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Originally Posted by tonhop
Hey!
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•My objective is make titles, so I want to know what's the best profession to complete titles fast and fast.
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All classes can complete titles equally fast, based upon your knowledge and experience with the class, as well as some amount of luck, playtime, dedication, and other variables. I got survivor on accident on my first paragon (totally unexperienced), and legendary on my ranger (after a lot of dedication, and knowing the class inside and out).
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•One other problem is because I don't have much money at the moment, so a char that can make money is better for me.
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All classes can make the same amount of money, depending upon what and where you farm, and how much time you're willing to put into it. That being said, the *best* way for you to earn money on a starter character is by doing missions and quests.
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•Other problem is because I can't play without organization, so, please, when you guys say the better profession, say a little bit about what weapons I need, what's the best build, the best sets etc...
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There is no better profession. Some people swear by W/Mo, I swear by W/D. Some by R/N, I by R/E. Some by Mo/Me, I by Mo/N (and ask myself 'how do Mo/Mes manage?! It *just* *doesn't* *work* for me!'). It's all a matter of your own playstyle, and what you learn to be good at doing.
For weapons, any max damage weapon will do. You can get perfect max weapons from collectors (meaning 2 or 3 trophy items), crafters (1k and mats), or golds/greens from players (1-5k or more, depending on rarity).
As for best build, there is no such thing, and anyone who says otherwise is trying to sell you something. Sure, you can find builds at PvXwiki, but there are builds for all classes. An imbagon does not serve the same purposes as a permasin or as 55 or 600 monks or an ele nuker. Each build has its own purpose... even "general build" builds like Sabway and Discord will not work in all places, under all scenarios.
To start, though, learn to play these three classes: Warrior, Monk, and Elementalist. Warrior will teach you how to frontline (and therefore how to tank, not overextend, and melee dps), Monk will teach you how to backline (and how to keep yourself and your team alive), and Ele will teach you midlining (and how to kite, survivability, purposes of hexes/conditions/enchantments, and ranged DPS). All other classes can be essentially understood from learning the concepts from those three.
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I have played with all professions, and liked all, really, but always think that one is better, and than that other is better, and of course I want to be the best .
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I've been playing since day 1 practically... and I am *far* from the best, even though I make 100k a day, and once had a rank 151 guild. You're going to have to put in a lot of time and dedication to your characters, and to learning the game to be the best. You are not going to be able to learn that from a forum. You can get pointers, but experience (not a number, I mean you personally experiencing the game) is the real teacher.
Learning to make your own builds will either put you one step ahead of the crowd, or one step behind. If you're behind, change your builds to be ahead.
Do not play just one or two classes. Fill out your char slots with one character of every type, play them all, get them to 20, and keep them. You will find some areas more friendly to this class, and some areas more friendly to that. Be an opportunist, and take advantage of every advantage the game gives you (within reason, of course... I don't mean taking advantage of newbs or anything).
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So, finishing..
•I want a profession that can make money, 50-80k in a day is really good.
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All professions can do this. However, if you do not have the time or patience to make 5k a day from quests, I assure you that you will not have the time or patience for 50k.
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•I want a profession that can complete titles fast.
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All professions can do this. Like I said earlier, I accidentally got survivor on my paragon, and got legendary on my ranger. I'm working on LDoA on an ele. I'm a drunkard on my monk, but a party animal on my necro. I got my zrank on my mes. My war is a cartographer. My derv has a sweet tooth. It all depends on how much time you put into it, because with a solid build that suits you, you can achieve titles as quickly as you please.
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•I want a profession that can have some organization, not many builds. many sets etc...
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All professions are nigh-limitless. They *all* have many builds, and many weapons. But you are free to build and rebuild as you choose. I use only 3 builds on my sin: perma, flashing blades, and dps. My monk, I use 20 different builds, with 3 sets of armor, and 8 sets of weapons. My mesmer has yet to use the same build twice. My husband treats his characters much differently, such as his sin, he never uses the same build twice, but relies only on a couple builds for his monk.
It seems to me that you want others to think for you, though. For you to be that limited, and just 'press buttons and win', instead of 'think and be victorious'. If so, then PvXwiki is your best friend (however, do not expect to be the best by doing what everyone else is doing... those like me will *always* be two steps ahead of you, because we're one step ahead of PvXwiki).
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•What's the easiest titles to get?
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That's a matter of opinion. Survivor was the easiest for me to get (solely because I didn't realize I hadn't died until I was level 20... once that hit me, that character died for the first time). Protector, though, should be technically easiest, because all that requires is doing all the missions and bonuses. Guardian would be next easiest, as that's the same thing, but in Hard Mode. Cartographer is easy, but very time consuming, and requires a keen eye and patience. Vanquisher is easy, but also very time consuming, and possibly frustrating if you don't know how to adapt your build to that area. Drunkard is simple, in that all you need to do is drink, but it is very costly, practically requires you to be online and farm monsters for the entire duration of festivals, and is extremely time consuming. Sweet tooth and party animals are just like drunkard, minus the time consuming bit. Wisdom is also simple, as id'ing golds is a natural part of the game, but it requires you to know how to farm golds, or know how to farm enough money to buy golds.
Honestly, though, the only genuinely *hard* titles would be Gladiator and LDoA- the first because it relies on random luck, and the latter because it takes months (at quickest) to accomplish.
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•It's easiest to start in old ascalon and get level 20 in the pre-searing just to earn the title?
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I wouldn't call that easy. My ele's been in presear for two years now, and I still haven't gotten LDoA... whereas I can get to 20 (and r1 Survivor) in EotN in about 10 hours, and in 24 hours using the whole of Prophecies alone.
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•It's important to get the survivor titles rank 3 to get 'God Walking Amongst Mere Mortals' ?
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It'd make it easier, yeah... but important? Not necessarily. You need 30 titles to get GWAMM, but there's 39 titles to choose from (not counting LDoA and Survivor, as they're mutually exclusive). If you have a crappy net connection, LDoA might be preferable to Survivor... and then if you don't have the patience to spend months on end for LDoA, getting one of "the other 9" instead would be preferable.
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I play Guild Wars since 2006, and I only have 2 chars at the moment, and the oldest have 2 weeks!
My objective is make titles...
and of course I want to be the best...
I want a profession that can make money...
I want a profession that can have some organization, not many builds. many sets etc...
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Therein is your problem. You do not have the patience to make titles. You do not have the patience to make money. You do not want to put the effort in to learning how to play. Therefore, you will not be the best, simply because you quit even before you reach the point of saying "I'm really bad at this game, but I try".
Make one character from every profession (minus the couple you can bear to live without). Do the quests and the missions/bonuses. Get your character to level 20. Do your two 15-point attribute quests. Experiment with your character's build (remember, a new build does not necessarily mean "brand new gear every time"- I run builds with gear not designed for it in mind, but they still work). Never be afraid to try something new, even if others say "that's stupid". Never be afraid to spend gold to make gold. Never be afraid to spend a day sitting in Lion's Arch trying to sell one rare-skinned item, or trying to buy a perfect mod.
Do NOT delete your character because 'this looks cool' or 'that looks cool'. You will not get to see all that a class offers, if you base it on what everyone else has or does. Pick something and stick with it. If you cannot stick with a character, how, then, do you plan on sticking to the effort required to get GWAMM? If you do not put effort into making builds, how then, do you plan on making money (after all, if you don't have "this PvX-favored-build-with-that-class", you're gonna have to find a way on your own to farm "this PvX-favored-farming-area")?
If you want to be the best... then put in your best effort. What you become directly correlates to what you choose to become. If you choose the lazy path, then you will be like 90% of GW players: broke all the time, and halfway to getting a single title. If you choose the path of effort, you *will* become what you want to become... the best.