PvE Ritualist build
snowman relic
ok im a long time GW player and the spirit spamming of rit has made it so easy and boring for me ive got close to quitting but i thought try a different build before i decide
heres what i thought i should start
Ebon escape
Destructive was Galaive
Destruction
Dark escape
Swap
Rupture soul
caltroups
Resurrection Signet
To start you put Destruction up close enough to battle to port to then you ebon escape to a frontliner use caltroups hit destructive and use swap to switch with destruction use rupture soul and dark escape if you find yourself in a sticky situation.
Attributes i havent quite worked out if you have any suggjesstions or builds not on pvx they would be greatly apprecialted i love new builds
heres what i thought i should start
Ebon escape
Destructive was Galaive
Destruction
Dark escape
Swap
Rupture soul
caltroups
Resurrection Signet
To start you put Destruction up close enough to battle to port to then you ebon escape to a frontliner use caltroups hit destructive and use swap to switch with destruction use rupture soul and dark escape if you find yourself in a sticky situation.
Attributes i havent quite worked out if you have any suggjesstions or builds not on pvx they would be greatly apprecialted i love new builds
pinkeyflower
Shadow Walk or another foe-targeting shadow step if you want to get into frontline instantly instead of Ebon Escape since you'll use Swap anyway. Maybe Ancestor's Rage and/or Spirit Rift instead of Caltrops and/or Dark Escape because enemies in PvE tend not to move.
Fusylum
when you shadow step you drop ashes where ever you cast the spell, so ... ashes with shadow steps are kinda bad
-just wanted to say that guild wars is kinda boring it seems after you beat things multiple times. I normally end up running around in circles in kamadan or something.
-just wanted to say that guild wars is kinda boring it seems after you beat things multiple times. I normally end up running around in circles in kamadan or something.
snowman relic
fusylum i relize that thats y i dont use urn till im already their
Lord Dagon
well if this is a solo build.. why bring rez signet?
and if its not and your rolling H/H.. why not have the heros/hench bring rez? i think in total ive been the only one left standing in my party when running H/H about 5 times? maybe? so i would deffinatly bring another skill.
other wise(besides the grammer in the post 2 above) everything seems to be feasible.
i would give this build a 3/5 just b/c you brought rez sig and we dont know how long DwG will be around b/c im fairly sure its going to be nerfed soon b/c of the abusers in DoA. gl and dont quit <3
and if its not and your rolling H/H.. why not have the heros/hench bring rez? i think in total ive been the only one left standing in my party when running H/H about 5 times? maybe? so i would deffinatly bring another skill.
other wise(besides the grammer in the post 2 above) everything seems to be feasible.
i would give this build a 3/5 just b/c you brought rez sig and we dont know how long DwG will be around b/c im fairly sure its going to be nerfed soon b/c of the abusers in DoA. gl and dont quit <3
Bristlebane
You could try different things Rits.. how about a pot dropping rit team?
Lure mobs with destruction, then your team drop Knock Down pots, Blind pots and Spirit Rifts to lock all mobs in place until they die :-)
And you can call your team "We love pot"
Lure mobs with destruction, then your team drop Knock Down pots, Blind pots and Spirit Rifts to lock all mobs in place until they die :-)
And you can call your team "We love pot"
snowman relic
Brislebane i love the idea but i dont quite understand how would you make it a full build i understand the kd drop and destuction and rupture soul but what after that?
Bristlebane
Haven't made a build for it, but we can break it down:
Grasping Was Kuurong has a 20s recharge which has to be reduced.
Perhaps something like this:
A ranger brings Quickening Zephyr, Energizing Wind, Serpent's Quickness, Dwarven Stability, Summon Spirits. Last 3 could be Spike Trap, Healing Trap, and Rez.
Now recharge can permanently be dropped to 10s. With Earthbind you should be able to knocklock them down with 3 rt's.
Spirit bait and spike trap for an initial KD, rush in one by one and drop precast kd pots, aftershock, ancestors rage, spirit rift. One Rt would bring Earthbind.
Practical way of killing? Not really, but I bet it would be a lot of fun killing mobs this way seeing them KD locked to death in your spirit rifts :-)
Grasping Was Kuurong has a 20s recharge which has to be reduced.
Perhaps something like this:
A ranger brings Quickening Zephyr, Energizing Wind, Serpent's Quickness, Dwarven Stability, Summon Spirits. Last 3 could be Spike Trap, Healing Trap, and Rez.
Now recharge can permanently be dropped to 10s. With Earthbind you should be able to knocklock them down with 3 rt's.
Spirit bait and spike trap for an initial KD, rush in one by one and drop precast kd pots, aftershock, ancestors rage, spirit rift. One Rt would bring Earthbind.
Practical way of killing? Not really, but I bet it would be a lot of fun killing mobs this way seeing them KD locked to death in your spirit rifts :-)
snowman relic
do you know a skill to reduce the spirit recharge? i dont know many people with rits anymore most i knew quit after the sin nerf so i cant knocklock without it
Marty Silverblade
Reducing spirit recharge...
Weapon of Quickening (33%): http://guildwars.wikia.com/wiki/Weapon_of_Quickening
Reclaim Essence (100%): http://guildwars.wikia.com/wiki/Reclaim_Essence
Soul Twisting (100%): http://guildwars.wikia.com/wiki/Soul_Twisting
Ritual Lord (10..51%): http://guildwars.wikia.com/wiki/Ritual_Lord
Serpent's Quickness (possibly, 33%): http://guildwars.wikia.com/wiki/Serpent%27s_Quickness
That's all I can think of.
Weapon of Quickening (33%): http://guildwars.wikia.com/wiki/Weapon_of_Quickening
Reclaim Essence (100%): http://guildwars.wikia.com/wiki/Reclaim_Essence
Soul Twisting (100%): http://guildwars.wikia.com/wiki/Soul_Twisting
Ritual Lord (10..51%): http://guildwars.wikia.com/wiki/Ritual_Lord
Serpent's Quickness (possibly, 33%): http://guildwars.wikia.com/wiki/Serpent%27s_Quickness
That's all I can think of.
mage767
Quote:
Originally Posted by Marty Silverblade
Weapon of Quickening (33%): http://guildwars.wikia.com/wiki/Weapon_of_Quickening
Reclaim Essence (100%): http://guildwars.wikia.com/wiki/Reclaim_Essence
Soul Twisting (100%): http://guildwars.wikia.com/wiki/Soul_Twisting
Ritual Lord (10..51%): http://guildwars.wikia.com/wiki/Ritual_Lord
Serpent's Quickness (possibly, 33%): http://guildwars.wikia.com/wiki/Serpent%27s_Quickness
That's all I can think of. You forgot assassin's promise.