yes necros had an power creep and a lot of things maybe does something better than a MM, but if they buff necros in another attribute it will spray opdness all over the place.
curses necros for SS and jummy dmg, protection and more, blood for awesome support and for SV and soul reaping... does i have to point that out?
death magic surely isn't bad as an attribute, it got decent damage spells as well as a wall of weak but spammable minions that roll over things until facing of elementalist bosses.
the only problem is that there is lots of mobs that doesn't leave corpses like in the uw, but then rangers cant spread their poison either.
probably they are going to focus on Motivation, possibly mysticism and hopefully wilderness survival before messing with other attributes (and then even deadly arts may be a bit higher in priority than this)
after having buffed atleast 5 other attributes i dont think they will look into it.
But i want to tell that i rather see a necromancer being a necromancer (reawakening the dead) than being better mesmers (SS, SV) than mesmers are while still having a bigger flexibility.
anyway necros are among the most popular in high end pve although not MM:s all the time



