never know.
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I'm just throwing out different possible reasons as to why HB didn't have a dishonorable. Who knows, maybe they were just lazy and decided not to put it in that one because they were like "eh, it doesn't matter"
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It doesn't sound like HB was the problem its more like the assassin profession mechanics and codex is proven to be more of a joke every day when all the people that asked for it never played it after the first day.
Its also horrible that the highest HB title was r11 after spending 3 years working on that title the guy never even got to max it or was he compensated for it, just a gtfo sign from anet.
No one was complaing about sins being meta in hb. Instead i remember a lot of "HBers" bitching every day about the innumerable flaws of the format, like the bugs of The Crossing, Dual Meld and shadow steps or the shitty static meta, just to name a few.
And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did.
Good Riddance.
And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did.
Good Riddance.
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No one was complaing about sins being meta in hb. Instead i remember a lot of "HBers" bitching every day about the innumerable flaws of the format, like the bugs of The Crossing, Dual Meld and shadow steps or the shitty static meta, just to name a few.
And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did. Good Riddance. |
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No one was complaing about sins being meta in hb. Instead i remember a lot of "HBers" bitching every day about the innumerable flaws of the format,
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like the bugs of The Crossing, Dual Meld and shadow steps or the shitty static meta, just to name a few.
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And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did.
Good Riddance. |
/roll only happened on double point days (happens every 1-2 months) and red resign on z quest days (once a week) after it was announced HB was to be removed, not even mentioning most of the match manipulation was done by pve population. People actually did play the game and the mass amount of people who RR didn't even get past r2 commander so it still holds worth.

