Ritualist Solo UW NM
DawnOfDeath
I really want to solo UW with my rit. I was thinking of using these skills:
Signet Of Spirits, Pain, Bloodsong, Dissonance, Armor of unfeeling, Painful Bond, Splinter weapon, Spirit Light.
Please Post your opinions of this build
Cheers, Dawn.
Signet Of Spirits, Pain, Bloodsong, Dissonance, Armor of unfeeling, Painful Bond, Splinter weapon, Spirit Light.
Please Post your opinions of this build
Cheers, Dawn.
Zacchius
Bring Vampirism instead of splinter and summon spirits instead of spirit light. If you do it right you won't need to heal yourself at all, your spirits will be taking damage for you, and the skeletons don't do much damage with their flurry skill (vampirism and natural regen is really all the healing you need). Killing the dryders in the chamber, you'll probably take a hit or two, but you should survive it easily.
SpyderArachnid
I use SoS, Bloodsong, Vampirism, Pain, and Shadowsong. Then bring Armor of Unfeeling and Spirit Leech Aura. Cast up spirits, then armor and Spirit Leech. Then pull with Painful Bond.
Works fine for me everytime. Just make sure you cast SoS 2nd to last, and then Shadowsong last since they have the shortest duration, and try to build a wall with your spirits as well to keep enemies from passing. Then place Shadowsong behind the wall since he'll help with blinding the enemies.
Works fine for me everytime. Just make sure you cast SoS 2nd to last, and then Shadowsong last since they have the shortest duration, and try to build a wall with your spirits as well to keep enemies from passing. Then place Shadowsong behind the wall since he'll help with blinding the enemies.
tcratty
i use pain, vampirism, bloodsong, signet of spirits, anguish, armor of unfeeling, painful bond and summon spirits cast them in that order and after a run or two you will figure out the pattern
Iron Smerf
I use SoS, Pain, Vampirism, bloodsong, Shadowsong, Armor of unfeeling, Summon spirits, Painful bond. This is very effective, if done right there are no deaths/no need for healing.
I Hate Chips
u guys can kill smites with a RT build? since i cant..
I use:
vampirism
agony
SoS
bloodsong
Spirit siphon
armor of unfeeloing
painfull bond
shadow song
and how u split attreibutes?
I use:
vampirism
agony
SoS
bloodsong
Spirit siphon
armor of unfeeloing
painfull bond
shadow song
and how u split attreibutes?
Pale-Dim
you can kill the smites but you need to constantly be replacing your spirits. and don't use painful bond on the smites.
for the smites:
set up your wall and then agro them with your wand. run behind your spirits and continue to walk backwards to spread them out. once each spirit goes down cast it again. The smites can take your spirits down quite fast so hopefully they are all attacking the same spirit or it will heal itself faster then you can damage it. (reversal of fortune). you may also not want to put up shadowsong as the blind will cause them to use mend condition which heals them. Its a slow process and not always worth it.
head to the chaos plains where the ecto drops are better
for the smites:
set up your wall and then agro them with your wand. run behind your spirits and continue to walk backwards to spread them out. once each spirit goes down cast it again. The smites can take your spirits down quite fast so hopefully they are all attacking the same spirit or it will heal itself faster then you can damage it. (reversal of fortune). you may also not want to put up shadowsong as the blind will cause them to use mend condition which heals them. Its a slow process and not always worth it.
head to the chaos plains where the ecto drops are better
MisterB
Someone recommended taking Disenchantment along for the Smites, but I've never tried that. I'm not sure of the order of effects for Disenchantment hitting a target enchanted with Reversal of Fortune, and I've not tried killing Smites with spirits since the RoF buff. Killing Smites with spirits should work like Pale-Dim said, as that's exactly how I took them down. Groups of 5 are a pain.
I found it useful to spread spirits apart in a semicircle or circular pattern rather than bunched together in a wall. The Smites would run to and fro in between the spirits and you, and spreading them out reduced their damage from Zealot's Fire.
I found it useful to spread spirits apart in a semicircle or circular pattern rather than bunched together in a wall. The Smites would run to and fro in between the spirits and you, and spreading them out reduced their damage from Zealot's Fire.
Cognac1765
i find smites to also be tough.
i found a SoS UW solo vid on youtube and the guy running the vid showed a technique that he called something like "back it up" where you summon your spirits in a line taking a few steps back each time to get them out of the line of fire from zealots fire. it works well for small groups as they are constantly getting pelted from spirit fire as they all seem to agro to the first spirit in line. if there is 5+ they mow through them quickly though. ive noticed that its best to set up your spirits first then cast armor then spirit leech aura then pull them. im not sure how the mechanics of armor and spirit leech aura work but if you summon spirits after you cast AoU and SLA it seems like they are not effected by it. (i just started running this build to solo the UW so im pretty noob with it. dunno it 100% yet so some clarification on this would be helpful)
i also agree that, although smites are very popular to farm, the SoS rit isnt the best to do it with. head to the chaos plains. more aatax's along that way and they drop ectos alot.
i found a SoS UW solo vid on youtube and the guy running the vid showed a technique that he called something like "back it up" where you summon your spirits in a line taking a few steps back each time to get them out of the line of fire from zealots fire. it works well for small groups as they are constantly getting pelted from spirit fire as they all seem to agro to the first spirit in line. if there is 5+ they mow through them quickly though. ive noticed that its best to set up your spirits first then cast armor then spirit leech aura then pull them. im not sure how the mechanics of armor and spirit leech aura work but if you summon spirits after you cast AoU and SLA it seems like they are not effected by it. (i just started running this build to solo the UW so im pretty noob with it. dunno it 100% yet so some clarification on this would be helpful)
i also agree that, although smites are very popular to farm, the SoS rit isnt the best to do it with. head to the chaos plains. more aatax's along that way and they drop ectos alot.
daevilwithin
I see many people suggesting Chaos Plains but I don't really know how to get passed the Behemoths, there is one group at the top that prevents me from advancing. Do I need a cupcake or something to get there?
Marty Silverblade
I haven't had a problem with any Behemoths. What exactly is your problem? I just spirit spam them and wait for the traps to spring.
Bled4dayz
what would the attributes be if I were to use,
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling
MisterB
Quote:
Originally Posted by Bled4dayz
what would the attributes be if I were to use,
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling http://pvx.wikia.com/wiki/Build:Any/Rt_Spirit_Farmer
Scroll down to Ritualist primary and tweak if desired.
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling http://pvx.wikia.com/wiki/Build:Any/Rt_Spirit_Farmer
Scroll down to Ritualist primary and tweak if desired.
Bled4dayz
Quote:
Originally Posted by MisterB
Kranas
I only do a Lab clear, and kill the mindblades that spawn over at the vale along with the few skeles there. If I get that far I usually resign or get very aggressive with mobs/pulling to the point of death. Don't really like Smites takes too long, though I've tried some experimentation with them by bringing extra disenchantment such as mirror of disenchantment along with the disenchant spirit but there are often slot issues and the like.
I don't do chaos planes...Not only do you have to get through the mountains which is a pain you also have the very slow killing process of the mindblade groups...And if one decides to put migraine on you thats often half your hp which pulls them to you even more, so you have to be careful with your placement and so on.
I really like Pbond on my bar, which is also another reason I don't like those two areas because its mostly a wasted slot at this point.
Consider: Dropping blind spirit for blackpowder mine. If you are good, it does the job far better. Alternatively you could use both, but its abit overkill.
Also consider dropping spiritleech aura for extra stat points and a free slot. Summon spirits is a waste of a slot if you're soloing IMO.
I also use a superior channeling rune, but it doesnt really matter that much if you do or not.
I don't do chaos planes...Not only do you have to get through the mountains which is a pain you also have the very slow killing process of the mindblade groups...And if one decides to put migraine on you thats often half your hp which pulls them to you even more, so you have to be careful with your placement and so on.
I really like Pbond on my bar, which is also another reason I don't like those two areas because its mostly a wasted slot at this point.
Consider: Dropping blind spirit for blackpowder mine. If you are good, it does the job far better. Alternatively you could use both, but its abit overkill.
Also consider dropping spiritleech aura for extra stat points and a free slot. Summon spirits is a waste of a slot if you're soloing IMO.
I also use a superior channeling rune, but it doesnt really matter that much if you do or not.
daevilwithin
Well, I might be underestimating the Spirit's range, but the behemoth on the third level gets free shots at me while I place spirits. I use superior runes so I can't last that many hits. I can get the first 6 (atleast I think its 6) but when you have to travel up the winding road I always die. I've tried youtubing it but couldn't find a video.
My bar is:
Pain-Bloodsong-Vampirism-Signet of Spirits-Shadowsong-Painful Bond-Armor of Unfeeling-Spirit Leech Aura.
Attributes:
Communing-8+1+3
Restoration-10
Channeling-10+3
Spawning- 8+1
Maybe I built myself wrong, or maybe the process of which I eliminate Behemoths is wrong, but either way I'm stuck.
My bar is:
Pain-Bloodsong-Vampirism-Signet of Spirits-Shadowsong-Painful Bond-Armor of Unfeeling-Spirit Leech Aura.
Attributes:
Communing-8+1+3
Restoration-10
Channeling-10+3
Spawning- 8+1
Maybe I built myself wrong, or maybe the process of which I eliminate Behemoths is wrong, but either way I'm stuck.
Ademmeda
I recently made a video for Rit UW farm, you can watch it here:
http://www.youtube.com/watch?v=FHs5f_nsyTk
Kills everything except smites - could be but takes too much time -.
Timing and luring is important. Don't take risks, know when to retreat.
http://www.youtube.com/watch?v=FHs5f_nsyTk
Kills everything except smites - could be but takes too much time -.
Timing and luring is important. Don't take risks, know when to retreat.
bcullum
just wondering, is spirit leech aura necessary for this build, as i'm yet to purchase eotn
( roll on pay day lol)
( roll on pay day lol)
Mini Norn
Im sure SLA is not needed, but it helps I guess. As for behemoths, get behind a hill or something, lay down spirits, then run out, summon spirits into there range. go back, hide.
BuddyLeeX
I've come back from a long hiatus from GW, used to mainly PvP but would solo UW and FoW in between offnights and thought the Vengeful was Kinai ashes build for UW was SUPER easy and could clear smites from the chamber in around half an hour.
Well a lot has changed since then and it still works but its a pain in the ass so I tried this spirit spam build...and I'm not sure what I'm doing wrong but sometimes it just seems like mobs die so quick and easy and othertimes its just not working the way it should be. Has anything changed recently?
Well a lot has changed since then and it still works but its a pain in the ass so I tried this spirit spam build...and I'm not sure what I'm doing wrong but sometimes it just seems like mobs die so quick and easy and othertimes its just not working the way it should be. Has anything changed recently?
Marty Silverblade
You're referring to the smites with the last statement? They're tricky because they can heal themselves a little, can remove hexes (Painful Bond, if you're running it), and can kill your spirits with their smiting skills. What you can do is spread your spirits out so Zealot's Fire will only hit one spirit at a time and then recast it once they move onto the next one. It's a bit fiddly and may take an attempt or two but it's definitely possible to kill them.
More generally though it could depend on things like how the spirits target (all attacking one target or attacking different targets).
More generally though it could depend on things like how the spirits target (all attacking one target or attacking different targets).
BuddyLeeX
Well at first I just had an issue with the overall execution. I think I understand what I was doing wrong, getting mobs(aataxes specifically) to attack certain spirits firsts. In my 2nd attempt at this I was able to clear everything up to the vale, up to the behemoths, and some smites.
Issue are with the smites now...they seem so buggy and glitchy. The first 2 groups I was able to make a line with my spirits and it worked great. They would kill them quickly but I could keep spawning spirits in a row or a semi circle and they kept following. The groups in the deeper part of that region however did not like my strat and would leash their aggro and go back to their spawn point too soon.
Issue are with the smites now...they seem so buggy and glitchy. The first 2 groups I was able to make a line with my spirits and it worked great. They would kill them quickly but I could keep spawning spirits in a row or a semi circle and they kept following. The groups in the deeper part of that region however did not like my strat and would leash their aggro and go back to their spawn point too soon.
cheshire
where do i get vampirism ive been to the hero trainers in kamadan and the great hall and I cant find it
Marty Silverblade
Vampirism is listed under 'Sunspear skills' from the trainer in the Great Hall.
FyrFytr998
Although I'm sure it's common knowledge, for those new to this build. Instead of multiple entries to the UW, you can always lug a hero along for res duties while you practice should something go badly. You can flag them far enough back to not affect the drops.
Personally to me, if you're doing this for straight farm profits, I would take the Rt on a few feather runs and sell the stack for 8or 9k a pop. Far less time consuming, and much easier. Then you can barter for the ecto. Granted this as long as consets are the rage.
Personally to me, if you're doing this for straight farm profits, I would take the Rt on a few feather runs and sell the stack for 8or 9k a pop. Far less time consuming, and much easier. Then you can barter for the ecto. Granted this as long as consets are the rage.