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Originally Posted by SpyderArachnid
No, you bought a game that Anet can do whatever they want to it.
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Like, implementing a new storyline you shouldn't be able to see because you're yet to experience a significant part of the game?
As mentioned, WiK happens after EoTN. How it makes any sense to you for WiK to happen anyway is beyond me.
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Originally Posted by SpyderArachnid
Whether you have the expansions or not, the game changes. Take WoW for instance. With the release of each expansion, they change something in the old content. Doesn't matter if you have the new expansion or not, you still have to see the new content. Every game out there does this. So saying you didn't buy a changing world, means you have never bought a game before.
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So, do they implement content for the new expansion in the old games, and you can't play both the new expansion - because you haven't purchased it - and the new content for the old game?
Even if they do, I don't really care. It makes no sense.
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Originally Posted by SpyderArachnid
Well first off, there is no pop up telling you to buy an expansion.
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A lot of games do that. You get to see the beginning of quest chains, and then get asked to purchased the DC.
There's really no difference in seeing the WiK spawns, but not being able to play WiK. You don't get any popup asking you to buy EoTN, but can't go further. So, why enabling it in the first place?
Get the point now?
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Originally Posted by SpyderArachnid
And yes, if I'm not present for something going on somewhere else, then obviously it is still happening. The world doesn't freeze while I try to catch up.
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Sorry to burst your bubble. Last time I checked, GW1 had an istanced world. The world does indeed freeze. If you're not present and something happens somewhere else, it happens in the other players' instances. It's always been like that since the very first game. Think of the Searing. It happened, yet there are people who are still playing in the Pre-Searing Ascalon.
No problem with the world changing in the future game. Right now, it doesn't work like that yet, so WiK is, if anything, poorly implemented. We have a fragmented, non-persistent world in the current game, so constant changes simply don't work, expecially if they have ill-conceived pre-requirements.
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Originally Posted by SpyderArachnid
Don't understand how you can say you can't enjoy a constant changing world, seeing as that is how real life is. You can't enjoy everything that is going on in the world. I don't understand how that is on-topic with what has been said, seeing as you can enjoy the War In Kryta in it's entirety. Just cause there is mobs present, doesn't mean you can't still do the storyline. They are just mobs. Not spoilers, not obstacles, not the end of the story, nothing. You can easily go do the whole War In Kryta storyline, you aren't missing anything by random spawns being around.
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Eh?
Do you realize you CANNOT even access the Tower without EoTN? So, no Wanted bounties, no dialogues beyond the first two at the Shining Blade Camp, no quests, nothing, zip.
You just get useless, meaningless spawns that also have nothing to do with your game storyline-wise, as EoTN events haven't happened for you yet. Time-paradox much?