Just wondering what would be good to tweak on these. I have EoTN but have not learned any faction skills besides brawling headbutt, working on the quests for the asuran skills now. I also don't have any Luxon or Kurzick skills currently.
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[build prof=D/W name="All Melee Derv" scy=14 win=6 mys=13][Attacker's Insight][Radiant Scythe][Lyssa's Assault][Reaper's Sweep][Wild Blow][Victorious Sweep][Heart of Fury][Sunspear Rebirth Signet][/build]
Looking for improvements on 2 builds
Tomkatt
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Oops I was thinking about Mystic Sandstorm my mistake.
[build prof=D/R name="Balth Derv" scy=14 win=6 mys=13][Attacker's Insight][Victorious Sweep][Lyssa's Assault][Heart of Holy Flame][Mystic Twister][Eternal Aura][Avatar of Balthazar][Faithful Intervention][/build]
Here are the template codes if you want to pop them in PvXdecode for a better look: OgGjkyqG7OkbuvA+cHUguibMOA OgKkgZprqxuE5G0lA2410VPo7V5F Ignore the wilderness survival stat, I was playing around with ranger stuff and forgot to reset the stats before saving the build, I've entered the proper attribute values above (scythe 12+2, wind 6, myst 11+2) Thanks in advance. Nijntjuh
As i asume these builds are for PvE And i would suggest removing rebirth signet from build 1 as im my experience it's better to let you'r hero use a rez to free up a slot on ur own bar as you'r melee and you will most likely drop before you'r hero's.
(btw from you'r other thread Vow of Piety doesn't stack with Avatar of Balthazar you'r armor wont stack beyond 24 armor or it must be from 1 skill like Avatar which gets you up to 40 then using for exmaple Vow of Piety will keep ur armor @ 40 because the armor cap = 24 the only way to get higher armor is by using 1 skill that gives you 40 armor or more. (another example armor of earth) Build 1: I think you have a few to much attack skills you have 5 on this bar I usually take 3 on my derv because i don't have the feeling i need more. Combination of attacker's insight + lyssa's assault is nice energy management You could think as optional for reapers sweep to take wounding strike I like it a bit more but whatever works for you ^^. Also looking at skills like mystic sweep/eremites sweep are really good ones for a derv Also you could use Save Yourselves from the kurz/luxon line if you plan on working a bit on that cause it really helps you'r party out alot you would have to take wild blow out for SY though cause those 2 skills dont synergize well. Also general tip for you'r dervish builds AoHM (Aura of Holy Might) is a must have on every dervish build as it increases you'r dmg alot http://wiki.guildwars.com/wiki/Aura_of_Holy_Might The description of the skill isn't right cause it doesn't add dmg % but adds raw dmg if I am right. Maybe take Faithfull Intervention for a bit more survivability (or just micro Protective Spirit on yourself XD) Build 2: Again AoHM and SY would be really good skills Mystic twister isn't to handy when it just removes you'r faithfull intervention which kinda beats the purpose of faithfull intervention I think you use heart of holy flame as fuel for Mystic Twister my advice is to not use mystic twister as it removes all you'r enchantments also for example protective spirit which is a sort of waste also the dmg isn't worth it imo. again you migth wanna take a look at eremite's/mystic sweep and i miss an IAS on this build so I suggest taking Heart of Fury on this build to as it increases you'r dmg output. Also asuran scan is good for both builds as you said you were working on asuran quests/skills. I hope this comment gave you some useful hints Tomkatt
Yeah, I'm going for Asuran Scan now. As for Mystic Twister, you're right, it's not a very great skill, but you're mistaken about the enchants being removed. It damages more enemies based on your # of enchants, but doesn't remove any.
AoHM is on my to-do list, but I'm nowhere near getting it. I do only have a few quests to go for Asuran Scan, I'm in the area to get it now, just gotta do the chain, but am taking a break to finish Nightfall (1st time, new player). IS Woounding Strike worth it over Reapers? Reaper's Sweep is nice, cheap, and powerful, and combined with Radiant Scythe does a pretty nice bit of damage up front (radiant scythe, Reaper's, HoF, AI, Lyssa, then back to radiant, with Victorious for filler and HP regain if there's a rotation gap or the mob's HP gets low. Victorious does decent dmg by itself too IMO). Also, what's so good about Mystic sweep and Eremite's attack? I see them in a lot of builds, but they seem kind of meh. If the setup isn't ideal (that is, can't line up three enemies at once, or mob doesn't bunch) the damage is mediocre, unless I'm reading it wrong. Both those moves only do max damage as much as Victorious Sweep on the same cost and cooldown. Thanks for the reply btw, some good info.. Nijntjuh
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As for Mystic Twister, you're right, it's not a very great skill, but you're mistaken about the enchants being removed. It damages more enemies based on your # of enchants, but doesn't remove any
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Also, what's so good about Mystic sweep and Eremite's attack? I see them in a lot of builds, but they seem kind of meh
It are 2 very good skills because they have an activation time of 3/4 which makes for a very quick attack also with only 3 enchantments you'r already @ + 27 dmg with mystic (I usually have HoF (Heart of Fury) + AoHM + Faithfull intervention anyway) the quick activation time is so good because the scythe is a very slow hitting weapon but with great dmg the fast attack speed makes you hit more often therefore creating more DPS. You also shouldn't rely on the healing of victorious sweep as its pretty unreliable when you get the healing and how many foe's you hit. I just thought as you have attacker's insight on you'r builds you could also throw in chilling victory it's a decent skill with the AoE cold dmg but when you play HM (hard mode) the cold dmg will be reduced to very low numbers because of the high armor and therefore making the skill not worth you'r 10energy imo. Also if you can take a hero with SoH (Strength of Honor) which greatly increases your dmg. You can also take a look at splinter weapon for some nice armor ignoring AoE dmg and ancestors rage is quite good also. And last but not least skills like Barbs/MoP (Mark of Pain)/ (Order of Pain) / OotV (Order of the Vampire) boost your dmg nicely but there is one downside as a dervish this skills require you to do PHYSICAL dmg which you wont do if you use AoHM because that skill converts your dmg in HOLY so if u plan on using those 4 skills don't youse skills that convert your dmg Hope this helped. Feel free to ask more questions |