"Don't adventure with people you'd hate to see die." -Dougal Keane
"Ghosts of Ascalon", written by Matt Forbeck and Jeff Grubb, is a pleasure for any long time Guild Wars player or lore-lover to dig their eyes into. Encompassing the traits of deceit, vengeance, and hatred...as well as friendship, loyalty, and compassion, "Ghosts of Ascalon" carries the reader from the safety and glory of Divinity's Reach to the ruined, haunted wasteland that is Ascalon.
Bouncing two-hundred and fifty years into the future from current time in Guild Wars, Forbeck and Grubb envelop the reader into the tale of Dougal Keane. Keane is a human and a former member of the Ebon Vanguard. After being arrested for illegally trespassing in the crypts beneath Divinity's Reach, he is summoned by the Vigil to do a specific mission. His mission is to retrieve the "Claw of the Khan-Ur" with the aid of a sylvari necromancer named Killeen, a stout-hearted norn named Gullik, a ferocious charr warrior named Ember Doomforge, an intelligent asura named Kranxx, and an old "friend" and comrade named Riona. The Claw is a symbol of unity for the Charr legions and is desired by the Queen of Kryta as a bargaining device in hopes of ending the battles between Charr and the other races of the world. Ending conflicts between eachother would allow for all the races in Tyria to focus on the true enemy, The Elder Dragons.
Forbeck and Grubb reveal many pieces of lore and possible in-game mechanics through "Ghosts of Ascalon". At one point, Gullik states that an epic norn warrior removed a talon from the Elder Dragon Jormag. He also said that this claw is located in the center of the norn city of Hoelbrak. It can be assumed by readers that this claw will be visible in Hoelbrak.
The authors also describe The Dragonbrand, a scar which runs from what we know as Dalada Uplands to the Crystal Desert. "Ghosts of Ascalon" describes this as an area covered in crystal and under constant bombardment by lightning storms. We can expect to see lightning strikes everywhere and see crystal similar to the crystal found in "Glint's Challenge".
Many more bits of lore and possible in-game content can be discovered in this novel. All-in-all, Forbeck and Grubb did an excellent job of capturing the actual occurrences in Guild Wars and transforming them into a story with a great plot. I highly suggest reading this novel and hope there are many more to come!
Thank you for reading,
Brandon
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