Add all Old HB and TA Maps to RA

Jonzcrusher

Academy Page

Join Date: Apr 2007

Diety of Honor(DoH)

D/W

I think this could be fun and add some new flavor to the same ol same ol that is RA.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

A long time ago, the HB maps were a part of RA (and maybe TA). People raged and they got removed. I don't know why. Those were pretty fun.

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

/signed

I need a good dose of nostalgia

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Id like them added into RA if they were run under the same principle of basically a deathmatch, rather then a cap match like HB was. Iirc correctly, when they added them it was a cap match not a deathmatch and that was wat people complained about because its 2 extremely different formats trying to work in a situation where there was a massive variety. It would almost be like HA with random teams... you would be stuffed on holdings or relic runs if you didnt have a character basically devoted to supporting that, and if you had 2 or 3 then you would lose out on damage.

Fahhhh

Fahhhh

Ascalonian Squire

Join Date: May 2010

UD

A/

Most people in RA can barely pull of wins when its just team deathmatch. God forbid we put in capture points....

no.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by Fahhhh View Post
Most people in RA can barely pull of wins when its just team deathmatch. God forbid we put in capture points....

no.
Costume brawl?


/signed
I wouldn't mind having a way to win against 3 monk teams, plus I enjoyed some of the HB maps.

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

I hate the Fiery Lava map simply because it lasts 3 minutes without 4/4 resigning [and believe me...noooooooobody ever resigns due to their own malice], whereas every other map it's just rush in & die whenever you don't have a monk or a good team. To have even more lengthy maps like that lava one would just be gawd awfully terrible! Nobody resigns as it is [because they want to force players to suffer stayin, losing, and wasting time], so to add in those maps that extend the timer, forcing players to sit there and watch scrubs die over & over & over &... and make the good players AFK/Rage because it's just too unbearable...?

/NOTSIGNED

In the end, newbies don't care about us experienced veteran players, and so adding these capping shrine maps are just a baaaaaaaad idea! It'd only add to the anguish and abuse of resign-denial.

FlexBuffchest45

Ascalonian Squire

Join Date: Feb 2009

West Coast

W/

The cap maps were removed because RA players are generally only smart enough to do one thing: kill the other team, and even that they struggle at. Asking them to do more than that will only infuriate veteran players (like it did previously) and will add yet another reason not to play RA.

/Not Signed

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Having both capping and deathmatch in a single, randomized format won't work.

/notsigned

AmbientMelody

Lion's Arch Merchant

Join Date: Apr 2009

Poland

N/A

TA maps are okish, HB ones need major rework in order to support proper deatchmatch or kill count (capping points shouldn't EVER make it into RA).

/signed wholeheartedly

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

/signed if the maps are just used for deathmatches. control of any capture points would only give you small bonuses.

Fahhhh

Fahhhh

Ascalonian Squire

Join Date: May 2010

UD

A/

Quote:
Originally Posted by The Drunkard View Post
Costume brawl?
Set builds........?

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

/Not signed since it would make many people come here creating new threads about people failing on cap pts map .
However , if you don't consider some people will fail because they got no exp at all ( never played Hero battles ) , most fights will be won because of THE BUILD : there will be many ppl going in with builds that could win on annihilation , and on capping , i.e going in as N/A , Mo/A , R/P ( maybe some assas ) .

And , like i said it many times , it would be easier to make Hero Battles come back , or like someone said , to make a costume brawl arena