
3 humans
Tank: Dervish/Elementalist
12 Earth Magic, 9 + 3 + 1 Earth Prayers, 9 + 3 Mysticism, other runes to bring your health to 130.
Skills: [Armor of Earth] [Stoneflesh Aura] [Mystic Regeneration] [Armor of Sanctity] [Sand Shards] [Obsidian Flesh] [Earth Attunement] [Res Sig]
Equipment: Runes for 130 health, Radiant/Stalwart insignias, +20 energy / 20% enchantment staff.
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Curser: Necromancer/Mesmer
10 Domination, 12 + 1 + 3 Curses, 8 + 2 Soul Reaping
Skills: [Spiteful Spirit] [Arcane Echo] [Reckless Haste] [Price of Failure] [Empathy] [Signet of Lost Souls] [Backfire] [Res Sig]
Equipment: Superior curses, Major Soul Reaping, Radiant insignias, 40/40 Curses set
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Healer: Monk/Necromancer
9 Blood Magic, 10 + 3 Healing Prayers, 10 + 1 + 3 Protection Prayers, 7 + 1 Divine Favor
Skills: [Blood Ritual] [Healing Breeze] [Healing Seed] [Guardian] [Life Bond] [Protective Spirit] [Shield of Regeneration] [Resurrection Chant]
Equipment: Superior Healing/Protection runes, Minor Divine Favor rune, Radiant insignias, 20% enchanting staff/HSR Protection
Please rip this to shreds guys, first time trying a team build and I'm curious if it'll work. With the inevitable SoS nerf I'm just looking for something new to try.