So just imagine this... three lanes, troops running down them fighting each other, and some unit/structure that's attackable that is a tower/turret. You can run between the lanes flanking enemies, or stick with your troops.
I think this could work for guild wars without any changes to the game mechanics, might want to buff the number of troops if a lot of players are in the lane. But by making three defined lanes it could remove the whole "mobbing" thing that sometimes occurs in ABs which makes the game less fun.
Dividing it into three lanes makes EVERYTHING better. Don't believe me? Look at America. Our government is divided into three lanes: judicial, legislative and executive.
Still don't believe me? Look at Christianity. Three lanes is like the Holy Trinity! See? Three lanes makes EVERYTHING better!
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