Tell us if we full explored an area

Lawliet Kira

Wilds Pathfinder

Join Date: Dec 2006

E/Me

I think it would be helpful if the game would tell us if we have fully explored an area for our cartographer, it can be just like when it tells us when we fully vq'd an area, but it says you fully mapped an area.

The Scorpion Knight

The Scorpion Knight

Krytan Explorer

Join Date: May 2009

That would be a pretty good feature, I doubt were going to get anything like that though. Although the the texmod does that exact job if you are willing to use it.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I agree, it would be nice to have an ingame notification, but I don't think (or want) Anet to spend time doing it when TexMod provides a solution.

X Ghoul

Frost Gate Guardian

Join Date: Dec 2009

IGN: X Ghoul

Mega M O R P H I N Power Ranger [pR]

Rt/W

TexMod hasn't made cartographer easy enough for you yet?

Eluvatar

Eluvatar

Lion's Arch Merchant

Join Date: Jun 2009

MQSC

E/

Quote:
Originally Posted by X Ghoul View Post
TexMod hasn't made cartographer easy enough for you yet?
he proly wants to pay someone to do it for him (or use a bot lawl)

Ailina

Krytan Explorer

Join Date: Jan 2010

Whats Prot Spirit [FoR]

R/

Quote:
Originally Posted by Eluvatar View Post
he proly wants to pay someone to do it for him (or use a bot lawl)
Wow, that's kind of a harsh assumption. Some people just don't feel comfortable using third-party programs of ANY kind, even those that are widely used and (I think) officially condoned. Or maybe his computer can't handle running it for whatever reason. Or maybe he is making it more of a personal challenge by not using texmod, but would still like to have note of his progress via completion symbols. It's silly to assume the worst after an innocent suggestion.

That said, /signed. If it wouldn't be too hard to implement, that is, since if they're doing something major this wouldn't be my first choice. It'd be a nice alternative to reliance on texmod.

Dagoth Umbra

Dagoth Umbra

Lion's Arch Merchant

Join Date: Jun 2005

In Cartman's Brain, Directing.

Lazy Dominus Legatus [LaZy]

W/E

/signed

Should have been done when they added vanquishing.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Eluvatar View Post
he proly wants to pay someone to do it for him (or use a bot lawl)
Just fyi...it would be unnecessary for this to be implemented in order to bot it....just saying...


I also used to do a service for guildies where I would finish up their carto titles for them over a weekend for a few k depending on how much they had left to do, how much they had (I'm not gonna charge someone with 100k 75k for a few % but for someone with a few hundred k I might), and whether or not I liked them xD. And truthfully...I used texmod...if he's gonna pay someone to do it...they probably will too making it unnecessary for that...so please...come up with a reasonable argument against it.

Wyndy

Wyndy

Krytan Explorer

Join Date: Nov 2008

in the know

Chronic Chaos

N/Me

/signed

I had to WRITE IT DOWN..... on paper. geez

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by X Ghoul View Post
TexMod hasn't made cartographer easy enough for you yet?
Actually, with the title making ANY sense (currently, Cartographer requires more than proper exploration of areas) and an ingame feature like that, maybe people wouldn't have searched for shortcuts.

Mashiyu

Frost Gate Guardian

Join Date: Mar 2010

E/

so /signed.

Personally I don't think that it will be implemented - would a nice feature for GW2 though.

Lawliet Kira

Wilds Pathfinder

Join Date: Dec 2006

E/Me

As ailina said, i dont like using 3rd party programs in order to get a title. i don't think its right to have to use a texmod to get cartographer

Ailina

Krytan Explorer

Join Date: Jan 2010

Whats Prot Spirit [FoR]

R/

Quote:
Originally Posted by End View Post
Just fyi...it would be unnecessary for this to be implemented in order to bot it....just saying...


I also used to do a service for guildies where I would finish up their carto titles for them over a weekend for a few k depending on how much they had left to do, how much they had (I'm not gonna charge someone with 100k 75k for a few % but for someone with a few hundred k I might), and whether or not I liked them xD. And truthfully...I used texmod...if he's gonna pay someone to do it...they probably will too making it unnecessary for that...so please...come up with a reasonable argument against it.
Wait, since it was carto, you have to do it on their characters, unlike vanquishing. So they gave you their account info? Pretty trusting guildies.
Or were you all RL friends or something?
Just curious.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Ailina View Post
Wait, since it was carto, you have to do it on their characters, unlike vanquishing. So they gave you their account info? Pretty trusting guildies.
Or were you all RL friends or something?
Just curious.
I'm a trust-able guy... thats all...
And I guess they figured that out since they'd see me like 30 hours a week xD

that and I think after I did it for the guy with the storage char for ectos...without any going missing they figured I was safe..

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

@ End. Account sharing is highly against the EULA and is actually a very serious offense. My fiancé got a 2 week suspension (her first suspension ever) and a perma-ban threat from Support because she and I used to log onto eachother's accounts (not knowing it was in fact a violation).


I have not logged into her account since then, however. There's just too much to risk (a permaban on her account would devistate her) for such an easily avoidable offense.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by JonnieBoi05 View Post
@ End. Account sharing is highly against the EULA and is actually a very serious offense. My fiancé got a 2 week suspension (her first suspension ever) and a perma-ban threat from Support because she and I used to log onto eachother's accounts (not knowing it was in fact a violation).


I have not logged into her account since then, however. There's just too much to risk (a permaban on her account would devistate her) for such an easily avoidable offense.
I know
Neither I nor anyone that I have worked for has received a ban...soo.....

However, This matters very little to the discussion at hand.

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

/signed it would make it easier for users that dont(or are afraid of) using Texmod

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

lol thatd be cool seeing a cartographer bar like a HM bar

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

thought i posted a /isgn here.. guess i didnt :/.

but yes anyway /signed for the carto thing. id be nice to have .

and @JonnieBoi05.. what anet doesnt know cant hurt them...

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Use TexMod. I don't think areas have definite exploration boundaries for this to work with.

WarcryOfTruth

WarcryOfTruth

Site Contributor

Join Date: Nov 2009

Atlanta

[LIFE]

P/

Quote:
Originally Posted by Shayne Hawke View Post
Use TexMod. I don't think areas have definite exploration boundaries for this to work with.
He probably doesn't want to. I know I haven't so far when going for my title, nor will I for the remainder of my title, should I decide to finish it, he could be worried about being banned also, I have heard of some saying they were banned for using the "correct" Texmod, the one that ANet does allow. I am not sure how true that is, because people say all sorts of stuff. But anyway, could be many reasons why he doesn't want to use it.

code1101

Frost Gate Guardian

Join Date: Jan 2007

Quote:
Originally Posted by Morphy View Post
Use TexMod, lazy-ass.

/notsigned
why does it bother you?

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

I wouldn't use third party programs to rely on improving my game experience.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by Morphy View Post
Use TexMod, lazy-ass.

/notsigned
Uhm wasn't texmod designed for lazy people to start with?

Having a notice that tells you the area is fully explored was my first thought back when I began cartography. Now I wouldn't like it for myself because I had fun with finding missing spots with my own eyes. But as almost everyone now uses texmod, which can be harmful, and many people would find find it useful...if it's technically doable I /sign

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Mintha Syl View Post
if it's technically doable I /sign
Its also technically not do-able as theres no real bounds for what you can explore within an area.
The space behind eradon Terrace is evidence that the areas have no clearly defined lines of where you can explore. As is anywhere you can get to by portal jumping.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Quote:
Originally Posted by End View Post
Its also technically not do-able as theres no real bounds for what you can explore within an area.
The space behind eradon Terrace is evidence that the areas have no clearly defined lines of where you can explore. As is anywhere you can get to by portal jumping.
Agree with this, the "exploration bar" isn't doable because the game doesn't know when an "explorable area" finishes (unless you pass through the portal). Actually, there are also a lot of places where you can explore a bit of an area, while staying into an adjacent area, expecially in prophecies and factions, where there aren't those "fog stripes" between areas.

However, i would like it if the game had some in-game (no third-party for reasons already stated) feature to give more sense to this title. Damn, exploring means going around watching new places, not walking facing a wall all the time (which is what you do even with texmod). Even if it's true that texmod makes the title way easier to get, it's always something which hasn't anything related with exploring and seeing new places. However, i'm sure this topic has already been discussed somewhere else.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Very good idea, I did it with texmod. But would have been so much better if you get an ingame notification that you got 100% of the area.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Yeah I don't see why it would be so hard to implement...The game knows when you have 100% of a continent...and they know the % each area can contribute to that title....so why not? Granted I already got my titles via textmod...but know plenty who won't use it and feel for them mapping w/o it.

Commander Kanen

Lion's Arch Merchant

Join Date: Mar 2008

[DVDF]

P/

I dont agree with any of it. Dont use texmod and no extra help to map please.

I have never used it and it was fine for me. just do a Vanquish and Hug the walls when you are done !.

El Perma Shadow

El Perma Shadow

Frost Gate Guardian

Join Date: Jul 2009

Conspired Illuminated Experts (CLX)

A/

its a whole bunch of
if map = 100% explored;
then println.[cant remember] ("Map has been 100%explored");


sorry for the java-ish syntax since I haven't use C++ yet

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by El Perma Shadow View Post
its a whole bunch of
if map = 100% explored;
then systemout.println ("Map has been 100%explored");


sorry for the java-ish syntax since I haven't use C++ yet
The issue again is how vaugly defined an area is.

Edit: forgot to mention fixed it for you


Quote:
Originally Posted by Essence Snow View Post
Yeah I don't see why it would be so hard to implement...The game knows when you have 100% of a continent...and they know the % each area can contribute to that title....so why not? Granted I already got my titles via textmod...but know plenty who won't use it and feel for them mapping w/o it.
1) if they knew when you reached 100% why is there still areas left to uncover after you reach 100%...because thats not really how it works...how it does exactly I can't tell but meh...

2) they don't know the % each area can contribute...again because of how loosely defined the lines between areas are and how good people can scrape.

chuckles79

Wilds Pathfinder

Join Date: Mar 2009

FILA

P/

TexMod is far from perfect and it doesn't notify you when an area is completely explored.
For me TM messes with my graphics and I have to shut down GW after a few zones.

I think it's a reasonable suggestion and I don't believe it should be that hard to implement.

They could even make it new content by having an NPC who tells you which areas are not explored and dispenses clues if it has a trick (like areas in prophecies) to clearing it out.

That's asking a lot, but keeping this game fun and playable until GW2 is important.

dare49devil

Wilds Pathfinder

Join Date: Feb 2006

Danbury, Connecticut

W/Mo

-Isn't it System.out.println ("xxx"); ?

-Anyway...Eh...I did my 100% in Proh and Fac w/o textmod and it wasn't hard at all..