Sundering Bramble Blade
15-22 req 12
Armor penetration 20/20
"Brawn over Brains"
dmg +15% eng -5
Sold ~ 15k
Barbed Dead Sword
15-22 req11
Lengthens bleeding 33%
"Vengeance is Mine"
dmg +20% <50
Sold 3k
Dead Sword of Deathbane
15-22 req 9
"Let the Memory Live Again"
HSR 9%
dmg +19% vs undead
Sold 1k
Zealous Dead Sword
15-22 req 9
Energy gain on hit 1
Energy regeneration -1
"Too Much Information"
Dmg +15% vs hexed foes
Sold 2k
Sundering Dead Sword of Deathbane
15-22 req 13
Armor penetration +20% (19% chance)
"Let the Memory Live Again"
Halves skill recharge (9%)
Dmg +19% vs undead
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Shocking Dead Sword of Fortitude
Lightning dmg 15-22 req 11
"Strength and Honor"
Dmg 14% > 50
Health +25
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Crippling Dead Sword of Defence
15-22 req 12
Lengthens Crippled by 33%
Armor +5
"Strength and Honor"
Damage +15% > 50
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Shocking Dead Sword of Warding
Lightning Dmg 15-22 req 9
Armor +7 vs elemental dmg
"Don't Think Twice"
Halves casting time of spells 10%
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Zealous Falchion of Warding
15-22 req 10
Armor +7 vs elemental dmg
Energy gain on hit 1
Energy regen -1
"Dont fear the Reaper"
dmg +20% while hexed
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Sundering Brute Sword of Warding
15-22 req 12
Armor penetration 20/19
Armor +7 vs elemental dmg
"Guided by Fate"
dmg +15% while Enchanted
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================= Hammers =================
Fiery Runic Hammer of Fortitude
Fire Dmg 19-35 req 12
dmg +19% while hexed
Health +30
Sold 1.5k
Vampiric Rams Hammer of Warding
19-35 req 12
Life Draining 5
Health regen -1
Armor +7 vs elemental dmg
"Guided by Fate"
dmg +15% while Enchanted
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Vampiric Iron Hammer of Defense
19-35 req 13
Life Draining 5
Health regen -1
Armor +5
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Furious Runic Hammer of Charrslaying
19-35 req 9
Damage +15% > 50
Double adrenaline gain (10%)
Dmg +19% vs Charr
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================= Axes =================
Cruel Hand Axe of Warding
dmg 6-28 req 10
Lengthens Deep Wound by 33%
Armor +7 vs elemental dmg
"dance with Death"
dmg +15% while in a stance
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Poisonous Crude Axe of Axe Mastery
6-28 req 12
Lengthens poison 33%
Axe Mastery +1 (19%)
"Brawn over Brains"
dmg +14% eng -5
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Shocking Crude Axe of Axe Mastery
Lightning dmg 6-28 req 9
Axe Mastery +1 (19%)
"I have the Power"
Energy +5
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Heavy Battle Axe of Enchanting
6-16 req 5
Lengthens Weakness 33%
Enchantments last 20% longer
"Vengeance is Mine"
dmg +20% <50
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Heavy Cleaver of Shelter
6-28 req 9
Lengthens Weakness by 33%
Armor +7 vs physical damage
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Ebon Cleaver of Enchanting
Earth dmg 6-20 req 7
dmg +19% while hexed
Enchantments last 20% longer
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================= Bows =================
Forgerunner
Fire dmg 15-28 req 9
Damage +15% in a stance
Health +30
Sold 2k
Crippling Spiked Recurve Bow of Marksmanship
15-28 req 12
Lengthens Crippled 33%
Markmanship +1 (20%)
"Too Much Information"
dmg +14% vs Hexed
Sold 2k
Shocking Composite Shortbow of Fortitude
Lightning Dmg 14-28 req 9
Health +29
"Strength and Honor"
damage 15% >50
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Icy Composite Bow of Warding
Cold Damage 15-28
Armor +7 vs elemental dmg
"Too Much Information"
dmg +15% vs Hexed
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Gargash's Recurve Bow
15-28 req 9
dmg +15% while Enchanted
Energy gain on hit 1
Energy regen -1
Health +30
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Crippling Hornbow of Fortitude
15-28 req 11
dmg 15% >50
Lengthens Crippled 33%
Health +29
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Jin's Hornbow
10-16 req 5
Dmg +10%
Armor -10 while attacking
Lengthens Bleeding 33%
Health +15
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================= Spears =================
Courage of the Forgotten
14-27 req 9
dmg 15% >50
Armor penetration 20/20
Health +30
Sold 5k
================= Scythes =================
Fiery Crenellated Scythe of Fortitude
Fire dmg 9-41 req 9
Health +29
"Dance with Death"
Damage +15% in a stance
Sold 2k
Stygian Scythe
9-41 req 9
Dmg 15% > 50
Life Draining 5
Health regen -1
Enchantments last 20% longer
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================= Staves =================
Insightful Boneclaw Staff
Halves Skill Recharge of spells 20%
Energy +10
Cold Dmg 11-22 req 9 Death
Energy +5
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Accursed Staff of Endurance
Halves Skill Recharge of spells 20%
Energy +10
Dark Dmg 11-22 req 12 Curses
Health +45 in a stance
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Gorrel's Staff
chaos dmg 11-22 req 9
Energy +10
HCT 10%
Reduce deep wound by 20%
Health +60
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Swift Accursed Staff of Shelter
Halves skill recharge (20%)
Energy +10
11-22 req 9 curses
Halves casting time (9%)
Armor +7 vs physical dmg
"Hale and Hearty"
Energy +5 > 50%
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================= Shields =================
Eternal Shield
AR 16 req 10
"Only the Strong Survive"
Reduces weakness by 20%
Sold 1k
Diamond Aegis of Fortitude
AR 16 req 12
"Sheltered by Faith)
received physical dmg -2 while enchanted
Health +28
Sold 1k
Magmas Shield
AR 16 req 13
received physical dmg -2 while enchanted
Sold 500g
Sharktooth Shield
AR 16 req 9
"Strength of Body"
Reduce deep wound by 20%
Sold 5k
Lotus Shield
AR 16 req 9
"Only the Strong Survive"
Reduces weakness by 20%
Sold 1k
Skull Shield of Endurance
AR 16 req 12 Command
Health +44 in a stance
"The Riddle of Steel"
Armor +10 vs slashing dmg
Sold 3k
Ornate Buckler of Devotion
AR 16 req 9 Tactics
Health +43 while enchanted
"Only the Strong Survive"
Reduces Weakness by 20%
Traded IG for Stygian Scythe
Sharktooth Shield of Fortitude
AR 16 req 10 Tactics
Health +30
"Master of my Domain"
Tactics +1 (19%)
Sold 8k
Ancient Shield
AR 16 req 13 Tactics
"Strength of Body"
Reduces Deep Wound by 20%
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Sharktooth Shield of Valor
AR 16 req 9
Health +53 while hexed
"I can see clearly now"
Reduces blindness by 20%
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Sharktooth Shield
AR 16 req 11
"Fear Cuts Deaper"
Reduces bleeding by 20%
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Sea Purse Shield of Fortitude
AR 16 req 12
Health +28
"Sleep now in the fire"
Armor +9 vs fire dmg
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Vabbian Tower Shield of Devotion
AR 16 req 11
Health +40 while Enchanted
"Run for your life"
received physical dmg -2 while in a stance
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Copperleaf Shield of Fortitude
AR 16 req 13 Motivation
Health +30
"Strength of Body"
Reduces Deep Wound by 20%
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Skull Shield of Valor
AR 16 req 9 Command
Health +53 while Hexed
"Pure of Heart"
Reduces Poison by 20%
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================= Daggers =================
Silencing Bronze Daggers of Enchanting
7-17 req 10
Lengthens Dazed by 33%
Enchantments last 19% longer
"Brawn over Brains"
Dmg +14%
Energy -5
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Offers please