What can paragons do?
Nubarus
Last time I checked it's about TEAMPLAY, so using other classes their buffs to deal massive dmg is something I see absolutely no problems with, if every class could do the same on their own then it makes zero difference what class you play, and that will pretty much makes having different classes rather useless.
Then you can pretty make 1 class and add 1500 skills that that single class can use in whatever combination it prefers, sounds rather boring to me but ok, whatever floats your boat.
As for single target dmg, the paragon can actually do a lot of dmg on it's own with a certain build that can cause massive spike dmg, I use that build in 4 man teams or when I just don't feel like being a party's super nanny.
Combined with other classes their buffs it turns into a genuine slaughterhouse meat party complete with afterparty BBQ and free booze.
2 players have already contacted me in game and both where very pleased with the information and assistance I provided.
Then you can pretty make 1 class and add 1500 skills that that single class can use in whatever combination it prefers, sounds rather boring to me but ok, whatever floats your boat.
As for single target dmg, the paragon can actually do a lot of dmg on it's own with a certain build that can cause massive spike dmg, I use that build in 4 man teams or when I just don't feel like being a party's super nanny.
Combined with other classes their buffs it turns into a genuine slaughterhouse meat party complete with afterparty BBQ and free booze.
2 players have already contacted me in game and both where very pleased with the information and assistance I provided.
Nubarus
Quote:
Originally Posted by Khomet Si Netjer
![View Post](../../Img/viewpost.gif)
No one asks for paragons to buff speedclear teams because they are less effective at this than the alternatives.
Good thing I never play with random players then, unless I assist players that ask for help.
Otherwise we just rampage over anything we come across and my guild and alliance do not flow with the current hype or new meta, or whatever you guys call it.
Take care.
Otherwise we just rampage over anything we come across and my guild and alliance do not flow with the current hype or new meta, or whatever you guys call it.
Take care.
![Big Grin](../../Img/biggrin.gif)
Cuilan
Good thing you don't know that a paragon build you make to match the abilities of another profession is inferior. Guess it would hurt.
Really, this is all nonsense without builds. Builds that you don't have.
Really, this is all nonsense without builds. Builds that you don't have.
Haggis of Doom
I personally think people are looking at the Paragon wrong.
The class was designed to be damage + support. While it is true that it will not beat other, dedicated sources for either (JS FF DB sins, MoP necros etc), it is doing both.
Think of it this way: what are you losing by replacing another physical by a Para in a physical party? Slightly slower attacks and one less SoH. In return, you gain party support in the form of Para buffs, which while inferior to stuff like Splinter/Barbs etc, are adding up to them instead of replacing them.
The class was designed to be damage + support. While it is true that it will not beat other, dedicated sources for either (JS FF DB sins, MoP necros etc), it is doing both.
Think of it this way: what are you losing by replacing another physical by a Para in a physical party? Slightly slower attacks and one less SoH. In return, you gain party support in the form of Para buffs, which while inferior to stuff like Splinter/Barbs etc, are adding up to them instead of replacing them.
Khomet Si Netjer
Quote:
Originally Posted by Haggis of Doom
![View Post](../../Img/viewpost.gif)
The class was designed to be damage + support. While it is true that it will not beat other, dedicated sources for either (JS FF DB sins, MoP necros etc), it is doing both.
Think of it this way: what are you losing by replacing another physical by a Para in a physical party? Slightly slower attacks and one less SoH. In return, you gain party support in the form of Para buffs, which while inferior to stuff like Splinter/Barbs etc, are adding up to them instead of replacing them. haggis, i get what you are saying, but I can give lots of examples of other professions that do damage and support. For example the Dragon Slash warrior that also spams Save Yourselves... or the monk who puts Strength of Honor on everyone and also nukes with Ray of Judgment, Smite Hex, and Smite Condition... or the ritualist who summons an army of spirits and also throws Splinter Weapon on everyone. Paragon needs some buffs to be competitive with the alternatives that we have in the other professions.
I think that people who play paragon are playing them for love of the profession, not for their raw power... at least that is why I play mine.
The Riven
All this talk about how buff can be applied by other professions better and with no need of a paragon ever.....
Yes, in an optimal party for general PvE, the paragon, while not being required is still a major boost.
My main is a Paragon, yes my default bar is classic Imbagon, yes I can roll other areas faster in teams that can follow calls, that know their class well and have a good working knowledge of the games physics, with my Necro (orders or MoP). In general though I feel far more comfortable in a pug if I do have a paragon present, even if they are unused to the role.
One more thing I think its worth noting...
Powercreep is never good.
I have said it before and ill say it again, be carefull with any buffs for Paragons, it would be far to easy for them to be turned into something far more devastating than they should be.
Yes, in an optimal party for general PvE, the paragon, while not being required is still a major boost.
My main is a Paragon, yes my default bar is classic Imbagon, yes I can roll other areas faster in teams that can follow calls, that know their class well and have a good working knowledge of the games physics, with my Necro (orders or MoP). In general though I feel far more comfortable in a pug if I do have a paragon present, even if they are unused to the role.
One more thing I think its worth noting...
Powercreep is never good.
I have said it before and ill say it again, be carefull with any buffs for Paragons, it would be far to easy for them to be turned into something far more devastating than they should be.
Oblivious Moose
Why don't you guys make a new thread on the subject? arguing these silly things have gone way off the main topic.
I would like to see some things changed as well, but that's not the point of what paragons can do currently. As the OP is asking for.
Currently I'm working on a couple new solid builds to grind out this weeks traveler gifts on my paragon from scratch. One is using Illusionary Weaponry, and another using Lyssa's Aura. Sounds crazy, but I do believe either one will work just fine.
:Edit: So in less than an hour of creating this post. I've managed to create, test, tweak, perfect, and successfully grind all 10 of this weeks minotaur horns using Lyssa's Aura as my elite on my paragon solo.
I call that a great success, and shows that paragons are capable of much more than the community assumes is possible.
I would like to see some things changed as well, but that's not the point of what paragons can do currently. As the OP is asking for.
Currently I'm working on a couple new solid builds to grind out this weeks traveler gifts on my paragon from scratch. One is using Illusionary Weaponry, and another using Lyssa's Aura. Sounds crazy, but I do believe either one will work just fine.
:Edit: So in less than an hour of creating this post. I've managed to create, test, tweak, perfect, and successfully grind all 10 of this weeks minotaur horns using Lyssa's Aura as my elite on my paragon solo.
I call that a great success, and shows that paragons are capable of much more than the community assumes is possible.
Klance
Just because my monk can use daggers and spam JS-FF-DB does not mean that my monk is better than an assassin who uses the same chain.
I like my paragon, but playing an imbagon gets boring...and anything else i come up with just feels like a weaker version of some other class.
I like my paragon, but playing an imbagon gets boring...and anything else i come up with just feels like a weaker version of some other class.
Khomet Si Netjer
Quote:
Originally Posted by The Riven
![View Post](../../Img/viewpost.gif)
Yes, in an optimal party for general PvE, the paragon, while not being required is still a major boost.
My main is a Paragon, yes my default bar is classic Imbagon, yes I can roll other areas faster in teams that can follow calls, that know their class well and have a good working knowledge of the games physics, with my Necro (orders or MoP). In general though I feel far more comfortable in a pug if I do have a paragon present, even if they are unused to the role.
Quote: Originally Posted by The Riven
![View Post](../../Img/viewpost.gif)
One more thing I think its worth noting...
Powercreep is never good.
I have said it before and ill say it again, be carefull with any buffs for Paragons, it would be far to easy for them to be turned into something far more devastating than they should be. LOL!! Never going to happen with paragons unless they go through drastic changes. At present they have plenty of defense but no damage compared to other professions.
As for minor AoE, it's pretty useless in PvP anyway, smart enemies don't ball up. I don't see a lot of people running Barrage and Earthshaker in PvP.
Quote:
Powercreep is never good.
I have said it before and ill say it again, be carefull with any buffs for Paragons, it would be far to easy for them to be turned into something far more devastating than they should be. LOL!! Never going to happen with paragons unless they go through drastic changes. At present they have plenty of defense but no damage compared to other professions.
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Dude... Paragons have had interrupting and daze and ranged deep wound from the day they were created... if you have a problem with that you should complain to Arenanet. I didn't create any of that stuff, it was already part of the profession as designed by Anet. Some people also think that Paragons shouldn't have any healing skills... and for these people I can only point out that they have an entire attribute line devoted to it, similar to the ritualist and his Restoration magic. Is it wrong to want the paragon to be effective using the attributes and skills he was designed with?As for minor AoE, it's pretty useless in PvP anyway, smart enemies don't ball up. I don't see a lot of people running Barrage and Earthshaker in PvP.
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