Make "Battle for Lion's Arch" Repeatable
Apok
It was the fun version of Thunderhead Keep. There, I said it. Tons of NPC's protecting a town, all with certain skills helpful during the quest, and memorable spawns and boss fights. It was like the exact opposite of a dungeon run.
And so, I say to make this a repeatable quest, complete with a Hard Mode reward (4 times the normal reward seems fair...)
And so, I say to make this a repeatable quest, complete with a Hard Mode reward (4 times the normal reward seems fair...)
TheGuildWarsPenguin
I'd like it to be repeatable even without a reward.
nologic
/notsigned
Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending.
I want Anet to continue the lore instead the forming of the future city ebonhawke.
Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending.
I want Anet to continue the lore instead the forming of the future city ebonhawke.
Mindtrust
I didn't even see the battle so our heros must have made one hell of battle for us and panic on Gwen must have been one of the keys.
Please let me enjoy this without a ping going from 2-7k all of the time all i did was hit ua all of the time to possibly rez someone if they were dead.
No reward is needed just let me play it and see what i'm doing!
/signed
Please let me enjoy this without a ping going from 2-7k all of the time all i did was hit ua all of the time to possibly rez someone if they were dead.
No reward is needed just let me play it and see what i'm doing!
/signed
Isfit
Storywise it would be a really bad bad idea...
/notsigned
/notsigned
Celestina
-Makai-
I'm just about to try this mission, so I can't say anything one way or another. From what I've heard, though, it's an incredibly fun quest.
Edit: I just finished the quest with a guildmate and it was incredible. Signed, signed, signed!
Edit: I just finished the quest with a guildmate and it was incredible. Signed, signed, signed!
mage767
It's a uber farming place as well.
AmbientMelody
All WiK missions should be repeatable like quest-mission 'missions' of the EOTN.
You could just go to a historian/archivist, get a 'story book' separate for NM and HM and roll the fun again. I can't see what's wrong with that. All other core missions are repeatable already. The basic distinction between a quest and mission, is that mission is 'more important' and can be repeated to heart's desire.
You could just go to a historian/archivist, get a 'story book' separate for NM and HM and roll the fun again. I can't see what's wrong with that. All other core missions are repeatable already. The basic distinction between a quest and mission, is that mission is 'more important' and can be repeated to heart's desire.
Ugh
/signed
If quests aren't repeatable, people eventually finish them and it makes it harder and harder to find a group, which isn't really fair for people who want to do this quest a week from now.
Also, it was fun.
Also, Sardelac.
If quests aren't repeatable, people eventually finish them and it makes it harder and harder to find a group, which isn't really fair for people who want to do this quest a week from now.
Also, it was fun.
Also, Sardelac.
Mustache Mayhem
wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep
Xenomortis
Quote:
Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending. |
It seems odd (almost ludicrous) to create content that you can only play a limited number of times, especially when the devs are pushed as they currently are.
I don't see why they shouldn't be repeatable: Missions are repeatable, dungeons are repeatable, EotN quests are repeatable.
Stc95
Quote:
Originally Posted by Mindtrust
No reward is needed just let me play it and see what i'm doing!
|
Quote:
Originally Posted by TheGuildWarsPenguin
I'd like it to be repeatable even without a reward.
|
fricker
Why?
that's dumb. It should be repeatable, like every other mission in all the games. Especially when they put weapons behind it. Even if they are just a few greens.
Nerel
The weapons that you can get at the end of the quest (Greens and the Oppressor golds) can be obtained in Lion's Arch keep any time after you've completed the quest... that's no reason to make it repeatable.
It was the most fun I've had in Guild Wars in ages... that's a reason to make it repeatable, even with no reward or a seriously reduced reward for repeats...
I wanna go again! HM this time.
It was the most fun I've had in Guild Wars in ages... that's a reason to make it repeatable, even with no reward or a seriously reduced reward for repeats...
I wanna go again! HM this time.
Hugh Manatee
for the record, my ritualist didnt have the quest, and I was able to join a group doing the mission. You can repeat it if you find someone who hasn't beat it yet(its like the mox quests).
nologic
Quote:
Then don't play it again? Fun things only get repetitive and boring if you choose to repeat it over and over again.
It seems odd (almost ludicrous) to create content that you can only play a limited number of times, especially when the devs are pushed as they currently are. I don't see why they shouldn't be repeatable: Missions are repeatable, dungeons are repeatable, EotN quests are repeatable. |
So just no keep the stuff as it is if they make it repeteable it should only give reward once. Gold as a reward i dont care but its still easy to obtain through the ZQ and the WiK daily quests.
So still not signed.
Jeydra
/signed
The quest is fun, and not only provides a fantastic testing ground for H/H builds (although it does bias in favour of AoE, since there's so many foes) it provides an excellent testbed to practice micro.
The quest is fun, and not only provides a fantastic testing ground for H/H builds (although it does bias in favour of AoE, since there's so many foes) it provides an excellent testbed to practice micro.
Kook~NBK~
Treat it like you're "re-enacting past events" like they do for Prophecies & factions characters in Chabeck Village or the other Istani Missions in Nightfall (or any of e BMP quests) - problem solved.
/signed.
But if Characters that have completed it can do it over with others who haven't, then it's not a pressing issue.
/signed.
But if Characters that have completed it can do it over with others who haven't, then it's not a pressing issue.
Xenomortis
Quote:
Some quests are limited to once per character and this is lore and I doubt the live team have the time to make it. They got skill updates on their mind and continuing the story with Thackeray and Langmar.
So just no keep the stuff as it is if they make it repeteable it should only give reward once. Gold as a reward i dont care but its still easy to obtain through the ZQ and the WiK daily quests. So still not signed. |
Most quests are limited, yes; however the things in question are full length missions (often longer than most missions) - all that work for only one run through is ridiculous.
The lore side is inconsequential - the missions are given by an NPC so area changes are irrelevant and nobody complains about lore when you can do the story missions repeatedly and out of sequence.
There is only one reason for not doing this and that's simply because it's some work* on part of the dev team. There aren't any downsides of any consequence to really debate, so saying "/not signed" seems odd - it gives the impression that you think it's a bad idea.
*I've no idea how much work and it's not something that any of us are in any position to discuss.
Cuilan
You can't do this without the quest after you've done it, but with others with the quest? :s
Spike Stritter
/signed
Future Zaishen Mission?
Future Zaishen Mission?
MithranArkanere
Well, as long as enemies don't drop anything when you are repeating it and you get no rewards. I won't mind.
Commander Kanen
Quote:
Well, as long as enemies don't drop anything when you are repeating it and you get no rewards. I won't mind.
|
Just make a enter mission button appear when you get in to the keep Make a cant enter mission error if people in your team havent completed (or have the quest active)
MirkoTeran
It would be nice if all WiK missions were repeatable (but no reward for it tho) as some of them are really good.
/signed
/signed
Gill Halendt
I would definitely like it.
Queen Salma could act like the Scrying Pool in the HoM, allowing players to enter the mission again.
Queen Salma could act like the Scrying Pool in the HoM, allowing players to enter the mission again.
Why?
Quote:
Well, as long as enemies don't drop anything when you are repeating it and you get no rewards. I won't mind.
|
What? total fail for any sense.
They could even give you an xp reward like they do with all the eotn missions when you repeat them.
headlesshobbs
Repeat it, ANET!
Essence Snow
Would like to see this specially since finishing it on every character, At least being able to enter it in HM after completing in NM and not having to convince someone who hasn't done it on a char to do it in HM.
NocturnalLunacy
/signed
You can repeat the Wanted quests why not the BLA?
If you've already done the quest then you've completed that story line. If you repeat it its not going to change the story line. Just like you can repeat all the missions. It doesn't change anything you just do it again unless of course you didn't have the bonus.
And also, why would you want to repeat this quest without drops or reward? That doesn't make any sense at all. The main reason to repeat this is for the quest and reward. When you redo missions, you still get a reward. So why not for this also?
You can repeat the Wanted quests why not the BLA?
If you've already done the quest then you've completed that story line. If you repeat it its not going to change the story line. Just like you can repeat all the missions. It doesn't change anything you just do it again unless of course you didn't have the bonus.
And also, why would you want to repeat this quest without drops or reward? That doesn't make any sense at all. The main reason to repeat this is for the quest and reward. When you redo missions, you still get a reward. So why not for this also?