Make "Battle for Lion's Arch" Repeatable

Apok

Apok

Frost Gate Guardian

Join Date: Apr 2010

It was the fun version of Thunderhead Keep. There, I said it. Tons of NPC's protecting a town, all with certain skills helpful during the quest, and memorable spawns and boss fights. It was like the exact opposite of a dungeon run.

And so, I say to make this a repeatable quest, complete with a Hard Mode reward (4 times the normal reward seems fair...)

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

I'd like it to be repeatable even without a reward.

nologic

nologic

Frost Gate Guardian

Join Date: Jul 2006

Sweden

E/

/notsigned

Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending.

I want Anet to continue the lore instead the forming of the future city ebonhawke.

Mindtrust

Mindtrust

Wilds Pathfinder

Join Date: May 2005

Stockholm, Sweden

Wolffestar Clan - WSC

Mo/

I didn't even see the battle so our heros must have made one hell of battle for us and panic on Gwen must have been one of the keys.
Please let me enjoy this without a ping going from 2-7k all of the time all i did was hit ua all of the time to possibly rez someone if they were dead.

No reward is needed just let me play it and see what i'm doing!

/signed

Isfit

Isfit

Lion's Arch Merchant

Join Date: Nov 2006

Vienna

D/

Storywise it would be a really bad bad idea...

/notsigned

Celestina

Celestina

Frost Gate Guardian

Join Date: Jun 2010

Veritas Invictus

Me/

Quote:
Originally Posted by Isfit View Post
Storywise it would be a really bad bad idea...

/notsigned
How so? I mean, most of the game's story is repeatable.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

I'm just about to try this mission, so I can't say anything one way or another. From what I've heard, though, it's an incredibly fun quest.

Edit: I just finished the quest with a guildmate and it was incredible. Signed, signed, signed!

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

It's a uber farming place as well.

AmbientMelody

Lion's Arch Merchant

Join Date: Apr 2009

Poland

N/A

All WiK missions should be repeatable like quest-mission 'missions' of the EOTN.

You could just go to a historian/archivist, get a 'story book' separate for NM and HM and roll the fun again. I can't see what's wrong with that. All other core missions are repeatable already. The basic distinction between a quest and mission, is that mission is 'more important' and can be repeated to heart's desire.

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

/signed

If quests aren't repeatable, people eventually finish them and it makes it harder and harder to find a group, which isn't really fair for people who want to do this quest a week from now.

Also, it was fun.

Also, Sardelac.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by nologic View Post
Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending.
Then don't play it again? Fun things only get repetitive and boring if you choose to repeat it over and over again.

It seems odd (almost ludicrous) to create content that you can only play a limited number of times, especially when the devs are pushed as they currently are.
I don't see why they shouldn't be repeatable: Missions are repeatable, dungeons are repeatable, EotN quests are repeatable.

Stc95

Stc95

Frost Gate Guardian

Join Date: Dec 2007

USA

Spirit of Elisha [SOE]

Mo/

Quote:
Originally Posted by Mindtrust
No reward is needed just let me play it and see what i'm doing!
Quote:
Originally Posted by TheGuildWarsPenguin
I'd like it to be repeatable even without a reward.
Quote:
Originally Posted by Mustache Mayhem View Post
wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep
Listen to the mustache. Every quest is repeatable without a reward, it's abandoning the quest after you do it before accepting the reward and doing it all over again. I've done it twice so far on my monk.

fricker

fricker

Frost Gate Guardian

Join Date: Sep 2005

Mo/

Quote:
Originally Posted by Mustache Mayhem View Post
wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep
This.

Why?

Frost Gate Guardian

Join Date: Oct 2006

Society Of Souls [Argh]

N/Me

that's dumb. It should be repeatable, like every other mission in all the games. Especially when they put weapons behind it. Even if they are just a few greens.

Nerel

Nerel

Jungle Guide

Join Date: Jun 2008

Australia, what you want my home address?

[CAT]

Mo/

The weapons that you can get at the end of the quest (Greens and the Oppressor golds) can be obtained in Lion's Arch keep any time after you've completed the quest... that's no reason to make it repeatable.

It was the most fun I've had in Guild Wars in ages... that's a reason to make it repeatable, even with no reward or a seriously reduced reward for repeats...

I wanna go again! HM this time.

Hugh Manatee

Hugh Manatee

Jungle Guide

Join Date: May 2007

Nice But Deadly[nice]

N/

for the record, my ritualist didnt have the quest, and I was able to join a group doing the mission. You can repeat it if you find someone who hasn't beat it yet(its like the mox quests).

nologic

nologic

Frost Gate Guardian

Join Date: Jul 2006

Sweden

E/

Quote:
Originally Posted by Xenomortis View Post
Then don't play it again? Fun things only get repetitive and boring if you choose to repeat it over and over again.

It seems odd (almost ludicrous) to create content that you can only play a limited number of times, especially when the devs are pushed as they currently are.
I don't see why they shouldn't be repeatable: Missions are repeatable, dungeons are repeatable, EotN quests are repeatable.
Some quests are limited to once per character and this is lore and I doubt the live team have the time to make it. They got skill updates on their mind and continuing the story with Thackeray and Langmar.

So just no keep the stuff as it is if they make it repeteable it should only give reward once. Gold as a reward i dont care but its still easy to obtain through the ZQ and the WiK daily quests.

So still not signed.

Jeydra

Forge Runner

Join Date: May 2008

/signed

The quest is fun, and not only provides a fantastic testing ground for H/H builds (although it does bias in favour of AoE, since there's so many foes) it provides an excellent testbed to practice micro.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Isfit View Post
Storywise it would be a really bad bad idea...

/notsigned
Treat it like you're "re-enacting past events" like they do for Prophecies & factions characters in Chabeck Village or the other Istani Missions in Nightfall (or any of e BMP quests) - problem solved.

/signed.

But if Characters that have completed it can do it over with others who haven't, then it's not a pressing issue.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by nologic View Post
Some quests are limited to once per character and this is lore and I doubt the live team have the time to make it. They got skill updates on their mind and continuing the story with Thackeray and Langmar.

So just no keep the stuff as it is if they make it repeteable it should only give reward once. Gold as a reward i dont care but its still easy to obtain through the ZQ and the WiK daily quests.

So still not signed.
Only give the item reward for the first run - whatever.
Most quests are limited, yes; however the things in question are full length missions (often longer than most missions) - all that work for only one run through is ridiculous.
The lore side is inconsequential - the missions are given by an NPC so area changes are irrelevant and nobody complains about lore when you can do the story missions repeatedly and out of sequence.


There is only one reason for not doing this and that's simply because it's some work* on part of the dev team. There aren't any downsides of any consequence to really debate, so saying "/not signed" seems odd - it gives the impression that you think it's a bad idea.

*I've no idea how much work and it's not something that any of us are in any position to discuss.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

You can't do this without the quest after you've done it, but with others with the quest? :s

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

/signed

Future Zaishen Mission?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Well, as long as enemies don't drop anything when you are repeating it and you get no rewards. I won't mind.

Commander Kanen

Lion's Arch Merchant

Join Date: Mar 2008

[DVDF]

P/

Quote:
Originally Posted by MithranArkanere View Post
Well, as long as enemies don't drop anything when you are repeating it and you get no rewards. I won't mind.
Why not drop anything ? they drop the same stuff as all other white mantle roaming around kryta.

Just make a enter mission button appear when you get in to the keep Make a cant enter mission error if people in your team havent completed (or have the quest active)

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

It would be nice if all WiK missions were repeatable (but no reward for it tho) as some of them are really good.
/signed

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

I would definitely like it.

Queen Salma could act like the Scrying Pool in the HoM, allowing players to enter the mission again.

Why?

Frost Gate Guardian

Join Date: Oct 2006

Society Of Souls [Argh]

N/Me

Quote:
Originally Posted by MithranArkanere View Post
Well, as long as enemies don't drop anything when you are repeating it and you get no rewards. I won't mind.
that is stupid. That is like saying after you beat a game it is ok to go back in hard mode as long as you get no drops at all.

What? total fail for any sense.

They could even give you an xp reward like they do with all the eotn missions when you repeat them.

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

Repeat it, ANET!

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Would like to see this specially since finishing it on every character, At least being able to enter it in HM after completing in NM and not having to convince someone who hasn't done it on a char to do it in HM.

NocturnalLunacy

NocturnalLunacy

Academy Page

Join Date: Jun 2009

The Shadows of the Cornfields Nebraska

TruE

Rt/N

/signed

You can repeat the Wanted quests why not the BLA?
If you've already done the quest then you've completed that story line. If you repeat it its not going to change the story line. Just like you can repeat all the missions. It doesn't change anything you just do it again unless of course you didn't have the bonus.

And also, why would you want to repeat this quest without drops or reward? That doesn't make any sense at all. The main reason to repeat this is for the quest and reward. When you redo missions, you still get a reward. So why not for this also?