WiK Bounties have not been 'balanced'
StormX
wow, at first i thought the 3+1 was a mistake. Anyway, it would be nice if there were some other ways of aquiring supplies other than mindlessly farming falken over and over. (the dude aggroes like nobodies business and goes down fast in HM lol) Or maybe restore the old reward but put a cap on the number or times you can receive it... like 3 per day or something.
cellardweller
I don't have any problem with the 3, its the +1 thats out of wack. If it were something like +6 to +10 I'd be more inclined to do them.
Lord Sojar
The 3+1 bounties are terrible, I agree.
However, the +30 bounties are for Inquisitors, and it should remain that way, as they are near the peak of White Mantle power. Those Jade Cloaks are scary too... Mesmers are one of the only things that can kill them effectively.
However, the +30 bounties are for Inquisitors, and it should remain that way, as they are near the peak of White Mantle power. Those Jade Cloaks are scary too... Mesmers are one of the only things that can kill them effectively.
zwei2stein
With several secondary characters, you can cherry pick "good" 15-supplies bounties and do just them (half ofcharacter on day its available, other half just taking them and doing them next day.)
This applies more to everyone else than you, chill
So far, farming supplies is shot into dark. Shots into dark are naturally going to be frustrating, hence me being annoyed by people who shoot into darkness and are upset that they are (doh) missing.
This applies more to everyone else than you, chill
So far, farming supplies is shot into dark. Shots into dark are naturally going to be frustrating, hence me being annoyed by people who shoot into darkness and are upset that they are (doh) missing.
Yol
Quote:
Those Jade Cloaks are scary too... Mesmers are one of the only things that can kill them effectively.
|
I agree that the rewards don't make sense. The bonus for doing it in hard mode should be higher than the original reward for doing it normal mode. 3+1 is silly when it should be 1+3.
Lord Sojar
Quote:
Anything running PI (pain inverter) at max asuran rank can deal with them without any trouble. The only time I have trouble with them is when I've missed something healing them, which is easy to do now that the skill bars are random (had a few instances of sycophants running almost full healing bars, for example).
I agree that the rewards don't make sense. The bonus for doing it in hard mode should be higher than the original reward for doing it normal mode. 3+1 is silly when it should be 1+3. |
You know that they have an ungodly amount of health, and their Glyph of Restoration heals them for like 350+ right? They are the hardest hitting, most armored, highest health standard unit in the game. I'd say that's not something you want to joke around with.
I'm not suggesting nerfing them, personally I think all the QQing in Lions was hilarious. They are a fun challenge to beat, and I don't see them being nerfed.
Yol
Quote:
You know that they have an ungodly amount of health, and their Glyph of Restoration heals them for like 350+ right? They are the hardest hitting, most armored, highest health standard unit in the game. I'd say that's not something you want to joke around with.
I'm not suggesting nerfing them, personally I think all the QQing in Lions was hilarious. They are a fun challenge to beat, and I don't see them being nerfed. |
Don't nerf them, they don't need nerfing, and I think the game needs a few foes which can individually cause party wipes if you're not prepared or paying attention.
aspi
I forgot to bring PI in the Bauer mission, and to make things worse there were 2 of these new cloaks. They made quick work of my team in HM. Took my complete team to get him down.
Death Heavens
If they rebalanced the bounties, its really not showing.
I am not bothering to hike to Kessex Peak in HM for 4 measly WS when I can just run Falken in 7 minutes for 3 of them.
The reward should equal the amount of time and effort it takes. In this case, is not!
/signed
I am not bothering to hike to Kessex Peak in HM for 4 measly WS when I can just run Falken in 7 minutes for 3 of them.
The reward should equal the amount of time and effort it takes. In this case, is not!
/signed
Mintha Syl
At least for kessex peak you have a 8 party...I found them to be the easiest (and so the fastest). While 4 supplies for crossing all nebo's terrace or [insert area name here] with a stupid party...eww
tmakinen
I have farmed every single bounty on 6 characters and starting to feel really burned, and as expected, gotten only useless rubbish. Considering that over a year of Nick farming (and not missing a single opportunity) has yielded exactly one walking stick and no other rare drops, I don't think that I'll be bothering with this much longer. Bauer was down 3 minutes into the zone and netted 30 supplies, some of the longer hikes take up to 30 minutes for what, 4 supplies. That's madness
Lord Sojar
Madness? No, THIS IS ANET'S NO GRIND PHILOSOPHY!!!!!!!!!! /kickintobottomlesswell
If this is a petition, then...
/signed.
These bounties need to scale according to completion time, and Hard Mode needs to give more than +1 or +5... It needs to be at LEAST double the reward, because the Peacekeepers aren't insanely tough, but they certainly aren't pushovers in Hard Mode.
If this is a petition, then...
/signed.
These bounties need to scale according to completion time, and Hard Mode needs to give more than +1 or +5... It needs to be at LEAST double the reward, because the Peacekeepers aren't insanely tough, but they certainly aren't pushovers in Hard Mode.
belshazaarswrath
Quote:
Don't nerf them, they don't need nerfing, and I think the game needs a few foes which can individually cause party wipes if you're not prepared or paying attention.
|
Anyway I haven't found the Cloaks harder than anything else out there. I personally think sandstorm crags are much much worse.
Showtime
Lord Sojar
Quote:
The game has more than a few foes like that...
Anyway I haven't found the Cloaks harder than anything else out there. I personally think sandstorm crags are much much worse. |
No way.... Cloaks have 140 armor against EVERYTHING, and they do substantially more damage in hard mode. They also have the Prophecies boss aura on them. Hands down, cloaks are one of the hardest to beat basic units in the game, if they can even be considered that. Going against 2+ cloaks = a nightmare I'd rather not have, but will if needed (with my Mesmer or a Mesmer hero). Long live Mesmers!
Trader of Secrets
geez still with these 3+1 rewards, what happened to at least 10+5, at this rate it makes NM courier worth doing for these supplies.
Shadowspawn X
revelation
I don't like to complain, but this is really ridiculous.. I passed WiK stuff on 3 of my characters to hopefully get some War Supplies but it seems that anyone that missed the Courier Falken 0-24 farming for few days can forget about any decent rewards.. I spend 30-60 minutes (3x Wanted Quest) for lousy 12 total War Supplies, while people got that without any effort at all and a lot faster as well.
isamu kurosawa
I do find it funny seeing people complaining about the poor level of rewards when we at this point in time are not only clueless as to the quantity needed but also what the will be needed for.
Jade cloaks btw are great editions and as a primary mesmer i was happy to be able to test out the recent skill buffs on them.
Jade cloaks btw are great editions and as a primary mesmer i was happy to be able to test out the recent skill buffs on them.
Nerel
Much like the Jade eles with Inquisitor Bauer, this is just another for that can be one shotted with Pain Inverter.
Fay Vert
It's 15 for a pressie and we know what's in them, blue scrolls mainly.
Shadowmoon
I know to get a mini from the royal gifts i need alot, and with the nerf to the courier and NO REBALANCE to the bounties, unlike what the notes say, it is rather annoying. I should at least get one gift a day with just doing bounties with 2 characters, not this double 3+1 reward mess we got the past 2 days.
Gli
You know, the rebalance to the bounties might actually mean that we get to do more of the 3+1 ones than we would've if they hadn't rebalanced them.
Lord Sojar
Pain inverter is fairly limited against the Jade Cloaks, as hexes last half duration on them, and any lengthy part exposure to their extremely high damage Earth Magic AoE will likely result in a very painful end for a H/H party. An all human group will fair much better against the cloaks.
But again, I like that they are amazingly challenging, and hope they aren't nerfed at all. However, with the amount of complaining I've seen about the Cloaks, it wouldn't surprise me.
Also... any battle with 4+ Cloaks in some kind of monstrous final battle with the Mantle would likely result in total annihilation of any party, all human or otherwise.
But again, I like that they are amazingly challenging, and hope they aren't nerfed at all. However, with the amount of complaining I've seen about the Cloaks, it wouldn't surprise me.
Also... any battle with 4+ Cloaks in some kind of monstrous final battle with the Mantle would likely result in total annihilation of any party, all human or otherwise.
Yawgmoth
Despite how horrible they sound, the 3+1 bounties are actually pretty balanced - compare them for example to the typical 70zcoins bounties - reward is similar or even better in the new ones and they're incredibly short and easy to do, much faster than zaishen ones. Still I don't like their existance - I spend more time zoning between LA, the keep and proper outpost and again, than fighting in the explorable itself. Not my idea of fun.
belshazaarswrath
Quote:
No way.... Cloaks have 140 armor against EVERYTHING, and they do substantially more damage in hard mode. They also have the Prophecies boss aura on them. Hands down, cloaks are one of the hardest to beat basic units in the game, if they can even be considered that. Going against 2+ cloaks = a nightmare I'd rather not have, but will if needed (with my Mesmer or a Mesmer hero). Long live Mesmers!
|
Nerel
Quote:
Pain inverter is fairly limited against the Jade Cloaks, as hexes last half duration on them, and any lengthy part exposure to their extremely high damage Earth Magic AoE will likely result in a very painful end for a H/H party. An all human group will fair much better against the cloaks.
But again, I like that they are amazingly challenging, and hope they aren't nerfed at all. However, with the amount of complaining I've seen about the Cloaks, it wouldn't surprise me. Also... any battle with 4+ Cloaks in some kind of monstrous final battle with the Mantle would likely result in total annihilation of any party, all human or otherwise. |
On topic: 3+1 daily rewards are a bit of a joke, while the Inquisitor bounties are quite nice (and easy) the regular bounties are far too low...
Falken's rewards were nerfed to stop farming (both mindful of the economy and grind inducement), quite understandable, but the bounties are limited to once per day per character... grind isn't really an issue here.
How would people feel about the daily bounties if they were account based (once per day per account) but yield much better returns? That would be both anti grind and still mindful of economic issues...
Arato
Imo the 4 war supply bounties just aren't worth doing.
Imaginos
Quote:
This. I don't care whether the mob-of-the-day is low on the Mantle totem pole. If I have to fight through dozens of HM Peacekeepers, it needs to be more than 4 war supplies as a frelling reward.
|
This. RP reasons for low rewards can be stuck where the sun doesn't shine. If the effort to do these kill-quests is the same as the others, and it is, then the rewards need to be significantly more then 3/1. Try making them all 10/5 and maybe people will actually do them.
What a waste of developer time. Putting in bounty/quests that no one will do, due to the pure crap rewards. Is this the kind of crap we can expect from gw2?
Zeff Nut
The reward for the 4 supply bounties is really not that great. However, as one of those people who only have grind type titles left to finish it is a nice excuse to take my 2 chars that I actually took through all the dialogues and running around to get to the point where I could take the bounty quests (pretty painful in itself) and team with people in pugs and go fight some new, interesting enemies. I do them all in HM so teams I get in or form seem to have people who know what they are doing, all of teams I have been in have had a variety of proffessions in them and people for the most part are nice. It's a nice break from the same old, same old.
Owik Gall
Makes me wonder how anet plans to get the new weapons revealed in the .dat file. That is, if they plan on revealing it for possession of the players. Though the name for each icon pic is interesting. Zora_Shiningblade_(whatever weapon it is). Well, something like that. I haven't found anything about the name Zora from the game, so this makes me wonder...
Nerel
Quote:
Makes me wonder how anet plans to get the new weapons revealed in the .dat file. That is, if they plan on revealing it for possession of the players. Though the name for each icon pic is interesting. Zora_Shiningblade_(whatever weapon it is). Well, something like that. I haven't found anything about the name Zora from the game, so this makes me wonder...
|
Apok
Zora is a user on the wiki that hacks the .dat files and posts what is in there on his page.
Owik Gall
zwei2stein
Quote:
*shrugs* They didn't seem that difficult to me but I only ended up going against them 3 or 4 times. So I guess I haven't had a bad experience yet.
|
belshazaarswrath
Quote:
http://wiki.guildwars.com/wiki/Dunham with Power Block is more than enough to neutralize one.
|
Shadowspawn X
Quote:
Falken's rewards were nerfed to stop farming (both mindful of the economy and grind inducement), quite understandable, but the bounties are limited to once per day per character... grind isn't really an issue here.
|
I would think that is a great idea, but it would probably enrage the farmers because it cuts into their grind.
Eragon Zarroc
yeah, i don't see how 4 war supplies for a HM bounty is balanced >< kinda ridiculous *sigh*
Arato
Quote:
This. RP reasons for low rewards can be stuck where the sun doesn't shine. If the effort to do these kill-quests is the same as the others, and it is, then the rewards need to be significantly more then 3/1. Try making them all 10/5 and maybe people will actually do them.
What a waste of developer time. Putting in bounty/quests that no one will do, due to the pure crap rewards. Is this the kind of crap we can expect from gw2? |
I wouldn't mind that.
Jk)Phoenix
Quote:
No way.... Cloaks have 140 armor against EVERYTHING, and they do substantially more damage in hard mode. They also have the Prophecies boss aura on them. Hands down, cloaks are one of the hardest to beat basic units in the game, if they can even be considered that. Going against 2+ cloaks = a nightmare I'd rather not have, but will if needed (with my Mesmer or a Mesmer hero). Long live Mesmers!
|