Ritualist Solo UW NM

DawnOfDeath

Ascalonian Squire

Join Date: Mar 2010

N/E

I really want to solo UW with my rit. I was thinking of using these skills:
Signet Of Spirits, Pain, Bloodsong, Dissonance, Armor of unfeeling, Painful Bond, Splinter weapon, Spirit Light.


Please Post your opinions of this build



Cheers, Dawn.

Zacchius

Zacchius

Academy Page

Join Date: Sep 2008

Us Are Not [leet]

N/

Bring Vampirism instead of splinter and summon spirits instead of spirit light. If you do it right you won't need to heal yourself at all, your spirits will be taking damage for you, and the skeletons don't do much damage with their flurry skill (vampirism and natural regen is really all the healing you need). Killing the dryders in the chamber, you'll probably take a hit or two, but you should survive it easily.

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

I use SoS, Bloodsong, Vampirism, Pain, and Shadowsong. Then bring Armor of Unfeeling and Spirit Leech Aura. Cast up spirits, then armor and Spirit Leech. Then pull with Painful Bond.

Works fine for me everytime. Just make sure you cast SoS 2nd to last, and then Shadowsong last since they have the shortest duration, and try to build a wall with your spirits as well to keep enemies from passing. Then place Shadowsong behind the wall since he'll help with blinding the enemies.

tcratty

Frost Gate Guardian

Join Date: Aug 2008

6 feet under

forever angels

E/

i use pain, vampirism, bloodsong, signet of spirits, anguish, armor of unfeeling, painful bond and summon spirits cast them in that order and after a run or two you will figure out the pattern

Iron Smerf

Academy Page

Join Date: Mar 2010

Terra Noise [Zraw]

A/P

I use SoS, Pain, Vampirism, bloodsong, Shadowsong, Armor of unfeeling, Summon spirits, Painful bond. This is very effective, if done right there are no deaths/no need for healing.

I Hate Chips

I Hate Chips

Krytan Explorer

Join Date: Aug 2009

Why do you want to know where I live? Pervert.....

[TRL]

Me/A

u guys can kill smites with a RT build? since i cant..
I use:
vampirism
agony
SoS
bloodsong
Spirit siphon
armor of unfeeloing
painfull bond
shadow song

and how u split attreibutes?

Pale-Dim

Lion's Arch Merchant

Join Date: Oct 2006

Field Of Dreams

E/Me

you can kill the smites but you need to constantly be replacing your spirits. and don't use painful bond on the smites.

for the smites:
set up your wall and then agro them with your wand. run behind your spirits and continue to walk backwards to spread them out. once each spirit goes down cast it again. The smites can take your spirits down quite fast so hopefully they are all attacking the same spirit or it will heal itself faster then you can damage it. (reversal of fortune). you may also not want to put up shadowsong as the blind will cause them to use mend condition which heals them. Its a slow process and not always worth it.

head to the chaos plains where the ecto drops are better

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Someone recommended taking Disenchantment along for the Smites, but I've never tried that. I'm not sure of the order of effects for Disenchantment hitting a target enchanted with Reversal of Fortune, and I've not tried killing Smites with spirits since the RoF buff. Killing Smites with spirits should work like Pale-Dim said, as that's exactly how I took them down. Groups of 5 are a pain.

I found it useful to spread spirits apart in a semicircle or circular pattern rather than bunched together in a wall. The Smites would run to and fro in between the spirits and you, and spreading them out reduced their damage from Zealot's Fire.

Cognac1765

Pre-Searing Cadet

Join Date: Sep 2009

W/

i find smites to also be tough.

i found a SoS UW solo vid on youtube and the guy running the vid showed a technique that he called something like "back it up" where you summon your spirits in a line taking a few steps back each time to get them out of the line of fire from zealots fire. it works well for small groups as they are constantly getting pelted from spirit fire as they all seem to agro to the first spirit in line. if there is 5+ they mow through them quickly though. ive noticed that its best to set up your spirits first then cast armor then spirit leech aura then pull them. im not sure how the mechanics of armor and spirit leech aura work but if you summon spirits after you cast AoU and SLA it seems like they are not effected by it. (i just started running this build to solo the UW so im pretty noob with it. dunno it 100% yet so some clarification on this would be helpful)

i also agree that, although smites are very popular to farm, the SoS rit isnt the best to do it with. head to the chaos plains. more aatax's along that way and they drop ectos alot.

daevilwithin

Ascalonian Squire

Join Date: Jul 2010

I see many people suggesting Chaos Plains but I don't really know how to get passed the Behemoths, there is one group at the top that prevents me from advancing. Do I need a cupcake or something to get there?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I haven't had a problem with any Behemoths. What exactly is your problem? I just spirit spam them and wait for the traps to spring.

Bled4dayz

Frost Gate Guardian

Join Date: Nov 2007

Wisconsin

P/W

what would the attributes be if I were to use,
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Bled4dayz View Post
what would the attributes be if I were to use,
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling http://pvx.wikia.com/wiki/Build:Any/Rt_Spirit_Farmer

Scroll down to Ritualist primary and tweak if desired.

Kranas

Academy Page

Join Date: Jun 2010

I only do a Lab clear, and kill the mindblades that spawn over at the vale along with the few skeles there. If I get that far I usually resign or get very aggressive with mobs/pulling to the point of death. Don't really like Smites takes too long, though I've tried some experimentation with them by bringing extra disenchantment such as mirror of disenchantment along with the disenchant spirit but there are often slot issues and the like.

I don't do chaos planes...Not only do you have to get through the mountains which is a pain you also have the very slow killing process of the mindblade groups...And if one decides to put migraine on you thats often half your hp which pulls them to you even more, so you have to be careful with your placement and so on.

I really like Pbond on my bar, which is also another reason I don't like those two areas because its mostly a wasted slot at this point.

Consider: Dropping blind spirit for blackpowder mine. If you are good, it does the job far better. Alternatively you could use both, but its abit overkill.

Also consider dropping spiritleech aura for extra stat points and a free slot. Summon spirits is a waste of a slot if you're soloing IMO.

I also use a superior channeling rune, but it doesnt really matter that much if you do or not.

daevilwithin

Ascalonian Squire

Join Date: Jul 2010

Well, I might be underestimating the Spirit's range, but the behemoth on the third level gets free shots at me while I place spirits. I use superior runes so I can't last that many hits. I can get the first 6 (atleast I think its 6) but when you have to travel up the winding road I always die. I've tried youtubing it but couldn't find a video.

My bar is:
Pain-Bloodsong-Vampirism-Signet of Spirits-Shadowsong-Painful Bond-Armor of Unfeeling-Spirit Leech Aura.

Attributes:

Communing-8+1+3
Restoration-10
Channeling-10+3
Spawning- 8+1

Maybe I built myself wrong, or maybe the process of which I eliminate Behemoths is wrong, but either way I'm stuck.

Ademmeda

Ademmeda

Ascalonian Squire

Join Date: Mar 2007

Turkey

This Is Your Home

W/

I recently made a video for Rit UW farm, you can watch it here:

http://www.youtube.com/watch?v=FHs5f_nsyTk

Kills everything except smites - could be but takes too much time -.

Timing and luring is important. Don't take risks, know when to retreat.

bcullum

Pre-Searing Cadet

Join Date: Sep 2010

life

Rt/

just wondering, is spirit leech aura necessary for this build, as i'm yet to purchase eotn
( roll on pay day lol)

Mini Norn

Mini Norn

Academy Page

Join Date: Apr 2010

Fort Worth, Texas

Lost Souls Of The Shiverpeaks [LoST]

P/W

Im sure SLA is not needed, but it helps I guess. As for behemoths, get behind a hill or something, lay down spirits, then run out, summon spirits into there range. go back, hide.

BuddyLeeX

BuddyLeeX

Lion's Arch Merchant

Join Date: Dec 2005

Mo/Me

I've come back from a long hiatus from GW, used to mainly PvP but would solo UW and FoW in between offnights and thought the Vengeful was Kinai ashes build for UW was SUPER easy and could clear smites from the chamber in around half an hour.

Well a lot has changed since then and it still works but its a pain in the ass so I tried this spirit spam build...and I'm not sure what I'm doing wrong but sometimes it just seems like mobs die so quick and easy and othertimes its just not working the way it should be. Has anything changed recently?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

You're referring to the smites with the last statement? They're tricky because they can heal themselves a little, can remove hexes (Painful Bond, if you're running it), and can kill your spirits with their smiting skills. What you can do is spread your spirits out so Zealot's Fire will only hit one spirit at a time and then recast it once they move onto the next one. It's a bit fiddly and may take an attempt or two but it's definitely possible to kill them.

More generally though it could depend on things like how the spirits target (all attacking one target or attacking different targets).

BuddyLeeX

BuddyLeeX

Lion's Arch Merchant

Join Date: Dec 2005

Mo/Me

Well at first I just had an issue with the overall execution. I think I understand what I was doing wrong, getting mobs(aataxes specifically) to attack certain spirits firsts. In my 2nd attempt at this I was able to clear everything up to the vale, up to the behemoths, and some smites.

Issue are with the smites now...they seem so buggy and glitchy. The first 2 groups I was able to make a line with my spirits and it worked great. They would kill them quickly but I could keep spawning spirits in a row or a semi circle and they kept following. The groups in the deeper part of that region however did not like my strat and would leash their aggro and go back to their spawn point too soon.

cheshire

cheshire

Ascalonian Squire

Join Date: Oct 2005

The Gnome Rockets! [GnR] (Recruting)

R/

where do i get vampirism ive been to the hero trainers in kamadan and the great hall and I cant find it

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Vampirism is listed under 'Sunspear skills' from the trainer in the Great Hall.

FyrFytr998

FyrFytr998

Krytan Explorer

Join Date: Aug 2005

Connecticut USA

[ITPR]

W/

Although I'm sure it's common knowledge, for those new to this build. Instead of multiple entries to the UW, you can always lug a hero along for res duties while you practice should something go badly. You can flag them far enough back to not affect the drops.

Personally to me, if you're doing this for straight farm profits, I would take the Rt on a few feather runs and sell the stack for 8or 9k a pop. Far less time consuming, and much easier. Then you can barter for the ecto. Granted this as long as consets are the rage.