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Bring back TA with RA flavor
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Desert Nomad
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
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Joined Sep 2009
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You know what else is cool idea? Costume Brawl. Even ArenaNet likes that idea.
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How about adding a 1v1 arena with a 2 minute time cap? That sounds much more appealing to me. Healing spells or skills should be controlled to avoid abusive players' stalling, too. This means banning all monk lines, Rt's restoration line, etc...
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Example: A warrior playing against a cripshot ranger. Can't get into range, autolose.
A warrior playing against a blindbot ele. Can't hit, autolose.
A warrior playing against a curse necro. Attacking (and struggling to hit) comes with big health losses.
Caster types in general against an interrupter. Can't cast, autolose.
Etc.
You could run counters to this, but that War (looking at the first 3 examples) is going to sit there spamming self heals, con removal, and hex removal. He couldn't afford to not fill at least half his bar with them or face an automatic loss. Even if he doesn't need them all, he's got nothing on his bar to work with. So basically you can add Warriors, melee in general actually, to the professions that can't play. So no melee and no monks or rits, at least. Sounds like awesome fun /sarcasm.
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You know what else is cool idea? Costume Brawl. Even ArenaNet likes that idea.
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I know ppl would complain about a boring fixed meta but id rather play a game where my chances of winning are based on player skill rather than playing the lottery with the skills my team and the other team have individually selected.

