ZC catering?

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Zaishen Combat doesn't come into the picture for a "pure" PvE'r...you know b/c it is PvP. Even if a "pure" PvE'r wanted to repeat lets say the HA ZC...the time involved of finding a group that'll allow them to join, not to mention some who r not total arses, is soo out of line of what it would take a "pure" PvP'r (through their normal groups), the 2 are really not even comparable.

Kydd

Academy Page

Join Date: Oct 2006

[eyes]

I agree the rewards for ha and gvg quest can be pretty profitable but I don't see it as a problem.

1: The better you play the more profitable it will be which is how i think it should be
2: These are the only 2 quests in the line up where you can really make a lot pretty fast the rest aren't nearly as profitable (I suppose you can do ok on RA day)
3: This is really the only significant income for a "pure pvp er" and it can only be farmed a couple days a week.
4: Wait times for a match don't suck as bad on these days.

I hope decent zquest rewards give pve ers an incentive to try some pvp

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Kydd View Post
I hope decent zquest rewards give pve ers an incentive to try some pvp
Rq 9+ gladiator sez high.
PvP guild expectations these days are pretty ridiculous. What's funny is I've even seen a guild with a rq11 requirement. That makes me think it's just a bunch of noobs who can't get that high themselves so they play pretend. Unless of course the four level 11 gladiators in the game all want to join the same guild

Kydd

Academy Page

Join Date: Oct 2006

[eyes]

Quote:
Originally Posted by Lishy View Post
Rq 9+ gladiator sez high.
PvP guild expectations these days are pretty ridiculous. What's funny is I've even seen a guild with a rq11 requirement. That makes me think it's just a bunch of noobs who can't get that high themselves so they play pretend. Unless of course the four level 11 gladiators in the game all want to join the same guild
I'm going to assume that was ha rank they were talking about and ofc people who grind ranks aren't going to want to take first timers. There is no reason you can't grab some friends and try things out. Or if you are looking for guild there are low ranked guilds out there that would take you if you wanted to learn.

bursta91

Krytan Explorer

Join Date: Nov 2008

Canada

Gangsters In The [HooD]

Rt/

Quote:
Originally Posted by Essence Snow View Post
to quell the PvPer's constant whining

half the pvpers dont even get the quest its the pvers who come pvp who care about the quest.

we whine about lord damage and mind blast ele's

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by snaek View Post
^not to mention pvp bots existed before zq was even created.
So? RR existed before the zaishen bounties, and it wasn't until those bounties that people came to HB in droves.

Quote:
Originally Posted by Swahnee View Post
[url]

What are these repeatable quests you are talking about? Zaishen combat is repeatable for both pure PvPers and pure PvErs.
I think I should've rephrased my comment. There is no PVE bounty that is repeatable, yet the ZC's are.

Quail Stomp

Academy Page

Join Date: Jan 2010

N/A

I think the pvp side should have a better reward than pve and they got it about right. It takes time and skill to play gvg or ha, i used to gvg about year ago but stopped due to not having the time and friends leaving the game. If we are to get players into pvp the rewards need to be high. Yes you can make a good chunck of gold in pvp already if you got the time and skill for it but is it enough to bring in players new to pvp?

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by dancing gnome View Post
Increase the number of Bounties offered from 1 to 3. This would give players more than one bounty to grind those coins and prevent "repeatable easy farm" abuse.
detrimental to the pugging scene.
Quote:
Decrease the Z Bounty rotation time. Instead of a new bounty every 24 hours, a new bounty every 6 hours would give players more to do.
detrimental to those from different timezones.
Quote:
Offer a bounty on every boss in a certain zone, requiring more time for completion but greater reward.
sounds good. another benefit is that there will be a lot of new bosses included that are missing from the current rotation.
Quote:
Add two new bounties. A daily dungeon bounty and a daily vanquish bounty. They would fill gaps in the current system helping players to complete specific content with groups.
if they include more bosses, than adding these quests would be redundant or overkill. a lot of the boss bounties are already dungeon end-bosses requiring full completion of the dungeon, and if every single boss in one area was included in a single zq then its likely the person will turn the boss hunt into a vanquish.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by The Drunkard View Post
So? RR existed before the zaishen bounties, and it wasn't until those bounties that people came to HB in droves.
so the point is that there are too many factors to make a direct relation between the introduction of the zq and increased botting.

comparing the widespread of rr to a slight increase of botting is like comparing apples and oranges. rr was an exploit, and an easy one to do at that, that became quite accepted as a "norm" rather than discouraged as cheating like botting is.

not to mention that the rewards from rr are at least 100x greater than running a pvp bot. botting pvp for zkeys is hardly profitable at all compared to a lot of the pve farming bots out there. botting in pvp has always been and still is about the title.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Quote:
Originally Posted by Essence Snow View Post
Zaishen Combat doesn't come into the picture for a "pure" PvE'r...you know b/c it is PvP. Even if a "pure" PvE'r wanted to repeat lets say the HA ZC...the time involved of finding a group that'll allow them to join, not to mention some who r not total arses, is soo out of line of what it would take a "pure" PvP'r (through their normal groups), the 2 are really not even comparable.
Exactly. It's very easy and fast to become a "pure PvE'r" able to vanquish and complete missions, and so it's very easy to grind Z-rewards using the PvE Z-quests (fast = it takes little time to learn how to do it), everyone can do it with little effort.

On the other side, it's more difficult and time consuming to learn PvP well enough to be able to make all that load of cash that someone is referring to in this thread. So, from my point of view, it's perfectly right that someone who works more and who's more skilled gets better rewards than someone who works less and who's less skilled.

The only problem i can see is that someone may don't like PvP, and so he can think he's "forced" to do something he doesn't like to make money, but toning down the PvP Z-rewards to the same level of the PvE-ones isn't fair at all. It's like saying "i want to make loads of money IRL, but i don't like business at all, i hate businessmen who earn all those money, they should get lesser rewards from their work" (i don't know if business is the best way of making money, it's just an example). PvP is the most difficult thing to do in this game and so it's the more rewarding, maybe ANet should introduce something in PvE that is of the same level of difficulty than PvP, and add a new repeatable Z-quest with the same rewards of the PvP ones to make the things fair, i don't know.

bitchbar player

bitchbar player

Krytan Explorer

Join Date: Mar 2006

still lost

Guy In Real Life [GIRL]

Mo/

If you play pvp (ha, gvg) it is all about team builds so you can't do the quest on every off your characters because a)you are not good at playing that character in pvp or b)the team build doesn"t allow that character.

So that means you could do the ZC only 1 or 2 times

Other option would be to make a pvp character finish the ZC and reroll the same class and take the quest again (that was how it was at the start of the ZC) So anet decided that it would be easier to retake the ZC and i think they where right in doing so.