Lessening the clicking nessesary to Id your inventory(no shaynes allowed)

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

So lets get right into it...

Ever have a hand-ache after Identifying everything in your inventory? Ever think it has to do with repetitive minor trauma to your hand?
Well then this idea is for you. My proposal is to help reduce hand trauma for those who frequently identify items.


Some background:
This idea came to me while I was working on my wisdom title. After a night of iding golds my hand would hurt and be twitchy from the repetitive action. And I sat there thinking. How awesome would it be to only have to Id the bag (or belt pouch or what have you). I finally decided to share my idea here.


The idea itself:
Change identification kits, so that after double clicking the kit you can click on a bag on your inventory screen and have it take off a use for every identifiable item in the bag (to avoid people using it to save money) and it automatically identifies all the items that are identifiable within that bag.

To make the change known to new players who may not check the update notes or frequent fan sites change the text from

Quote:
Double-click to identify another item in your inventory.
to

Quote:
Double-click to identify another item or bag of items in your inventory.
Pros:
-Decreases time spent identifying items and increases time enjoying the game.
-Reduces repetitiveness for those who identify many items.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)

Cons:
-Would take developer time to implement.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)
-Accidentally identifying items that one did not intend to identify.
-Feel free to add cons and if I feel they are worth adding I will add them here.


Discuss.

Bazed

Bazed

Academy Page

Join Date: Jun 2010

W/

Would definitely makes things easier on us, not necessarily needed but an awesome add on update.


PS: You spelled double wrong in the second quote ya nub!

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Bazed View Post
PS: You spelled double wrong in the second quote ya nub!
I'm Sorry QQ

I fixed it master

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

o.0 your just asking for shayne to /get mad @ you arent you end...

on topic tho: Yes this is a good idea. it really is a pain to have to click through everything in your inventory to id it. Same goes w/ spamming tonics buts thats a whole nuther problem .

anyway /signed because i like the idea

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Tobi Madera View Post
o.0 your just asking for shayne to /get mad @ you arent you end...
Pretty much

Quote:
on topic tho: Yes this is a good idea. it really is a pain to have to click through everything in your inventory to id it. Same goes w/ spamming tonics buts thats a whole nuther problem .

anyway /signed because i like the idea
Why thank you

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

your welcome. and maybe to improve upon your idea you could do a thing that if you want to salavage everything in a bag you can jsut click the bag? i knwo it sound slike im lazy but well heck i am and this sound slike an idea

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End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Tobi Madera View Post
your welcome. and maybe to improve upon your idea you could do a thing that if you want to salavage everything in a bag you can jsut click the bag? i knwo it sound slike im lazy but well heck i am and this sound slike an idea
That could bring up a bunch of issues with runes and mods and stuff...and accidentally salvaging something which I've never heard of accidentally iding stuff.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

yea i guess your right. one thing on your's tho, what would happen to the item if it was already id'd? would it just like not do anything or would it take an id usuage even tho nothing happened?

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Tobi Madera View Post
yea i guess your right. one thing on your's tho, what would happen to the item if it was already id'd? would it just like not do anything or would it take an id usuage even tho nothing happened?
It would be counted as an un-id-able item therefore would not take up an Id...providing anet didn't mess up and make it buggy.

Star_Jewel

Star_Jewel

Jungle Guide

Join Date: Mar 2010

Denizen of Tyria since Feb. 2009

I like this idea.

I went back to Ultima Online lately (I know, right?), and you can set up hotkeys for "last item" and "last target" there. Then I come back to Guild Wars and find myself totally spoiled, annoyed by having to click the ID kit, then click the item, then back to the ID kit. Makes me yearn for a "last item" hotkey, which they'll probably never implement (methinks it would be exploitable by farmers/bots), but this idea would be just as good.

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Star_Jewel View Post
(methinks it would be exploitable by farmers/bots)
It really wouldn't make a difference to a bot...They have to slow down their actions usually to make them more realistic.

Wyndy

Wyndy

Krytan Explorer

Join Date: Nov 2008

in the know

Chronic Chaos

N/Me

My mouse has a programmable button that I turned into a double clicker so it's just a click, but I like your idea.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Wyndy View Post
My mouse has a programmable button that I turned into a double clicker so it's just a click, but I like your idea.
mine does as well...sadly they are used for other things

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

Quote:
Originally Posted by End View Post
So lets get right into it...

Ever have a hand-ache after Identifying everything in your inventory? Ever think it has to do with repetitive minor trauma to your hand?
Well then this idea is for you. My proposal is to help reduce hand trauma for those who frequently identify items.


Some background:
This idea came to me while I was working on my wisdom title. After a night of iding golds my hand would hurt and be twitchy from the repetitive action. And I sat there thinking. How awesome would it be to only have to Id the bag (or belt pouch or what have you). I finally decided to share my idea here.


The idea itself:
Change identification kits, so that after double clicking the kit you can click on a bag on your inventory screen and have it take off a use for every identifiable item in the bag (to avoid people using it to save money) and it automatically identifies all the items that are identifiable within that bag.

To make the change known to new players who may not check the update notes or frequent fan sites change the text from



to



Pros:
-Decreases time spent identifying items and increases time enjoying the game.
-Reduces repetitiveness for those who identify many items.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)

Cons:
-Would take developer time to implement.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)
-Feel free to add cons and if I feel they are worth adding I will add them here.


Discuss.
This issue has been addressed several times but sadly it also has been overlooked the same number of times.

The last time I remember we suggested an ID system a la Diablo II where you press shift + click and identify the whole content of your bags.

This is one of the issues that I never understood why was so overlooked, since it could be beneficial from a health point of view.

I'm all in for this but my hopes are near unexistent now.

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by EinherjarMx View Post
This issue has been addressed several times but sadly it also has been overlooked the same number of times.

The last time I remember we suggested an ID system a la Diablo II where you press shift + click and identify the whole content of your bags.

This is one of the issues that I never understood why was so overlooked, since it could be beneficial from a health point of view.

I'm all in for this but my hopes are near unexistent now.
I know...but its worth a try
=

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

After seeing GW2 manifesto video, their going to add gameplay content rather than this because Guild Wars beyond takes man hours. GW2 > GW1, nuff said.

/signed!!!

This would be so convenient though...

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I would prefer content or skill balances to this. I have nothing against the idea though, if you put aside the time, effort, and money it would take to make I'd definitely want this.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Was just thinking of this the other day. An "Identify All" option would be really handy. I guess it would be best if you could do it by bag, since you might want to move golds out of one your are IDing, to sell later.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

/signed x1000!

...when I id whites before selling I often have the impression I would just make more money by selling them unids and spending that time by getting more and having fun.

N I T E Stalker

Ascalonian Squire

Join Date: Jul 2010

Warlords of Echovald [Woe]

A/

a. Use a double clicker.
b. i like the idea xD
/signed

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

It's possible to identify white weapons. If identifying a bag of items doesn't make you identify those, /signed.

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Completely forgot that I had posted this...I was actually coming to post it when I saw it and remembered xD

Anyways...yeah...I know that skill and content updates are more important. However, I figure it's so small in comparison that odds are it could be done while the main updates are being tested (yeah right xD ) without to much of an impact.

That said I doubt it would happen.

As for the white items...I don't see why its a problem...

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by Star_Jewel View Post
I like this idea.

I went back to Ultima Online lately (I know, right?), and you can set up hotkeys for "last item" and "last target" there. Then I come back to Guild Wars and find myself totally spoiled, annoyed by having to click the ID kit, then click the item, then back to the ID kit. Makes me yearn for a "last item" hotkey, which they'll probably never implement (methinks it would be exploitable by farmers/bots), but this idea would be just as good.
Sorry Op, but I think that this idea is easier to not only ID (which is the intent of your suggestion) but to salvage and potentially to make drunkard much easier.

/signed for Jewel's idea

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by The Drunkard View Post
Sorry Op, but I think that this idea is easier to not only ID (which is the intent of your suggestion) but to salvage and potentially to make drunkard much easier.

/signed for Jewel's idea
I really never played ultima...sooo I really don't know how it worked...
but from the sounds of it...it's not a horrible idea.

maxxfury

Wilds Pathfinder

Join Date: Apr 2006

[DVDF] Gp

Me/A

Only read the op but:

WTB Deckard Cain!

So long as i can have the option to do it per item, per bag or all at once..id sign.

R.Shayne

Wilds Pathfinder

Join Date: Oct 2007

One question, why no Shayne's?

Shift-click identifies all Blue, Purple, and Gold. Then you have to do each white separate sounds good to me.

Ranger Jaap

Lion's Arch Merchant

Join Date: Oct 2007

Quote:
Originally Posted by Morphy View Post
It's possible to identify white weapons. If identifying a bag of items doesn't make you identify those, /signed.
I agree with that i don't want to waste ID kits for white items

maxxfury

Wilds Pathfinder

Join Date: Apr 2006

[DVDF] Gp

Me/A

Quote:
Originally Posted by Ranger Jaap View Post
I agree with that i don't want to waste ID kits for white items
Not really wasting them, the value increases.... and you overall gain more selling whites id'd that it costs for kits.
Profit (all be is slight :P) .
Maybe you cycle thru kits a little faster but still..
*not counting low level crap ofc*

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End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by maxxfury View Post
Not really wasting them, the value increases.... and you overall gain more selling whites id'd that it costs for kits.
Profit (all be is slight :P) .
Maybe you cycle thru kits a little faster but still..
*not counting low level crap ofc*
This
Generally the benefit from iding the whites outweighs the cost. I think the only real thing that would be a waste iding...would be greens. But you could simply move them out of the bags you were iding.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

I like this idea, mostly because excessive clicking messed up my maus.

/signed

P.S. why no Shane? he's one of the only 3 mods on this site that aren't d-bags.

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Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Del View Post
P.S. why no Shane? he's one of the only 3 mods on this site that aren't d-bags.
Mostly just for gits and shiggles