Change the low lvl req Arenas to a new game

Agar

Agar

Frost Gate Guardian

Join Date: Jul 2009

Angry Marine Fortress

[ZoS]

W/D

It would be fun imo if they changed the current Arenas in the PvE Towns (Ascalon, Kamadan etc.) that have a low level req and remake them to a fun 1vs1 game where everyone has the same skills (gladiator skills?).

People will be able to witness the games live and bet on the players. Among the awards for beting will be lucky and unlucky points. Also gladiators that win on this game will be awarded with gamer points. No new titles for this.

What do you guys think?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

1) Betting on players will get abused. People will nominate themselves as winners or losers for the purpose of other people farming them for whichever lucky/unlucky title they want.
2) I seriously doubt people will be interested in this. 1v1 with fixed skills reminds me of polymock, which is probably the most annoying/fail part of PvE.

/notsigned.

Agar

Agar

Frost Gate Guardian

Join Date: Jul 2009

Angry Marine Fortress

[ZoS]

W/D

1) And why should the other player agree to lose?

2) Games with fixed skills can always be made fun. Plus its going to be a way for people to farm gamer point other than wait for the festival events to come.

Gabriel of Ravn

Gabriel of Ravn

Desert Nomad

Join Date: Mar 2010

Virginia

None, retired to GW2.

W/A

Betting on the matches would be a horrible idea I can already see someone with multiple accounts betting on themselves to lose to rack up lucky/unlucky whatever the reward is.

/notsigned

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by Agar View Post
1) And why should the other player agree to lose?

2) Games with fixed skills can always be made fun. Plus its going to be a way for people to farm gamer point other than wait for the festival events to come.
1) If he/she isn't interested in gamer points and may receive some form of other reward from the winner/people fixing the event.

2) I seriously doubt this can be made fun. Describe to me how a 1v1 format could possibly not be a complete failure. Also, I don't think there are nearly as many people who care about the gamer title as there are people looking for the others. As such, only the gamer title people will play it, which means there's a tiny player-base to start with, which means the arena will be deserted after a while unless Anet really really got it right (or put in unbalanced rewards).

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

/notsigned

1v1s are not fun. I would far prefer something like the gw2 arena suggested in another thread, a random sealed deck arena, or a costume brawl arena with builds changing weekly to different characters.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

I'd like the Arenas in PvE to allow PvE skills Also Polymock vs human would be fun.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

It would be cool if they made them into some type of game but not 1v1 >_<

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

Quote:
Originally Posted by Marty Silverblade View Post
Describe to me how a 1v1 format could possibly not be a complete failure.
By establishing a fixed meta, carefully constructed with hand-picked skills/builds that require the best timing to execute and counter each other players' build/skills. It'd take alot of careful and precise planning, but it can happen.

It'd be kind of like Codex, except not just random baed skillz taht our baed, but good skills that're gooooood, not baaaaed, but gooooood, not baaaeeed, GOOOOOOD. Codex = Random baedness, which is baed, and filled with baedness, and random baedness is baaaaaed.

Fill an arena with fixed, awesome skill-requiring builds that're mandatory to participate and watch players invest in the needed campaigns to unlock the goodies and enter. You'd be witnessing an amazing arena for once!

Maver1ck87

Frost Gate Guardian

Join Date: Mar 2010

NeMo

W/

I think im the only person here who loves 1v1.... there is nothing more fun than a guild having a 1v1 tournament and all betting 10k and winner takes all (knockout etc...) u can have great fun with it, and meta does not become stagnant like in 4v4 and 8v8. The problem with 4v4 and 8v8 is that certain team builds have imba symetry, same as with hero battles before it died. The great thing about 1v1 is there is no one build that can be countered... and the other great thing is that actually player skill does come into it a lot. I have had so much fun over the years 1v1ing with mates and stuff i think that an organised 1v1 arena would be awesome. I know plenty of my mates would agree, and i know several guilds that are 1v1 orientated and have daily tournaments u dont need to pug teams like in HA (so people will not be able to complain about elitism cos ur only r2 1/2 and dont get picked). Winning would be down to ur brain, and ur skillz. U dont get stuck with echo mending monks and frenzy heal siggers like RA.

About the betting, well, dont really care, but simple way to make it not abused is to make the reward tiny (e.g. 1 luck point for example). But that would be kinda pointless so dont care either way!

Also, why would u need fixed skills? Name me 1 skill that is OPed and cant be countered by ANYTHING? Aside from d shot of course which is just so OPed! But yeah, i rekon any skillz go and u would get a pretty variable meta game that would shift without needing skill balances!

gogogo /signedish

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Quote:
Originally Posted by Agar View Post
1) And why should the other player agree to lose?
They wouldnt bet on Player A to lose, Player B's friends would bet on Player A to win and Player B would throw the match. Thus farming lucky points.

/signed for re-working low level arenas to give some kind of reward

/not signed on betting

rkubik

Lion's Arch Merchant

Join Date: Jul 2006

I agree with not a 1V1 scenario but something would be cool to utilize those raes I think it would be nice if they could incorporate some of the festival games into each arena. Possibly having Kamadan being a nine-rings, ascalon being beetle racing etc. It would be another place to grab some titles if you can't get on for the festivals and I think it would help some of the lag we see on the events as it wouldn't be the only chance to do some of these things. I think anything to help bring players in would be good and the 1V1 type of games would not do it in my opinion.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Quote:
Originally Posted by Maver1ck87 View Post
I think im the only person here who loves 1v1.... there is nothing more fun than a guild having a 1v1 tournament and all betting 10k and winner takes all (knockout etc...) u can have great fun with it, and meta does not become stagnant like in 4v4 and 8v8. The problem with 4v4 and 8v8 is that certain team builds have imba symetry, same as with hero battles before it died. The great thing about 1v1 is there is no one build that can be countered... and the other great thing is that actually player skill does come into it a lot. I have had so much fun over the years 1v1ing with mates and stuff i think that an organised 1v1 arena would be awesome. I know plenty of my mates would agree, and i know several guilds that are 1v1 orientated and have daily tournaments u dont need to pug teams like in HA (so people will not be able to complain about elitism cos ur only r2 1/2 and dont get picked). Winning would be down to ur brain, and ur skillz. U dont get stuck with echo mending monks and frenzy heal siggers like RA.

About the betting, well, dont really care, but simple way to make it not abused is to make the reward tiny (e.g. 1 luck point for example). But that would be kinda pointless so dont care either way!

Also, why would u need fixed skills? Name me 1 skill that is OPed and cant be countered by ANYTHING? Aside from d shot of course which is just so OPed! But yeah, i rekon any skillz go and u would get a pretty variable meta game that would shift without needing skill balances!

gogogo /signedish
I sincerely hope you're joking. 1v1 is the most buildwarsish form of PvP imaginable, not to mention that a full bar of heal skills can keep you alive indefinitely. I don't know about you, but stalemates before a game even started don't seem like much fun to me.

Moonstalker

Moonstalker

Krytan Explorer

Join Date: Jan 2007

Club Of A Thousand Pandas [LOD???]

Mo/

Player1: "What are you?"
Player2: "A Paladin. What are you?"
Player1: "A Paladin."

Now give them both absolute stubbornness, and you have a 45 minute fight!

A lot of the above problems as well. Mostly being fixed games.

/not signed

Maver1ck87

Frost Gate Guardian

Join Date: Mar 2010

NeMo

W/

Quote:
Originally Posted by Morphy View Post
I sincerely hope you're joking. 1v1 is the most buildwarsish form of PvP imaginable, not to mention that a full bar of heal skills can keep you alive indefinitely. I don't know about you, but stalemates before a game even started don't seem like much fun to me.
Ummm..... a) I never said it was buildwarsish, of course it would be buildwarsish, because certain builds would always pwn other builds... cripshot vs a war, Speall breaker vs an ele WHATEVER.... BUT.... it would not be a stale meta, because of there being SOOO many counters to each skill set, there would never be a situation where everyone is running the same thing, because there will always be a counter... in 8v8 formats the most OPed 8v8 builds become the meta game because there generallly are few counters to them... in this, there will always be counters to whatever build u run, that would mean the meta would shift the whole time preventing it becoming stagnant like TA (Hex hex hex hex hex vs dual monk). And you would be pretty retarded to take a full bar of heal skills into it... cos it is 1v1 not Waste 8 mins v Waste 8 mins. That can be said about gvg... u could just go in with 8 monks.... but u wouldnt kill and thats kinda the point of COMBAT. And also, u ever played ranger GvG? there is nothing more fun in whole of guild wars than going 1v1 with another cripshot ranger in gvg. Great fun and if u play better u win! You need to go do some 1v1 tourneys in a guild and you would change ur mind! promise ya!

Astral_Nomad

Frost Gate Guardian

Join Date: Nov 2008

Canada

[NBK] Natural Born Killaz

W/N

Quote:
Originally Posted by Agar View Post
It would be fun imo if they changed the current Arenas in the PvE Towns (Ascalon, Kamadan etc.) that have a low level req and remake them to a fun 1vs1 game where everyone has the same skills (gladiator skills?).

People will be able to witness the games live and bet on the players. Among the awards for beting will be lucky and unlucky points. Also gladiators that win on this game will be awarded with gamer points. No new titles for this.

What do you guys think?
1) same skills = Doppleganger quest.. not likely to happen even if they could match up professions theres no guarantee that both players will have access to all the same skills..

2) In some countries its illegal to gamble, even if not for real money (still promotes gambling)... doubt A-net wants to open that can of worms. Besides that, it would only give the scammers one more avenue to get real money cash for fixed fights.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Again this?
I though I already explained what those need.

Look at this:
http://wiki.guildwars.com/wiki/Journey_to_the_North

Get the picture?

Enter a level 10 arena, instantly become a level 10, with level 10 armor, level 10 health, level 10 stats, etc.
It won't matter if you are level 1 or level 20, you'll be the same as a level 10 character while in there.

It has been done before, it can be done again, and it should be done as soon as possible.

That's all they need. An effect balancing people in there, that also allows characters of higher levels to join in.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

That would be a fun idea , since i noticed more and more players just get enough in pvp, and would like a format where the win depend on themselves( like in HB ) .
AB/JQ/FA = rely on other teams/players with you, basically pontless if you have 6 warriors..
Ha/GvG = 1 dc makes you lose + you cannot play it when you want to + you need wait hours to form + common and fast disbands when lose..
RA = most of time waste of time and fun having no monk or very bad players. DC makes you lose for sure aswell.
Codex = nothing to say , impossible to play it .
The meta builds played in al lthese arenas finish to ruin all fun lasting .

The same kind of thing happens for event games : dragon arena , rollerbeetle ,etc.. got the same problems than RA.
Some people might tell : if you don't like pvp just leave it. Ok ,i know Guild wars is based on team game to the win, but i don't believe many players have fun in pvp due to all reasons i mentionned ( proof is the numbers of players who still remain in pvp ..) Some easy fixes in every arenas have been suggested for months if not years , and nothing was done

So , i totally agree with making a glad 1v1 arena , although it would need easy fixes ( like not making a zquest ), and it might have some build problems , but it would be very accessible format, where the win would rely on yourself and where you could play when you want to.
Or why not ( yes i'm asking again ) simply deleting codex arena , and adding back HB/TA with just removing the quest associated ??

However , since the last update we got in pvp , not concerning builds , was about 1 year ago ( add of NPC's in HA after a ridiculous contest ) , i can't expect much. I know they're working on GW2 , and i recognize the war in kryta was very good , but it would be nice to get something in pvp too ..

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by MithranArkanere View Post
Enter a level 10 arena, instantly become a level 10, with level 10 armor, level 10 health, level 10 stats, etc.
It won't matter if you are level 1 or level 20, you'll be the same as a level 10 character while in there.

It has been done before, it can be done again, and it should be done as soon as possible.

That's all they need. An effect balancing people in there, that also allows characters of higher levels to join in.
I don't thing the lvl would be enough for balance, you would be lvl 10 but still have elite skills and whatever a lvl 10 char should/could not have.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Quote:
Originally Posted by Mintha Syl View Post
I don't thing the lvl would be enough for balance, you would be lvl 10 but still have elite skills and whatever a lvl 10 char should/could not have.
Since elite tomes, most people have elite skills on their second/third character after level 3~.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by HigherMinion View Post
Since elite tomes, most people have elite skills on their second/third character after level 3~.
Right, I didn't think about it
(and I even do it myself lol)

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Quote:
Originally Posted by Maver1ck87 View Post
Ummm..... a) I never said it was buildwarsish, of course it would be buildwarsish, because certain builds would always pwn other builds... cripshot vs a war, Speall breaker vs an ele WHATEVER....
Actually, I tested it, if you properly play a Ranger, you can either defeat or draw against any build your opponent throws at you. Rangers are the strongest 1v1 and most independent character because of their insane survivability.

Quote:
BUT.... it would not be a stale meta, because of there being SOOO many counters to each skill set, there would never be a situation where everyone is running the same thing, because there will always be a counter... in 8v8 formats the most OPed 8v8 builds become the meta game because there generallly are few counters to them... in this, there will always be counters to whatever build u run, that would mean the meta would shift the whole time preventing it becoming stagnant like TA (Hex hex hex hex hex vs dual monk).
Whoa, stop it right there. You consider the fact that most battles (if not all) will be decided before they start a good thing? What the hell, bro. It's a GOOD thing that 8v8 teams as a whole have no hard counters. HA violated this and was crappy during that time. Buildwars is a worst case scenario. Of course, stuff should counter each other (otherwise there's no interaction between players), but it should NEVER lead to situations where one team (or player) is just completely superior to another because of his skill bar.

Hard counters should never appear on the "highest scale" of combat, which is in your case 1 person. Since GW has been balanced from an 8v8 viewpoint from the start, hard counters exist on a lower scale but (almost) never on the highest scale, which is fine. That does however mean that 1v1 can NEVER be balanced without giving every character everything, which would require a complete, undesirable rework as depending on your allies promotes teamwork.

Concerning the stale meta bullshit, exactly what's wrong with an unchanging metagame? TA wasn't bad because its metagame was stale but because its metagame was, well, bad. Hexway vs 2 monk backline isn't boring because it's around all the time it's boring because it's boring. I fail to see the link here.

Quote:
And you would be pretty retarded to take a full bar of heal skills into it... cos it is 1v1 not Waste 8 mins v Waste 8 mins. That can be said about gvg... u could just go in with 8 monks.... but u wouldnt kill and thats kinda the point of COMBAT.
That's the inherent flaw in the whole build thing. Builds like these have actually been used in the past (smiteball and the likes), but because of shutdown, degen and spikes you could still take down opponents selectively or outsplit them.

Quote:
And also, u ever played ranger GvG? there is nothing more fun in whole of guild wars than going 1v1 with another cripshot ranger in gvg. Great fun and if u play better u win! You need to go do some 1v1 tourneys in a guild and you would change ur mind! promise ya!
Cripshot vs Cripshot is a stalemate and the only reason it's interesting in GvG is because there are also NPCs and other players to consider, in other words, because it's a temporary situation.

Kydd

Academy Page

Join Date: Oct 2006

[eyes]

I would like this if the arena assigned you both a bar and a proffesion and you faught someone who was also assigned the same bar and same proffesion.

Match 1 two BA rangers fight it out
Match 2 two Dev hammers with d shot
Match 3 degen mesmers with rupts or someting

People could submit 1v1 bars so both players have a chance and skill/ping decide the winner.

Of course it would also have to assign the player equipment and of course this would never happen but I think it would make 1v1 fun.

Also no betting.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Mintha Syl View Post
I don't thing the lvl would be enough for balance, you would be lvl 10 but still have elite skills and whatever a lvl 10 char should/could not have.
Elite skills are locked in those arenas.

Commander Kanen

Lion's Arch Merchant

Join Date: Mar 2008

[DVDF]

P/

These arena's should stay as they are.

However. a level 20 SHOULD beable to enter and have attributes and hp capped so they are the same as a level 10.

job done.