Plea to Anet: Bundle GW1, with the purchase of GW2

Acumen

Frost Gate Guardian

Join Date: Mar 2009

The Undead Ravens

Quote:
Originally Posted by Femmefatal View Post
Don't much care what you think Lawnboy mower. I told you why I don't play those and you obviously can't read or comprehend as I said they cost $15 a month and I want this game to give what those give at NO MONTHLY FEE. Comprede igmono?

At any rate GW1 is going to die no doubt about that. The population that buys into GW2 will be from the population of GW1 no doubt about that either. I highly doubt there's going to be some NEW flood of players to play GW2. Especially if it's simular to GW1 it will be the ole been there done that why should I pay to do it again syndrome.
You seem to be sorely missing long-term perspective of the life and evolution of online games. The ratio of people who played Diablo 1 to Diablo 2 is small, as is the case with many, many other sequels that surpassed their original. The game industry isn't the movie industry, where the sequel is almost always an inferior attempt to squeeze more money out of the franchise. Games series are built up, and improve over time.

Saying that Guild Wars 1 will "die" is ridiculous too. All games become less popular over time, obviously. But "die" is such a evocative word for the gradual, inevitable lessening of players. People still play the non-expansion version of Diablo 2, over a decade after release!

Look at this article: http://mmohut.com/editorials/oldest-mmorpgs 10 MMOs that are least a decade old that are still running. I wouldn't call any of them "dead". No one's "pulled the plug" on these because the cost of keeping a 10 year old game running is trivial. They all have loyal fans that continue to enjoy them.

Kymeric

Ascalonian Squire

Join Date: Aug 2010

Quote:
Originally Posted by Femmefatal View Post
At any rate GW1 is going to die no doubt about that. The population that buys into GW2 will be from the population of GW1 no doubt about that either. I highly doubt there's going to be some NEW flood of players to play GW2. Especially if it's simular to GW1 it will be the ole been there done that why should I pay to do it again syndrome.
Just to note, I am one of the players who has recently joined GW1 because I am excited about GW2. In the previous MMO I played, there was repeated, excited discussion in the forums about GW2 from people who have played GW1 as well as those who never have.

With the great number of things that the devs of GW2 are hoping to do with the game, I expect that there will be a lot of people interested in playing it. There are plenty of people who are tired of playing WoW clone after WoW clone, and will be geeked about ideas like a dynamic world, grindless advancement, easy grouping, mechanic supported RP, high/low level joint play, etc.

Frankly, it doesn't look like GW2 will be that similar to GW1. It looks like it is the next generation of the ideas that made people like GW1, expanded and matured.

Add to that the fact that more and more people are realizing that Item Shops in supposedly F2P games almost always cost you more than subscription if you really want to play the game, and the "pay once for the game" model sounds awfully appealing. Of course, I don't really need to tell you that, since that's what seems to be the one thing you like about the GW franchise.

Still, back to the original topic, as someone who has joined GW1 to fill the time before GW2 comes out, I don't expect that I'll be playing GW1 after GW2 launches. I don't expect most people who come because of GW2 will either.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Lawnmower View Post
I don't have numbers, so I can not say anything for certain, but it's my personal impression, that the post-release free content that Valve made for Team Fortress 2, must have cost A LOT of money to have developers keep working on such big extensive updates.
One of the main things you neglect here is that TF2 requires very little bandwidth and/or server space from Valve.
TF2 is played on servers paid for by the users. Valve's server/bandwidth is only used for client verification and active server lists, but the game is actually played on private servers rented or otherwise supplied by the users.

One of the best (imho) free give-aways was when they gave Team Fortress Classic - which I still play occasionally - with Half-Life (1). But, like TF2, it also runs on private servers, not on Valve servers.

It's also worth noting that most of the "free" games that have been mentioned as give-aways with other games, are stand-alone games. They require no bandwidth/server resources from anyone but the user.

Quote:
If there is still a way to cash-in on the old Guild Wars games, maybe, what they should do, is to make some Henchmen-ish Heroes, who have the functionality of Heroes, but simply look like Henchies.
The only way to "cash in" on GW is to do something that actually generates real cash. Many of you people seem to think that ANet somehow makes money from having people play GW1, but no, ANet makes money from selling the game and by selling other goodies through the on-line store.

At this point, ANet is mostly concerned with having people continue playing GW1 so that they won't lose their customers to other games before GW2 is released. Once GW2 comes out, the bandwidth and server resources to keep GW1 going should indeed be "trivial" when compared to the resources used for GW2, but not if they for some reason encourage more people to play GW1 for free forever.
As I said, I could envision ANet giving Prophecies away for free as sort of a longer term trial - like say 6 months - but free forever? I'm sure they are not that crazy. (Of course, they could always expand the micro-transaction aspect of GW1, or use in-game advertising, or allow people to run it on private servers, etc.)

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by Quaker View Post
The only way to "cash in" on GW is to do something that actually generates real cash. Many of you people seem to think that ANet somehow makes money from having people play GW1, but no, ANet makes money from selling the game and by selling other goodies through the on-line store.
[...]
As I said, I could envision ANet giving Prophecies away for free as sort of a longer term trial - like say 6 months - but free forever? I'm sure they are not that crazy. (Of course, they could always expand the micro-transaction aspect of GW1, or use in-game advertising, or allow people to run it on private servers, etc.)
As the idea was "give Prophecies for free so people buy the rest" they would be making real cash, not just keeping people playing. It's always better than no cash at all.
It's like when you make people in the supermarket taste a food so they buy it, or when you give out stickers albulms in school with the hope that kids will want the stickers bought. A long trial, as you suggested, could work as well, with the same mechanics.

Dark-NighT

Dark-NighT

Krytan Explorer

Join Date: Dec 2006

Stygian Veil

Shoop Da Woop [Lolz]

N/Mo

I think it is an awesome idea.

They should bundle Prophecies with the game for free, make a preorder sale for $5 off the normal price, half a year before the game is released, people will play prophecies, want to know more, buy factions, nightfall, eotn to prep their legacy into guild wars 2 and have a good time because the game is still awesome. it would potentially boosts anet sales A LOT, not only from preorder, but certainly from people who buy the rest of the campaigns, on top of that the campaigns are dirt cheap for the ammount of content that is in each one.

Anet should really consider this, give new people something to play for free while they wait for their preorder to go live and for the people that already have guild wars to give their copy, or use it as a mule account, the choice is theirs to make.

Femmefatal

Academy Page

Join Date: May 2010

Quote:
Originally Posted by Acumen View Post
You seem to be sorely missing long-term perspective of the life and evolution of online games. The ratio of people who played Diablo 1 to Diablo 2 is small, as is the case with many, many other sequels that surpassed their original. The game industry isn't the movie industry, where the sequel is almost always an inferior attempt to squeeze more money out of the franchise. Games series are built up, and improve over time.

Saying that Guild Wars 1 will "die" is ridiculous too. All games become less popular over time, obviously. But "die" is such a evocative word for the gradual, inevitable lessening of players. People still play the non-expansion version of Diablo 2, over a decade after release!

Look at this article: http://mmohut.com/editorials/oldest-mmorpgs 10 MMOs that are least a decade old that are still running. I wouldn't call any of them "dead". No one's "pulled the plug" on these because the cost of keeping a 10 year old game running is trivial. They all have loyal fans that continue to enjoy them.
I don't care about them let's discuss and look at NC SOFT they DO KILL games as AUTO ASSAULT and TABULA RASA are both DEAD DIED GONE KILLED GAMES they PRODUCED. So, don't think they won't put GW1 in the dead killed bin after GW2 is released when the population goes kaput. Don't give me that crap there will be a whole NEW group of players for GW2 haha I laugh in your face. Those that play GW2 will be from those that played or are playing GW1 as the MAJORITY and I'll bet my house on that.

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

those games weren't successful at all. that's why they were shut down.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Quote:
Originally Posted by Femmefatal View Post
I don't care about them let's discuss and look at NC SOFT they DO KILL games as AUTO ASSAULT and TABULA RASA are both DEAD DIED GONE KILLED GAMES they PRODUCED. So, don't think they won't put GW1 in the dead killed bin after GW2 is released when the population goes kaput. Don't give me that crap there will be a whole NEW group of players for GW2 haha I laugh in your face. Those that play GW2 will be from those that played or are playing GW1 as the MAJORITY and I'll bet my house on that.
What sort of courier do you intend to send your house on?

Duranin

Duranin

Wilds Pathfinder

Join Date: Feb 2007

East Coast

none

Me/

Quote:
Originally Posted by Femmefatal View Post
I don't care about them
Just because you don't care doesn't render the facts invalid!

Quote:
Originally Posted by Femmefatal View Post
let's discuss and look at NC SOFT they DO KILL games as AUTO ASSAULT and TABULA RASA are both DEAD DIED GONE KILLED GAMES they PRODUCED. So, don't think they won't put GW1 in the dead killed bin after GW2 is released when the population goes kaput. Don't give me that crap there will be a whole NEW group of players for GW2 haha I laugh in your face. Those that play GW2 will be from those that played or are playing GW1 as the MAJORITY and I'll bet my house on that.
NCsoft = publisher..
Areanet = developer of GW
Auto Assault and Tabula Rasa = not developed by anet.

Comparison "DOES NOT" work.

Of course the GW2 player base will overlap considerably with the current GW1 players, being a direct sequel of the latter. That doesn't mean that everyone playing GW1 will go straight to GW2 when it comes out without ever looking back. Depending on how they set up the inheritance/HoM bonuses, maybe people will be motivated to go back to GW1 to complete their HoMs and titles for the sake of GW2 in-game bonuses. Over the last 3-4 years GW1 has always been my "fall back" game that I can log on and kick arse at any time. This has helped take off a lot of stress with other games I experimented with (WoW and Aion) when they got too serious business. In the future I intend on continuing this trend so long as there are people playing GW1. Although it's blatant micro-transactions I also like the costumes and will probably continue to buy new sets released on the NCsoft store, unless they turn out to be hideously ugly or something. With how long most of the items/graphics have been around on GW1, any new skins to look at (and acquire) are always very interesting to me.

Just recently I got two friends to start playing GW1 - one quit Aion for GW1, and the other quit Warhammer. They're both very addicted now and they have barely scratched the surface (they are still working on Factions NM, but having a lot of fun despite going at a slow pace.) Old game doesn't mean dying game. It might be "dying" from the viewpoint of a longtime player who has been there and done all the current content on GW1, but to new players it's still a treasure trove of hours spent playing a quite different type of MMO.

Ninja Ninja

Ninja Ninja

Krytan Explorer

Join Date: Dec 2006

W/

Seriously you guys they want us moving to gw2 the game which they'll be adding future content and expansions, they don't want a game population there not making money off of.

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

Quote:
Originally Posted by Quaker View Post
One of the main things you neglect here is that TF2 requires very little bandwidth and/or server space from Valve.
TF2 is played on servers paid for by the users. Valve's server/bandwidth is only used for client verification and active server lists, but the game is actually played on private servers rented or otherwise supplied by the users.

One of the best (imho) free give-aways was when they gave Team Fortress Classic - which I still play occasionally - with Half-Life (1). But, like TF2, it also runs on private servers, not on Valve servers.

It's also worth noting that most of the "free" games that have been mentioned as give-aways with other games, are stand-alone games. They require no bandwidth/server resources from anyone but the user.
1) Don't underrestimate the incredible costs of games development. I am absolutely positive that Valve poured a ton of money into those free TF2 and L4D updates.
Game development is very expenssive. It's one thing to create new maps. But so many new weapons, modes, abillities, aswell as the QC for it? I mean, we're talking serious figures here!


2) There are countless free lobby based MMOs out there, with most likely, lesser and more expenssive tech out there. I don't know the cost at maintaining GW1, but if GW1 strengthens GW2, and make GW2 sell more, because you get 2 games in one, and because "GW2 will be alive for a very long time because GW1 is still alive and well" then they make money... in a different way.
So many reviews and praise for Orange Box was also due to the fact that you got 5 games. It's still talked about as one of the best deals gaming has ever seen IMO!

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

Quote:
Originally Posted by Femmefatal View Post
Don't much care what you think Lawnboy mower. I told you why I don't play those and you obviously can't read or comprehend as I said they cost $15 a month and I want this game to give what those give at NO MONTHLY FEE. Comprede igmono?

At any rate GW1 is going to die no doubt about that. The population that buys into GW2 will be from the population of GW1 no doubt about that either. I highly doubt there's going to be some NEW flood of players to play GW2. Especially if it's simular to GW1 it will be the ole been there done that why should I pay to do it again syndrome.
1) You don't see anything wrong with the logic? Your beating the dead horse. You will never get the experience of a 15 bucks a month game, out of a game with no monthly fee. It's simply not reasonable, and you're bringing down the game based on this unrealistic assumption.
This is the same as hating your own life, because you can't fly.

2) Predicting that GW1 will eventually die is not rocket science, and not something we don't understand, however, if there is a chance to extent the life of the game, since GW2 will be such a radical departure and at the same time, make GW2 a more appealing buy, by offering the original game, with its lore and gameplay, then there is a good chance to extent the life and popularity of both titles.

Ninja Ninja

Ninja Ninja

Krytan Explorer

Join Date: Dec 2006

W/

This is probably relevant http://www.tentonhammer.com/node/10908

Ten Ton Hammer: Will new players be able to go back and play through the original Guild Wars after the release of Guild Wars 2 in order to get those special items in the Hall of Monuments? Or will there be a cut-off point to that sort of content?

Jeff: I don't know exactly what the timing will be, but I will tell you that we aren't going to allow new players to Guild Wars 2 to go back and get those items in the Hall of Monuments. Our intent is to reward players who are playing Guild Wars right now. We have so many people who have stepped up to make Guild Wars successful and have invested so much time into their characters. The whole point of this [the Hall of Monuments] is to reward those gamers. We want to say, "Thanks for playing those one, two, or three years in our original game. We appreciate you guys getting into the game early, and we want to reward you for that."

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

No.I would leave them as both separate games if those who buy GW2 want to play GW then buy it.It is not like NCSoft is full of money as they are the ones who decide on what goes on with GW not Arnanet.It would also determine how the the sales of GW2 is vs GW.I doubt and don't think it will be as good as back in 05 when GW first came out.This is due to more competition of more MMOs on the market today.

kupp

kupp

Jungle Guide

Join Date: Feb 2008

The Shiverpeaks

[KISS]

W/

The one action they could take, is after shutting down GW1 servers, they could provide all 4 games for free download at their website, with some kind of ability for it to be able to run offline. Since they wouldn't be making any more money off of it, they could provide the full PvE experience for the people that never got around to it before.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

@Ninja Ninja - yes, but that is an old quote. There should be a newer one (possibly summer of '09) where someone said that they would have a cutoff date of reasonable length for getting HoM benefits. I was left with the impression that you will be able to buy GW1 after GW2 release and get something going in your HoM. But that this would not last forever.

This would make sense as it would give them an influx of new accounts for GW1 and a (likely last) boost to income from GW1.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by kupp View Post
The one action they could take, is after shutting down GW1 servers, they could provide all 4 games for free download at their website, with some kind of ability for it to be able to run offline. Since they wouldn't be making any more money off of it, they could provide the full PvE experience for the people that never got around to it before.
They could also provide a server kit for those who want to host private servers and don't worry about accounts being hacked as yours will be on your own HDD.I was thinking of the same thing if they one day decide on shutting the servers down and that is to sell a the whole game with text editors and all.

btw.Why complete your HoM when it really wont have any impact in GW2 especially for Monks,Ritualists,Dervish and Paragons?

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Ninja Ninja View Post
This is probably relevant http://www.tentonhammer.com/node/10908
Ninja Ninja, you need to update your links. That is an old quote, and it no longer applies. Here it is again, a developer update that tells us we can continue to update the HoM after GW2 release.

http://wiki.guildwars.com/wiki/Arena...Wars_2_Unlocks

Acumen

Frost Gate Guardian

Join Date: Mar 2009

The Undead Ravens

Quote:
Originally Posted by Age View Post
btw.Why complete your HoM when it really wont have any impact in GW2 especially for Monks,Ritualists,Dervish and Paragons?
That's not how it's going to work..it's not going to be "if it's in your HoM, you can use it in GW2".

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Interesting.

I doubt they'd do this (there is still money to be made with GW1), but... eh, would be cool. Although, I'd prefer if it was just optional. Ie, I don't want to have to buy a copy of GW1 when I get GW2. So long as their is also a cheaper unbundled version, I'd be fine with it

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Age View Post

btw.Why complete your HoM when it really wont have any impact in GW2 especially for Monks,Ritualists,Dervish and Paragons?
Like said, it won't work like that...but it certainly is a kick in the groin if that's your main

Back on topic:

Why would someone who doesn't already have GW1 go back to playing it after trying the "new and improved" GW2? HoM rewards are going to be exclusive for the HoM, but they aren't going to give you an advantage and frankly the time spent title grinding can never be worth any silly title or skin you may get in GW2.

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

Quote:
Originally Posted by shoyon456 View Post
Why would someone who doesn't already have GW1 go back to playing it after trying the "new and improved" GW2? HoM rewards are going to be exclusive for the HoM, but they aren't going to give you an advantage and frankly the time spent title grinding can never be worth any silly title or skin you may get in GW2.
I agree with this, I have always had the feeling that the HoM rewards will degrade in usefulness (EDIT: and appeal) with every new weapon and armor discovery.


@ Femmefatal you CLEARLY have no idea how the gaming industry operates nor have you done any real research about gw2.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by shoyon456 View Post
Why would someone who doesn't already have GW1 go back to playing it after trying the "new and improved" GW2? HoM rewards are going to be exclusive for the HoM, but they aren't going to give you an advantage and frankly the time spent title grinding can never be worth any silly title or skin you may get in GW2.
Uhm, beacuse they want to know more about the previous lore? Ok this not much, but if you like a game you could be tempted to say: "hey if this is cool the 1 can be as well" or maybe even, reading details, will say: "hey, the 1 had this feature I would like but they changed it in the 2" and so on. There's a lot of possible reasons. And as the 2 will not be all in all "better" than the 1 (it's all subjective) but just different...people could be interested in trying both.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Mintha Syl View Post
Uhm, beacuse they want to know more about the previous lore? Ok this not much, but if you like a game you could be tempted to say: "hey if this is cool the 1 can be as well" or maybe even, reading details, will say: "hey, the 1 had this feature I would like but they changed it in the 2" and so on. There's a lot of possible reasons. And as the 2 will not be all in all "better" than the 1 (it's all subjective) but just different...people could be interested in trying both.
I was being slightly facetious with the "new and improved" bit. However, it is true. Let me use the most obvious examples...

Did you go back to playing SC1 after you bought and played SC2?

Did you go back to playing D1 after you bought and played D2?

I didn't in either case, but then again I didn't splurge on the collectors SC2.

Femmefatal

Academy Page

Join Date: May 2010

Quote:
Originally Posted by Ninja Ninja View Post
Seriously you guys they want us moving to gw2 the game which they'll be adding future content and expansions, they don't want a game population they are not making money off of.
Exactly, finally someone intelligent who realizes the obvious. +1 Karma to you my friend.

Quote:
2) Predicting that GW1 will eventually die is not rocket science, and not something we don't understand, however, if there is a chance to extent the life of the game, since GW2 will be such a radical departure and at the same time, make GW2 a more appealing buy, by offering the original game, with its lore and gameplay, then there is a good chance to extent the life and popularity of both titles.
And YOU don't see anything WRONG by your own (hell it's not even logical). NCsoft and even Anet are not making anymore profit off of GW1 and certainly don't want to keep doling out profits on keeping this redundant boring game alive after GW2 comes out. Even the most stupid business person would realize that. It's like a leeching son or daughter that keeps wanting to live at home with mom and dad they are just doling out their hard earned money for nothing in return.

I would leave GW1 behind in a New York minute for the profits and gains of GW2 and certainly wouldn't put something FREE into it like a money hogging grabbing game that GW1 is now. There's a point where the outgoing expenses outweigh the incoming revenue and profits and when that happens in a business you either sell the business or start firing people as has happened in the economy this last year or two and you close the door on that business (GW1).

As I said the majority of lemmings will goto GW2 from GW1. Only the diehard and foolish will remain behind in a dead world. Also, sure some of those old mmorpgs are still around but you goto the origional places and editions of them and look at all the ghost towns. Everquest is so dead in 3/4ths to 4/5ths of the game it's funny.

Humans are just like lemmings they follow each other around and they always goto the NEW and leave the old behind. New players are not going to want to play GW1 because there won't be anyone to play with.

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

Quote:
Originally Posted by Femmefatal View Post
And YOU don't see anything WRONG by your own (hell it's not even logical). NCsoft and even Anet are not making anymore profit off of GW1 and certainly don't want to keep doling out profits on keeping this redundant boring game alive after GW2 comes out. Even the most stupid business person would realize that. It's like a leeching son or daughter that keeps wanting to live at home with mom and dad they are just doling out their hard earned money for nothing in return.
Read the thread. Seriously. Go look up the meaning of long term benefits. You're talking short minded profit, not what it means and what signals it sends in the bigger picture.


Quote:
I would leave GW1 behind in a New York minute for the profits and gains of GW2 and certainly wouldn't put something FREE into it like a money hogging grabbing game that GW1 is now. There's a point where the outgoing expenses outweigh the incoming revenue and profits and when that happens in a business you either sell the business or start firing people as has happened in the economy this last year or two and you close the door on that business (GW1).
None of knows those costs, so until ArenaNet comes out with a official statement, stop pretending like you do.



Quote:
As I said the majority of lemmings will goto GW2 from GW1. Only the diehard and foolish will remain behind in a dead world. Also, sure some of those old mmorpgs are still around but you goto the origional places and editions of them and look at all the ghost towns. Everquest is so dead in 3/4ths to 4/5ths of the game it's funny.
About EQ; That has more to do with it's incredible amount of expansions(over 10 I believe)! The world is simply so physically big, that even with WoW-like numbers, it would still be "ghost town" around certain parts.

Secondly, you don't know that. Why would foolish and diehard people keep playing GW2? What about people who want to play both? I play both KOTOR 1 and 2. Playing one of them, does not rule out the other.

And are you implying that people are foolish for playing old games?




Quote:
Humans are just like lemmings they follow each other around and they always goto the NEW and leave the old behind. New players are not going to want to play GW1 because there won't be anyone to play with.
Not true that all. Like every single short and narrow minded post you have made in this thread, it's full of horrible generalizations.
AC1 is still up, while AC2 was shut down years ago.
EQ1 is much bigger than EQ2!

And those games, were quite the same. Guild Wars 2 will be very different from what we can see. The lvl 20 cap experience, the dual professions, some of the classes, the insane amount of skills... All these things are not part of Guild Wars 2, which means that there is a reason for having two thriving game worlds.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by shoyon456 View Post
Like said, it won't work like that...but it certainly is a kick in the groin if that's your main

Back on topic:

Why would someone who doesn't already have GW1 go back to playing it after trying the "new and improved" GW2? HoM rewards are going to be exclusive for the HoM, but they aren't going to give you an advantage and frankly the time spent title grinding can never be worth any silly title or skin you may get in GW2.
Yeah it is my main my Monk and why maybe to touch base with those who aren't playing GW2.I would say aswell to go back and play their favourite char that is being excluded from GW2.

Femmefatal

Academy Page

Join Date: May 2010

Lawnboy Mower you would never survive in the world of business. You have no clue what you are talking about. But, at any rate I'm pretty positive Anet/NCsoft will not throw free money into the wind and bundle GW1 with GW2. That's all I need to know. You can go on with your delusions and narrowmindedness about blah blah blah and what you play but the MAJORITY is what will rue the day not your silly logic. NCsoft has already pulled the plug on two games Auto Assault and Tabula Rasa and well we all know history repeats itself. GW1 will have its plugged pulled as well.

Oh and one other BIG POINT you are leaving out of those other mmorpgs that are still alive. They are still collecting $15 a month fee to play them. You let any one of them stop charging and see how long that game stays up on the servers.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by shoyon456 View Post
I was being slightly facetious with the "new and improved" bit. However, it is true. Let me use the most obvious examples...

Did you go back to playing SC1 after you bought and played SC2?

Did you go back to playing D1 after you bought and played D2?

I didn't in either case, but then again I didn't splurge on the collectors SC2.
I never played the games you're naming, but I came back to NWN1 after playing NWN2 (and still consider the first one way better in many aspects) and know a lot of people who still prefer RO1 after playing both that and RO2. And that is valid for many other games. The link someone provided about 10-20 years ago mmorps still being played is a clear example I think.

Anon-e-mouse

Anon-e-mouse

Wilds Pathfinder

Join Date: Apr 2006

@ Home

League Of Friends [LOF]

R/Mo

Quote:
Originally Posted by shoyon456 View Post
Did you go back to playing SC1 after you bought and played SC2?

Did you go back to playing D1 after you bought and played D2?

I didn't in either case, but then again I didn't splurge on the collectors SC2.
I did splurge on the Collectors SC2, and yes I did go back to playing SC1, it works really well on my laptop which travels with me where my PC can't. Oh lookee GW1 also works well on my laptop, I'm really not going to be so sure about GW2.

Acumen

Frost Gate Guardian

Join Date: Mar 2009

The Undead Ravens

Quote:
Originally Posted by Femmefatal View Post
Lawnboy Mower you would never survive in the world of business. You have no clue what you are talking about. But, at any rate I'm pretty positive Anet/NCsoft will not throw free money into the wind and bundle GW1 with GW2. That's all I need to know. You can go on with your delusions and narrowmindedness about blah blah blah and what you play but the MAJORITY is what will rue the day not your silly logic. NCsoft has already pulled the plug on two games Auto Assault and Tabula Rasa and well we all know history repeats itself. GW1 will have its plugged pulled as well.

Oh and one other BIG POINT you are leaving out of those other mmorpgs that are still alive. They are still collecting $15 a month fee to play them. You let any one of them stop charging and see how long that game stays up on the servers.
What convinces you so strongly that character slots/costumes/unlock packs/etc don't outweigh costs?

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

Quote:
Originally Posted by Femmefatal View Post
Lawnboy Mower you would never survive in the world of business. You have no clue what you are talking about. But, at any rate I'm pretty positive Anet/NCsoft will not throw free money into the wind and bundle GW1 with GW2. That's all I need to know. You can go on with your delusions and narrowmindedness about blah blah blah and what you play but the MAJORITY is what will rue the day not your silly logic. NCsoft has already pulled the plug on two games Auto Assault and Tabula Rasa and well we all know history repeats itself. GW1 will have its plugged pulled as well.

Oh and one other BIG POINT you are leaving out of those other mmorpgs that are still alive. They are still collecting $15 a month fee to play them. You let any one of them stop charging and see how long that game stays up on the servers.
Cost efficency is at a different level than a full-blown MMORPG, so it's not comparable.
Secondly, if you're right then that's a shame.

You know what the difference between Tabula Rasa, Auto Assault and Guild Wars is?
The latter was an astounding succes, a modern classic, a PC pioneer that will no longer be able to be enjoyed.
Tabula Rasa and Auto Assault were failures that never flew off the grown for various reasons. Thats the difference. Their brands are not worth anything. Guild Wars as a brand is worth a lot.
Just think about it.


Again, look at Valve and Half-Life. They love Half-LIfe. They wanted to give HL2 for free to the people who bought Orange Box. So many people gifted HL2, because they had already played it to their friends - Who then played HL2, and got interested because it was such a timeless great game(older than GW).
I believe in GW, unlike you. You think it's a boring game, and it's dead. I don't. I think it still has legs, I think it will offer gameplay that GW2 can't. GW2 will have success in other areas, and that is why both games will be.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

ANet Marketing probably has the strategy already set.

Just IMHO GW2 is enough of a draw on its own. No need to include a free Prophecies and confuse players new to the series.

Later on, if they wish to stimulate some GW 1 sales (more money is always good) then they can put in some attractive GW 2 quests with great loot or other enticement that require having GW 1. And, if you do have GW 1 then there is a nice time travel portal waiting for you, or you can start GW 1 manually. That is what I think they will do.

Jaimicchi

Jaimicchi

Pre-Searing Cadet

Join Date: Jan 2008

NC

Noble Honor

Me/N

Knowing nothing about the gaming industry, I don't think putting them in a bundle is a good idea. GW2 is not an expansion, it's a whole new game, with whole new rules and stuff. Plus, no monthly fees - can they really keep that up when giving away free games?

Lihinel

Lihinel

Academy Page

Join Date: Dec 2007

E/

Quote:
Originally Posted by Femmefatal View Post
There's a point where the outgoing expenses outweigh the incoming revenue and profits and when that happens in a business you either sell the business or start firing people as has happened in the economy this last year or two and you close the door on that business (GW1).
But that point has not been reached and it may never come for GW1.
In the last quater alone, NCSoft saw 3.2 Millionen Euro from GW alone, thats enought to pay for the server upkeeping costs of ALL NCSoft games.**

GW could make a tiny fraction of that and still be profitable with a 10th or a 100th of the current playerbase. Server upkeeping costs of older games fall exponentially/halve every couple years.

*wartower news
*ncsoft report

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

Quote:
Originally Posted by Femmefatal View Post
If you put lipstick on a pig it's still a pig and that is all GW2 is going to be...GW1 with lipstick. It's just another donkey milking ploy to get more money out of the unknowing. Sure it'll have some changes but not enough to give it a complete makeover just some lipstick and maybe some eyegloss (graphics) and it will be the same boring game GW1 is now. Until they start adding real content like upgraded weapons stats, armor stats like real rpgs do it then it'll never be what GW1 was upon release.

I'd still be playing the greater games like Everquest and WOW if they didn't charge $15 a month to play them. Because they have what I like best....something to play for and go after. Once you have a 15^50 weapon and runed out your plain jane armor of the same stats as Obsidian armor there's nothing else to play for except the titles which are useless save a handful like wisdom and treasure hunter and even those aren't worth squat once you have max weapon and max armor runed out.

GW1 was fun when it was new and unexplored but that didn't take long and then it's just redundant bs. You can tell because of all the solo farmers now. The end game isn't PVP it's just becoming a redundant farmer and whining about nerfing their favorite easy farming builds. That's all GW is anymore. I often wonder what the hell they are farming for? They don't have anything more than I have except a numerical value of gold or umpteen jillion ectos that are useless unless you are just so vain you gotta have a 15^50 torment weapon instead of a 15^50 plain old weapon. You don't even get to see the damn weapons in towns and outposts and who the hell has time to look at anything when you're rushing through the content?

But Barnum was right a fool and his money are soon departed.
1. Most of us don't want to run on an endless treadmill to be able to play the game at a high level
2. the reason why those games have constantly upgrading stats is because they want you to keep paying that $15 a month
3. Have you payed attention to GW2? It's going to be way different.
4. baseless Metaphors= logical fallacy

Go play wow. you can't afford $.50 a day?

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Actually, I'd have to take back what I said before. Giving GW1, particularly just Prophecies, for free with GW2 may make sense as a marketing tool - provided that they basically give you only one key that provides both. Since you would only have one account, you'd only be able to play one or the other anyway.
For some reason I was thinking that the free Prophecies would be a separate thing - and maybe that's what some of you were thinking - but I'm sure that's not gonna happen.

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

Quote:
Originally Posted by Quaker View Post
Actually, I'd have to take back what I said before. Giving GW1, particularly just Prophecies, for free with GW2 may make sense as a marketing tool - provided that they basically give you only one key that provides both. Since you would only have one account, you'd only be able to play one or the other anyway.
For some reason I was thinking that the free Prophecies would be a separate thing - and maybe that's what some of you were thinking - but I'm sure that's not gonna happen.
The details of what I am suggesting mate, I don't think is that important. It's more just that they keep GW alive, and well. If they wanted to do it through pre-order, or with the special edition, that's certainly possibilities too, but the point is just to let it be alive.


I just bought Mass Effect 2, and am having fun with it. Now I want to play Mass Effect 1. Wouldn't it suck if I couldn't play Mass Effect 1, just because they closed the game down?
ME2 is a better game, but I still want to play ME1. It's different, it has a different setting and story, and it's own feel. One does not rule out the other.






I think with Guild Wars, they need to reduce all districts, into international districts. At least for the less populated outposts, so people have more of a chance to spot people. There will be a language barrier, but so what? Is it a better result to have 2 people in the french district, 1 in the german, and 3 in the english one, when you could have 6 people in the international and at least simulate a feeling of a population, and higher chance to start a group?

Secondly, if they made Heroes in Prophercies, it would be much easier for GW2 players to get "into" GW. Just make the Henchmen, Heroes-like. They wont be talking during cut scenes, but they can be commanded, and learned skills.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Lawnmower View Post
The details of what I am suggesting mate, I don't think is that important. It's more just that they keep GW alive, and well.
ANet have stated that GW1 will continue as long as there are people playing it. But, that being said, there is no reason, other than promoting GW2, for ANet to want to keep GW1 "alive". It is just a drain on resources - it may be a small drain, and it may be covered by the revenue stream, but....

Quote:
I just bought Mass Effect 2, and am having fun with it. Now I want to play Mass Effect 1. Wouldn't it suck if I couldn't play Mass Effect 1, just because they closed the game down?
Near as I can tell ME1 & 2 are not MMOs. There may be some connectivity with other players over the internet, but they are essentially stand alone games that you play on your own Xbox or PC. So, the idea of Bioware "closing them down" does not apply. What are they going to do, come to your house and take ME1 and/or your Xbox away?

LAT

Ascalonian Squire

Join Date: Nov 2008

Denmark > Roskilde

WISE

R/

This is a great idea, just give prophecies out for free, to allow players new to gw go back an experience how the original was. Or maybe make a gw2 lore edition with prophecies and eotn for like 5-10$ extra, it would be a really great way to get the lore bridged together.

I cant really talk about playing the predecessors in mmorpgs since gw is the only one i have ever played, but i still play some older games like homm 1,3 and 4, civ3 and sc1, even if i never play sc2 and homm5. They are just different games, even if they are from the series.