Shatter Delusions on a Mesmer Hero
Akimb0
Since shatter delusions is now AoE, I wanted to include it in my build. However I'm not sure how well they'd use it.
Does anyone else have any experience with this skill on heroes? Do they use it asap on a mesmer hex, do they use it when one is about to end? Do they not use it at all?
I am of course going to try it out myself, but wanted to see if anyone had any experience with it first.
Hoping they'll use it to strip mesmer hexes asap, so I can use it with mind wrack
Does anyone else have any experience with this skill on heroes? Do they use it asap on a mesmer hex, do they use it when one is about to end? Do they not use it at all?
I am of course going to try it out myself, but wanted to see if anyone had any experience with it first.
Hoping they'll use it to strip mesmer hexes asap, so I can use it with mind wrack
Myotheraccount
They use it. But they don't differentiate between hexes as far as I'm aware.
distilledwill
^That, I guess you could just fill their bar with hexes with effects when they end - like Phantom Pain etc.
cellardweller
SD works well with aoe hexes like clums too - you'll still get the effect of the hex on 5/6 of the group, but add an extra 75 aoe damage to the mix.
Akimb0
Just been testing with it on my bar. Norgu seems to like using it as often as possible, so I tagged on mind wrack, which has a nice short recharge, with Panic as his elite. Works pretty well. I'd like to try it with clumsiness as well, but he's pure domination magic with some inspiration for energy control/interrupts. I do however have Gwen set up as full Illusion, pretty good as a pair. Just a pain to lose the versatility of Discord heroes though, still, if I'm with another player and they bring discord, bringing mesmer heroes with Shatter delusions "spam" would probably work well I'd imagine.
mage767
Use shatter delusions with either mind-wrack or fragility (the latter is AOE).
Enjoy spammable AOE damage on your bar, or on hero bar. Watch hero energy management tho.
Enjoy spammable AOE damage on your bar, or on hero bar. Watch hero energy management tho.
maxxfury
They are as usual, indiscriminate. They wont give a crap what hex they shatter.
maxxfury
Quote:
Originally Posted by mage767
In longer fights, the two mesmers always run out of energy. I have tried all sorts of energy management skill combinations - AI mesmers just suck at energy management. I will try similar builds on necro/mes heroes and see how those perform.
Blood rit on the MB?
its a lazy bandaid fix but it works pretty well...and always has.
Blood rit on the MB?
its a lazy bandaid fix but it works pretty well...and always has.
The Josip
I found that Drain Enchantment is one of the best e-gain skills you can put on a mesmer.
Also, I solved energy problem on one of the mesmer in an unorthodox way. Drain Delusions. Fast-recharging insane energy gain. Now, heroes don't know what to drain. I solved that problem with .. hex spam. One hero had Shared Burden, the other Panic. Both AoE hexes which can be cast and maintained pretty much all the time. These hexes somewhat contradict each other, but let's not get into that again. Hero had enough targets to use DD, and to spam his skills.
I didn't use Necro henchman as I don't like them at all. Don't see a point in taking very weak henchman just so that weak mesmer hero can actually cast his skills properly.
Also, I solved energy problem on one of the mesmer in an unorthodox way. Drain Delusions. Fast-recharging insane energy gain. Now, heroes don't know what to drain. I solved that problem with .. hex spam. One hero had Shared Burden, the other Panic. Both AoE hexes which can be cast and maintained pretty much all the time. These hexes somewhat contradict each other, but let's not get into that again. Hero had enough targets to use DD, and to spam his skills.
I didn't use Necro henchman as I don't like them at all. Don't see a point in taking very weak henchman just so that weak mesmer hero can actually cast his skills properly.
maxxfury
mage767 already has a minion bomber to slap BR on so wouldn't need to hire a hench necro. Wont be too much of an issue to slot it with a few point diverted.
I generally would be able to find a better hench to run than a nec too
I generally would be able to find a better hench to run than a nec too
The Josip
2 Mesmers + MB who has no heal/prot because he speces in blood?
So, 2 henchmen monks?
I'd be a bit sceptical about it.. then again maybe he's a healer himself.
But if you look where this is headed, it all consists of "how to patch the mesmer" instead of "how to buff it /make it synergize more with the rest of the team".
And that's what I don't like. My mesmer hero had full energy with Drain Delusions. Problem was, there wasn't much he was doing with it, or could've done with it. The main problem I had with mesmer heroes wasn't energy.
So, 2 henchmen monks?
I'd be a bit sceptical about it.. then again maybe he's a healer himself.
But if you look where this is headed, it all consists of "how to patch the mesmer" instead of "how to buff it /make it synergize more with the rest of the team".
And that's what I don't like. My mesmer hero had full energy with Drain Delusions. Problem was, there wasn't much he was doing with it, or could've done with it. The main problem I had with mesmer heroes wasn't energy.
Haggis of Doom
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Originally Posted by The Josip
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As for Mesmers not generating much DPS... Why'd you play a Mesmer/take a Mesmer hero if raw DPS is what you're after?
Because of style. I don't use mesmer heroes because they are useless. But as for me - because I was mostly PvPer before, and Mesmer was very strong and very fun. No other class had so many unique possible combinations as mesmer did. The class was also subtle which suited me. Also, kinda aikido style. In PvE, it was another story, but after playing other classes I'd come back to mesmer each time. Why? Because it was refreshing. Because it was challenging. Because it wasn't the trend. Because I have to think while playing instead of just 1-2-3-4-5. |