REMOVE RA/Freeze Glad title

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Quote:
Originally Posted by lemming View Post
Randomizing the RA queue would immediately solve the problem.
This.

Really the only thing RA needs is to be psuedorandom. Basic rules like avoiding placement of multiple similar primary professions in the same team and whatnot.

The way it should work is pressing enter will enter your character into an invisible queue that then sorts players into teams based on various algorithms.


Other than that RA is a good arena for having fun. It's often more populated than the other PvP formats, and that tells you something. People do not like waiting around for an hour to group for HA and shit. Hell that's why I quit HA years ago. Just not fun enough to be worth wasting all that time.





And removing RA just to stop syncers is one of the most retarded suggestions ever. It's like saying we should remove all the roads and ban all cars to stop speeders.

/notsigned * 9001

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Master Ketsu View Post
It's like saying we should remove all the roads and ban all cars to stop speeders.
Funny shit.

+1 for lemming's suggestion

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

removing RA would be stupid. I do like freezing the title though so that there is less flaming for running non-meta builds.

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

Bring back TA (and HB along with it) and fix them both like they were supposed to do and your problem in RA won't be as bad

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

Eh it is no worse than it has been really in the past, save for the volume is down so the % of bad people seem higher. Did a 20 run last night no syncing, 3 of us played the entire time, we had 2 non loaders along the way and still won those matches, we had no monk, but 2 self sustaining damage rits and myself mesmer.

The game is what it is, dont expect more than what we have and you wont be disappointed

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

RA is not supposed to be an organized PvP. However random arena has developed into "who can sync the best arena."

I'm thinking Lemming is right and the queue should be fixed. That is the most sensible solution. If that does not work I still think FreeZing the title track is the second best answer as the title is becoming more tainted and less respected daily because of syncers.
Not only is the title less respected and meaningful, but syncers also bring in a bad grinder attitude and cause grief for other players with either verbal insults or things such as abandoning a team because they had a fail sync. Overall, killing syncers is something that needs to happen.

TA will not be brought back as Anet has already emphasized this. TA was linked to the glad title and the main source of glad points. Anet killed the commander title and a lot of honest unmanipulative players lost a title to work on. A lot of people will be butthurt if the glad title is frozen but overall it would improve RA by removing grinding jerks that flame "noobs" for being "noobs" in a "noob" arena. A new reward could be introduced such as a zkey after 25 wins rather than title points.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

There was never any glaring problems that people regularly complained about until after they added the glad title.

Remove glad title completely. Problem solved.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Developers already "fixed" RA many times, if you are playing GW from beginning, you should know.

I am glad6, all points got in RA casual play, and after the "anti-sync" update, is really hard to see syncs now; maybe because I play in international? actually never seen a full 4 players sync after that update; just sometimes I see 2 players of the same guild. I played hundreds of hours after that update.

So, if that problem still exist, is not in international districts or I have a lot of luck.

BTW, if RA is removed, that means I won't play GW anymore; because RA is the only I do this days, it's the only reason I have to play GW right now; I don't play PvE, I don't play GvG; and HA is not really good for casual players because is finally "balanced". I played HB (heroes battles) but it was removed, and added codex arena that was an opportunity to make something good, but was ruined because you need to form builds and teams, and is a real nightmare for casual players; if I am doing that, I prefer going to HA because is a lot better, and have better rewards (emotes and a chest at the end)

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by NeHoMaR View Post
and HA is not really good for casual players because is finally "balanced".
Dunno if I'm reading this correctly, but HA consists of nothing but gimmicks these days. Not sure if you knew... >_<

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

Quote:
Originally Posted by NeHoMaR View Post
Developers already "fixed" RA many times, if you are playing GW from beginning, you should know.

I am glad6, all points got in RA casual play, and after the "anti-sync" update, is really hard to see syncs now; maybe because I play in international? actually never seen a full 4 players sync after that update; just sometimes I see 2 players of the same guild. I played hundreds of hours after that update.

So, if that problem still exist, is not in international districts or I have a lot of luck.

BTW, if RA is removed, that means I won't play GW anymore; because RA is the only I do this days, it's the only reason I have to play GW right now; I don't play PvE, I don't play GvG; and HA is not really good for casual players because is finally "balanced". I played HB (heroes battles) but it was removed, and added codex arena that was an opportunity to make something good, but was ruined because you need to form builds and teams, and is a real nightmare for casual players; if I am doing that, I prefer going to HA because is a lot better, and have better rewards (emotes and a chest at the end)
This is the reason RA needs fixed. Players like you who are honest and play for the sake of playing shouldn't have to deal with people syncing. Syncers don't sync in ID1 or AD1. Visit korean district or russian district or any other district that is not commonly used and you will see people syncing.

The screen shots i put up were from 1 month ago in the same day in the same hour. I could spend very little time and compile a list of screen shots so big of syncers in RA it would take a whole page to just fit them into one post. I'm not saying remove RA right now, but if syncers persist and anet cant fix the problem I'd rather replace RA with something else then put up with a bunch of title grinders with a pissy attitude because they can't get g10 fast enough.

-fix queue
or
-freeze title
or
-remove Ra and put in a arena that "noobs" can play and have fun/learn without the grief syncers cause by flaming and leaving. Replace it with a costume brawls for all i care and fix the queue at the same time..either way syncers defeat the purpose of having a RANDOM ARENA.

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

If RA was ever deleted and/or the gladiator title frozen, I'd stop playing GW1 altogether.

Syncers don't really bother me that much, tbh. What bothers me more than anything though are imbalances of having either no monk, or 2-3 monks, on either team. If RA had that problem fixed, syncing would become less of a problem because at that point, it'd all boil down to player's builds and their quality of using it. If players use suboptimal builds, they'll get suboptimal results [i.e.: Mending Heal Breeze W/Mo's with a sword will fail almost 100% of the time whereas a W/E Shock Axe Warrior played right will win in majority of the cases, given a top-notch monk in both of those cases].

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by JonnieBoi05 View Post
Dunno if I'm reading this correctly, but HA consists of nothing but gimmicks these days. Not sure if you knew... >_<
Let explain me better: In the past, builds like IWAY, SWAY, and many other very popular builds, was the only way to a casual player to enter a team fast and play; Was always very hard for me play the build hated by everyone; But it was the only option for a causal solo player like myself, without guild or friends in game. All that builds was "balanced" (nerfed) for the good of the game (I agree with balance) but with time, the pugs started to dramatically reduce in HA; no more hundreds of people spamming looking for some popular build you can just load and play in one minute. Yes, there are still a lot of gimmicks, but I noted guilds play that builds now, and not pugs; chat and party search is almost dead in HA now.

EDIT: I noted there are a HA event right now, so the things will be different to my comment until the event ends.

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

Quote:
Originally Posted by NeHoMaR View Post
Let explain me better: In the past, builds like IWAY, SWAY, and many other very popular builds, was the only way to a casual player to enter a team fast and play; Was always very hard for me play the build hated by everyone; But it was the only option for a causal solo player like myself, without guild or friends in game. All that builds was "balanced" (nerfed) for the good of the game (I agree with balance) but with time, the pugs started to dramatically reduce in HA; no more hundreds of people spamming looking for some popular build you can just load and play in one minute. Yes, there are still a lot of gimmicks, but I noted guilds play that builds now, and not pugs; chat and party search is almost dead in HA now.

EDIT: I noted there are a HA event right now, so the things will be different to my comment until the event ends.
Point noted, however totally off topic.

Evil Eye

Lion's Arch Merchant

Join Date: Dec 2007

P/Me

whenever you GvG there are syncers on the other team, i think you should remove gvg

DoomFrost

Lion's Arch Merchant

Join Date: May 2005

Florida

E/

If players in the same guild or alliance are in the same team in RA. They should be disqualified from receiving glad points or balthazar faction.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Quote:
Originally Posted by Sirius Bsns View Post
Syncers don't really bother me that much, tbh. What bothers me more than anything though are imbalances of having either no monk, or 2-3 monks, on either team. If RA had that problem fixed, syncing would become less of a problem because at that point, it'd all boil down to player's builds and their quality of using it. If players use suboptimal builds, they'll get suboptimal results [i.e.: Mending Heal Breeze W/Mo's with a sword will fail almost 100% of the time whereas a W/E Shock Axe Warrior played right will win in majority of the cases, given a top-notch monk in both of those cases].
That's because you are looking for an organized 4v4 instead of a random, newbie-friendly 4v4, and i think that there are a lot of people (myself, too) like you. And this is indeed another issue that influences negatively the outcome of RA: people who desire to play organized games are forced to play RA, and get frustrated (rightfully, from this point of view) by its random nature, resulting in frictions with the casual/new players. Well, it's not new that the game needs a middle-level organized arena before HA and GvG, and after RA, but unfortunately CA can't play this role, it seems.

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

Quote:
Originally Posted by Evil Eye View Post
whenever you GvG there are syncers on the other team, i think you should remove gvg
Funny? I think you failed at that. I do notice a lot of off topic haters though which means this suggestion has hit a nerve on a lot of bad players.

Either contribute to the topic or get off of the thread. You made yourself look like a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing moron. Hope you are happy.

Quote:
Originally Posted by Swahnee View Post
Well, it's not new that the game needs a middle-level organized arena before HA and GvG, and after RA, but unfortunately CA can't play this role, it seems.
I think you hit the nail on the head. There is no mid-level pvp or even a beginners pvp now. RA should be a beginners level pvp but the syncers won't let go of it and they demand a mid or even high level of play if you are to beat them.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Just ignore them..

Eluvatar

Eluvatar

Lion's Arch Merchant

Join Date: Jun 2009

MQSC

E/

well all you said was remove ra or fix titles or something, you never said anything about how to create a mid level pvp like you said we needed, and bringing TA back is dumb cause it was more broken then shadow form and all the bots. maby bring back HB if you add dishonor

I think an idea would be something like the current setup of AB battles small teams that randomly join to form a bigger team, thou not as big as current AB, and have the goal be more like RA fights. then make it easy to get some glad points like 1 each win, also make the random groups of teams change after each win. then most of the title grinders would leave RA if not remove the glad title from RA and give a boost to the balth for RA. now obviously people could sync their teams of teams to win, thou most people wont because they know they have a balanced team already set up, but the skill level and builds of the other teams are random which is what RA is about more or less.

and yes I did read the entire topic

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

Quote:
Originally Posted by Eluvatar View Post
you never said anything about how to create a mid level pvp like you said we needed, and bringing TA back is dumb cause it was more broken then shadow fowell all you said was remove ra or fix titles or something, rm and all the bots. maby bring back HB if you add dishonor

I think an idea would be something like the current setup of AB battles small teams that randomly join to form a bigger team, thou not as big as current AB, and have the goal be more like RA fights. then make it easy to get some glad points like 1 each win, also make the random groups of teams change after each win. then most of the title grinders would leave RA if not remove the glad title from RA and give a boost to the balth for RA. now obviously people could sync their teams of teams to win, thou most people wont because they know they have a balanced team already set up, but the skill level and builds of the other teams are random which is what RA is about more or less.

and yes I did read the entire topic
This is not a thread about creating a mid-level pvp. This is a thread discussing the removal of syncers from what is supposed to be a low level learning arena.

I never advocated bringing TA back. In fact, if you read the thread, i said it will not happen. TA was glad points, TA was deleted, the glad track should have been frozen at that point...could Anet not see that RA would become the breeding ground for exploitation to gain glad points?

RA is broken because it is not random. Half the people playing might be random and playing fair but a lot of people playing are not playing randomly.

as i said before.

1)fix the queue so it can not be synced (Lemming suggested)
or
2)freeze the glad title so syncers evaporate
or
3)remove RA and replace it with a learners arena that has no title

Eluvatar

Eluvatar

Lion's Arch Merchant

Join Date: Jun 2009

MQSC

E/

Quote:
Originally Posted by Terrible Surgeon View Post
This is not a thread about creating a mid-level pvp. This is a thread discussing the removal of syncers from what is supposed to be a low level learning arena.

I never advocated bringing TA back. In fact, if you read the thread, i said it will not happen. TA was glad points, TA was deleted, the glad track should have been frozen at that point...could Anet not see that RA would become the breeding ground for exploitation to gain glad points?
I'm saying create a mid level because that would remove most of the syncers from ra

yea you didnt, but some people were

Nekodesu

Nekodesu

Wilds Pathfinder

Join Date: Oct 2009

It's funny how you are a QQing a**hole if you got an opinion or something to say about a matter in a none positive way.

Oh and they might be banning when they are done working on a way to catch them. Syncing is match manipulation. But for now...

Either way, I think RA should stand. As I don't really play it alot, but I get your consern. Cause every time I DO PLAY RA I quit after a few matches, cause I'm either dishonorable from the resigning/leaving or so upset I never get a decent group. Yeah it's a newbie place and they are all new, and that's cool, makes it fun to see what people are running, but I dunno, I never win enough to get more than 1 point. Now I got 7 glad points. Woohoo me xD

I would wish to make the title thought, I wish they got TA back, and that I would actually be accepted into a group :3

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

What I've never understood is the fact that the queue resets when you cancel and enter at 3~1 or so. Surely in a queue when you cancel, you go to the back of it, not pushed to the front?

There have been more times I've not found a team without canceling than doing so. That's what's wrong.

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

Quote:
Originally Posted by Eluvatar View Post
I'm saying create a mid level because that would remove most of the syncers from ra

yea you didnt, but some people were
You talk about making a mid level pvp arena.....RA IS AS LOW AS PVP SHOULD GO!!!
The mid-level is the codex arena....but i guess u overlooked that.

Quote:
Originally Posted by HigherMinion View Post
What I've never understood is the fact that the queue resets when you cancel and enter at 3~1 or so. Surely in a queue when you cancel, you go to the back of it, not pushed to the front?

There have been more times I've not found a team without canceling than doing so. That's what's wrong.
You have the right idea. A good queue would do this. At this point in time however when sycers cancel and re-enter they are just centering the team. It makes it more likely they will be in a group together.

Lakdav

Lakdav

Academy Page

Join Date: Jun 2008

Me/N

Half of the 4th page of this thread is raging over others' comments. Not productive at all. Whoever started it doesnt matter, you dont need to continue IMO.

I already put in my opinion on the matter, but i would like to point out the futility of deleting RA.

If it is deleted, the glad rank is frozen automaticaly becouse there is no other gladiator arena to my knowledge (what title is codex supposed to be linked to? why having another title for that anyway?). And it should be enough to freeze the title on its own i think, or delete it even from the GWAMM track so it doesnt screw up people's plans much.

If another arena comes in the place of the removed RA it needs new maps to seriusly call it other than "post-change RA", and it would be futile. Its not RA that needs to be changed/removed, but the reason or the means to exploit a weakness in the system.

Another way to deal with meaningless titles is making them ridiculusly easy to advance in. Earning 1 glad point after every victory plus the original +1 at every five cons wins is such a way. Or remove the cons win reward entirely, or have it simply a + 500 Balth.

Syncing is sadly necessary nowadays (mostly becouse of syncers) to reach 5 cons wins. Maybe if the glad points are reachable by normal ways, syncing gets less use. I cant imagine a normal human being prefer cheating when he can reach the same goal by having fun in the normal way. I very well may be naive beliving that...

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

I don't generally have a problem with syncers. They can fail just as much as a random team.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Nekodesu View Post
It's funny how you are a QQing a**hole if you got an opinion or something to say about a matter in a none positive way.
I think that says it best.

Keep your comments constructive, please. I don't appreciate having to run clean-up on threads or ideas that I feel could go somewhere.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Terrible Surgeon View Post
Point noted, however totally off topic.
All GW PvP is in the same ship. You remove/change/balance one, and affect the others.

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

Its the requiring of 5 wins in a row for one point that cause people to do it.

Get rid of that I bet it will ok. Still be some. But it would be a lot better then it is now.

You put a crazy reward system in place that is mostly luck and what do you expect. People even cheat in Vegas.

Garet1337

Garet1337

Ascalonian Squire

Join Date: Aug 2009

We Got Ogden Resign [plOx]

A/W

I dont really play RA, but in my mind removing arenas like this is stopping support for the game, and i supported gw buy waisting over $200 like most people and then some, and much of my time, and then i see stuff like removing hero battles (i'm not saying it did or didn't need to be removed) and TA, and now people talking about removing RA. Just saying if gw is going to stop supporting me, i'm going to stop supporting it. Like many players are already doing. Good luck guild wars 2

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Quote:
Originally Posted by SpiritThief View Post
Its the requiring of 5 wins in a row for one point that cause people to do it.

Get rid of that I bet it will ok. Still be some. But it would be a lot better then it is now.

You put a crazy reward system in place that is mostly luck and what do you expect. People even cheat in Vegas.
I'm wondering, now a single match counts as 0 points, and only the 5th, 10th, 15th etc. matches are worth some point, so the aim of obtaining points is seen as something rather difficult at least. Noone expects to obtain points right away when they click start battle, they only hope to get luck (not talking about synchers of course).

If you give 1 point every win, this would mean that every match counts as 1 whole point, and losing a match would be seen as something a lot worse, because every time you lose, you lose 1 whole point, while now you lose 0 points (if you aren't at the 5th, 10th, etc.).


I don't know if giving 1 point per win will decrease the amount of synchers/ragers in RA at all. Yes, making points will be a lot easier, but you know that people are greedy, they want all and they want it now, and even with this system you would gain a lot more points synching than not, simply because synching makes you win more often.

And i don't think that people would stop at rank 3 glad for the HoM (i see a lot of rank 5 or more around, a lot more than before the removal of TA, and i don't think they are all RA lovers), i think instead that after reaching rank 3 they would go on for leetness, so they would still need a way to grind points the faster they can (= synch).


I hope i'm wrong, because it's really sad..

Lakdav

Lakdav

Academy Page

Join Date: Jun 2008

Me/N

It is sad. Here is my last idea: Make a NPC at the arena outpost, which have the following speech:

-I am here to make you pathetic morons feel like you accomplished something while all you did was syncing or worse, got lucky. If you accept my help, i will raise your gladiator title to the maximum, so you can feel the same emptyness in one click like you would after a days worth of mindless syncing here.

-(Player): Please max my gladiator title!

-Congratulations, your gladiator title is now maxed. Feel free to show off with it so that real players can laugh at you, sharing your joy over your great accomplishment.

Eluvatar

Eluvatar

Lion's Arch Merchant

Join Date: Jun 2009

MQSC

E/

Quote:
Originally Posted by Lakdav View Post
It is sad. Here is my last idea: Make a NPC at the arena outpost, which have the following speech:

-I am here to make you pathetic morons feel like you accomplished something while all you did was syncing or worse, got lucky. If you accept my help, i will raise your gladiator title to the maximum, so you can feel the same emptyness in one click like you would after a days worth of mindless syncing here.

-(Player): Please max my gladiator title!

-Congratulations, your gladiator title is now maxed. Feel free to show off with it so that real players can laugh at you, sharing your joy over your great accomplishment.
so you wana delete the title? cause thats exactly what this is, not freezing it but removing the title so no one cares at all about it, what about people that played legit for their title? they might be pissed just a little.

Lakdav

Lakdav

Academy Page

Join Date: Jun 2008

Me/N

Look, i know its depressing. I would be happy if there would only be normal players who earn their titles as it was intended, not by exploiting flaws in the system. I would be happy if all titles would mean something other than grinding and cheating. But if i see someone with a maxed out title that is commonly known to be exploited, i feel no respect for the player. Nobody does. A full black-dyed obsidian armored monk emotes a max Zaishen rank, you know it is the hard work of mindless farming and ZKeys trading, not a proof of skill.

Seriusly if some1 said to you that he got to the max rank of gladiator without ever using any exploit of the system (skillbugs included) would you belive him? Thats what cheaters do, they ruin the meaning of the title system. They make a mockery out of it. What i last commented is just coming clean.

As i said, it is sad that it has come to this.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

I think that a complete removal of the title isn't needed. What's needed is to stop giving people the feeling that they have to play in the most efficient way possible (and that also their teammates have to do it) to raise their rank, in such a random format. A freezing of the title, or a merging it with the codex one should be sufficient imho.

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo



This is why I stress establishing balance in RA. Randomization does not mean "balance" must be excluded. Given the way GW1 is built, RA is unbalanced. Establishing balance would mitigate "player anguish", provide better hope against syncers, and make competing in RA far more fun and competitive than it is now.

Fun vs Competitiveness: newcomers often cloak their lack of skill with "I play just for fun" or "Oh, I'm just testing a build... sorry". This approach crushes competitiveness, and losing isn't "fun" for the majority of players. If players made an effort to improve their build and usage, and raised their knowledge level every day, RA would be a much better arena to compete in.

Nuff sedd...?

Shadowmoon

Shadowmoon

Wilds Pathfinder

Join Date: Jun 2006

N/A

N/

Well i just figured out how to fix it, just remove the only getting 1 point per 5 wins and make you get a point per wins,THEN make it so after every match you are randomly put on another team, mb you will get the same guys, mb you will face them. Also I'd say increase the que to 1 minute and spend 15 secs before the zoning people just randomizing the people in.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Quote:
Originally Posted by Shadowmoon View Post
Well i just figured out how to fix it, just remove the only getting 1 point per 5 wins and make you get a point per wins,THEN make it so after every match you are randomly put on another team, mb you will get the same guys, mb you will face them. Also I'd say increase the que to 1 minute and spend 15 secs before the zoning people just randomizing the people in.
Very nice suggestion here.

/Signed for this + lemming's one on radomizing.

@Sirius Bsns: you are right when you say that RA isn't competitive nor balanced, but IMHO it's the way it should be. Maybe the problem you are addressing isn't the fact that RA isn't balanced and competitive, but is the fact that we lack a real competitive and balanced 4v4 arena. People need a place where to play to have fun, to test builds and where to play if they are newbies = lacking skill, because nobody was born skilled, so nobody should blame someone because he isn't skilled, if he's playing casually in a random format (you should blame him if he introduces himself as a skilled person, say in a HA PUG, and then he turns out to be unable to play).

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

Quote:
Originally Posted by Swahnee View Post
@Sirius Bsns: you are right when you say that RA isn't competitive nor balanced, but IMHO it's the way it should be. Maybe the problem you are addressing isn't the fact that RA isn't balanced and competitive, but is the fact that we lack a real competitive and balanced 4v4 arena. People need a place where to play to have fun, to test builds and where to play if they are newbies = lacking skill, because nobody was born skilled, so nobody should blame someone because he isn't skilled, if he's playing casually in a random format (you should blame him if he introduces himself as a skilled person, say in a HA PUG, and then he turns out to be unable to play).
If RA is left it as it is, players will simply continue suiciding, grieving [ resign-denying, report-abusing, running/stalling, etc.], etc.. Also, testing builds can be done in B.Temple. Players shouldn't use their teammates as their own little personal guinea pigs. Sure, newbies have to learn somehow and at some point, but RA should be able to provide balance so that players can build around this concept instead of keeping this imbalance and continue this ongoing pattern of "oh, well we don't have a monk so we're not getting very far *rushes in and dies*..." because realistically, having no monk means there's little chance at getting far. I'm not saying it isn't possible, it's just highly improbable. HA is just a bigger setting, and it's far more organized than RA. RA, however, should promote the concept of balance. Keeping the current state of imbalance gives benefits to syncers, and it's just unfruitful to roll an unbalanced team because it forces wasteful match-ups.

afya

Wilds Pathfinder

Join Date: Mar 2006

Mo/Me

Quote:
Originally Posted by Shadowmoon View Post
Well i just figured out how to fix it, just remove the only getting 1 point per 5 wins and make you get a point per wins,THEN make it so after every match you are randomly put on another team, mb you will get the same guys, mb you will face them. Also I'd say increase the que to 1 minute and spend 15 secs before the zoning people just randomizing the people in.
/agree on randomizing every match
this way it doesn't nerf syncers, but makes syncing pointless.

but 1 minute every match is too much imo