
I'm attempting to utilize a build that incorporates conditions as well as heavy dmg, using Seeping Wound, and seem to be having a problem with ene management.
I've used Wiki for guidelines for a while, but like to come up with my own builds, but seem to be having an issue with making this work.
I'm attempting to get in two conditions (bleeding and poison) along with Seeping Wound for heavy degen and dmg.
I'm attempting to u uses Unsuspecting Strike (for heavy initial dmg), Seeping Wound and Twisted Fangs, with at least one other skill for ene management (sometimes two) and other dmg/ene-returning skills, plus one healing. Also attempting to get knockdown in the build.
However, I seem to be having a problem keeping up this build in terms of ene, and it's frustrating, because I'd really like to a similar solid build that I've had used so efficiently against me. My ene is only 32 right now, as I'm using more health runes than ene.
I've been absolutely wasted by Sins using Seeping Wound, with Falling Spider etc. and other skills that seriously whacked me hard and killed me fast.
I made a Sin specifically for PvP (though started it in PvE), and would love it if someone could give me some advice on a solid Seeping Wound build, mixed with other heavy damage.
Thanks!

P.S.
The one Sin I had waste me also used Signet of Toxic Shock. Not sure how many points they had in what, but between the conditions, Seeping Wound and Signet of Toxic Shock, and the dmg, I was dead fast! Ha ha.
P.S.S.
I'm also attempting to incorporate Entangling Asp early on in the chain.