How many are we?

nizaru

Ascalonian Squire

Join Date: Mar 2009

So, this is something I have wondered about for more than a month, how many players are playing GW? I remember when I bought my first GW it was written on the CD box "over than 1,000,000 registered users". Obviously most of us noticed that today this number is not so accurate...

I do want to know if there's a way to check how many players are playing on the Europian servers and how many on the American ones.. And a general count...

thanks!

Hsiv

Ascalonian Squire

Join Date: Jun 2009

Not where I'd like to be...

The Brotherhood Of Steel [BoS]

D/E

"Registered Users" and "Active Players" are two different things. There are still well over 1 million "Registered Users". As far as Active Players, there's not really any way to tell, short of sending out some sort of Guild Wars Census, or getting a number from ANet.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

There's a difference between registered users and active users. There is no actual count of how many players are active, there are probably ~1.5 million accounts out there.

nizaru

Ascalonian Squire

Join Date: Mar 2009

Yeah, I mean how many Active Players are we in total count...
Who cares about the registered accounts if half of them forgot the game.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Call us Legion,for we are many.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

There are currently over 5 million registered accounts.
However, that does not mean there are that many active players. Also, I know a few people with multiple accounts, one guy has 10 accounts (he leads all 10 guilds in his alliance)

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by RedDog91 View Post
There are currently over 5 million registered accounts.
No, there are over 6 million copies sold of all GW campaigns and expansions. 1 account could have all 3 campaigns plus the expansion, which counts as 4 copies sold.


I could not even venture a guess as to how many players are active.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by RedDog91 View Post
There are currently over 5 million registered accounts.
no.

It's pretty difficult to estimate actual population.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Quote:
Originally Posted by nizaru View Post
So, this is something I have wondered about for more than a month, how many players are playing GW? I remember when I bought my first GW it was written on the CD box "over than 1,000,000 registered users". Obviously most of us noticed that today this number is not so accurate...

I do want to know if there's a way to check how many players are playing on the Europian servers and how many on the American ones.. And a general count...

thanks!
Unknown really

The company will give the most generous figure to encourage more buyers and the districts do fill up at certain times of the day especially the American one.

Given the current state of PVP as reported by complaining players and the age of the game I suspect the figure to be much lower than quoted.

MArcSinus

MArcSinus

Frost Gate Guardian

Join Date: Mar 2010

The Netherlands

Are We Friends [NLT]

E/

Don't forget A LOT of people have multiple accounts.
A lot of people I know usually have 1 to 3 accounts with some even having 5 or more!

Chrisworld

Chrisworld

Krytan Explorer

Join Date: Aug 2010

Gameamp Guides [AMP]

W/

Quote:
Originally Posted by Savio View Post
No, there are over 6 million copies sold of all GW campaigns and expansions. 1 account could have all 3 campaigns plus the expansion, which counts as 4 copies sold.


I could not even venture a guess as to how many players are active.
So if you average it out, 1.5 Million unique accounts created.

Astral_Nomad

Frost Gate Guardian

Join Date: Nov 2008

Canada

[NBK] Natural Born Killaz

W/N

Quote:
Originally Posted by Hsiv View Post
"Registered Users" and "Active Players" are two different things. There are still well over 1 million "Registered Users". As far as Active Players, there's not really any way to tell, short of sending out some sort of Guild Wars Census, or getting a number from ANet.
You also have to take into account the Master Accounts that were created for trials that expired but were never deleted. Im betting the # is wayyyyyyyyyyy lower than a million.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

ID say there is now aprox 250.000 active users, Or less

nizaru

Ascalonian Squire

Join Date: Mar 2009

Quote:
Originally Posted by Pleikki View Post
ID say there is now aprox 250.000 active users, Or less
This is the kind of answer I was looking for, thanks.
Now I wonder why WOW is more successful than GW :/

Wish Swiftdeath

Desert Nomad

Join Date: Feb 2007

Mo/W

Because WoW is more flashy and retard orientated. Standard tank and spank, bad but flashy graphics, buttonmash pvp(also imbalanced but so is GW). It also charges a monthly fee so they can update it way more often than GW. It's also more of a timesink, you can nolife PvP in Guild Wars but thats it, everything else is static, once you beat it/get the best gear thats it.

What I think anyway

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Guild Wars is the second most popular online RPG-style game in the West (thus excluding Asia where WoW is not that popular either). If ArenaNet had continued to produce new campaigns for it, I imagine the current population would be larger in game (instead they are all now hooked on guildwars2guru). The game is designed for casual play, so players come and go. Some even play WoW.

As for player population, there seems to be enough to keep ArenaNet paying the expenses of the servers and the Live Team.

Text removed by poster, see edit.

Edit: I apologize for seeming to knock WoW, sight unseen. It was wrong of me and off topic on top of that.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Darcy View Post
WoW (I've never played it) seems to cater to people's need to have "better" stuff than the next guy - uber weapons, higher level, etc. It also caters to those who enjoy mindless grind. It seems to addict people to paying that fee. Possibly, because once you have invested that kind of money, you hate to quit.
As someone who actually has played WoW, I can tell you that there are a lot of things to like about WoW. Yes, there are players like you describe, but those type of players exist in GW too. In actual fact there are more things in WoW (such as crafting) to get into, than there are in GW (but, of course, it costs more to play.)

At any rate, I don't wish to start (yet another) WoW vs GW debate. It's pointless. They are both good games and both have their followers. But, I do think it's ridiculous to make statements about WoW without ever having played it - perhaps, while waiting for GW2, you could try the WoW free trial.

@OP - as has been said, there's no way for us to determine that answer. I'm sure that ANet could provide an answer, but I'm also reasonably sure that they won't. My guess, based upon the general number of players I see in towns, etc., is that the number of "active" GW plays is a lot lower than it was. More than 250(.000) but a lot less than 250,000 - probably in the 10s of thousands.

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

Quote:
Originally Posted by RedDog91 View Post
There are currently over 5 million registered accounts.
...a third of which are cash-for-gold-ad-spammer bots from asia.

I'm sure Anet has a sense for the size of their active player base, and what they anticipate in the future both before and after the release date is announced for gw2. They aren't just winging it. That's not the kind of info you share with the public under most circumstances.

tcratty

Frost Gate Guardian

Join Date: Aug 2008

6 feet under

forever angels

E/

with all the people with multiple accounts (upwards of 15 accounts for one person) I think it would pretty hard to figure out how many people there are let alone active players

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by nizaru View Post
This is the kind of answer I was looking for, thanks.
Now I wonder why WOW is more successful than GW :/
Could've as easily guessed something yourself. I don't know where Pleikki got that figure, but is hardly backed up by facts.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Keep in mind that guild wars HAS NO WAY to measure "active members" since there is no monthly fee. Somebody who plays WoW once for 30 miniutes every month and pays a fee is "active." GW has no fee, so no reason to keep track of stats like that, and no real way to do so.

And "why is this game not as popular as wow" is a dumb question. That's like saying the Dark Knight was a terrible movie because it didn't make as much as Avatar. Guild Wars 1 is still the 4th most played MMO in the United States according to xFire statistics (behind WoW, LoTRO (I think, I don't actually remember what is in 2nd place), and DDO). It's still HIGHLY successful. Also, that 250,000 number is probably low (and also, is completely made up).

Honestly, MMO players are weird. Why does every MMO player play "accountant" when it comes to player statistics. What does it matter? I've never seen somebody on a Modern Warfare 2 forum go "this game is in financial trouble because Halo sold more copies." Why obsess about the difference between 1 million players or 10 million players when the most you will ever have on your friends list is 50 and the most you can ever have in your party is 8.

great sir s

Frost Gate Guardian

Join Date: Aug 2006

The depths of Africa

[LotU]

N/Me

@hawkofstorms Some people are simply curious, like myself. Many other games i've played actually show you how many players are online at that second in time, and it would be cool for Guild Wars to do that, but at the same time pointless and i dont care that much.

And it is quite annoying when people choose a game to play based on the size of the player base. It makes some difference in my eyes but not all that important. Guild wars will remaine my favorite game simply because its not like any other mmo- it requires SKILL and an actual TEAM, inheriting every meaning of the word.

Ive played WoW myself for a few months, got to lvl 51, and suddenly found myself asking "am i going to be doing this till level 80?" Honestly, as you progress through levels in that game, the only thing that changes are the numbers. Higher armor, higher damage, higher level, everything just seems to get proportionately higher. fighting lvl 80 creatures at lvl 80 will remain as fair a fight as fighting lvl 25 creatures at lvl 25- except the battle may last a little longer and the numbers flying across the screen get bigger and bigger (eye candy?)

In guild wars its not the same damn setup wherever you possibly decide to go. You must alter how to play, what skills you use, etc., so that you are able to overcome whatever you encounter in each unique environment, hence the word skill i used earlier, which ironically is the only word not existant in the WoW dictionary.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by HawkofStorms View Post
It's still HIGHLY successful. Also, that 250,000 number is probably low (and also, is completely made up).
It's made up, but it's probably not all that low.

How many outposts are there on 9 rings afk weekends and hat days? Those peak times are probably the best chance of a peak population estimate.

Angel Killuminati

Angel Killuminati

Krytan Explorer

Join Date: Apr 2007

UK

Quote:
Originally Posted by great sir s View Post
And it is quite annoying when people choose a game to play based on the size of the player base.
Not when I'm choosing a MMORPG type game, or in fact any other online based game, FPS etc. I want to play with a thriving player base, plus having plenty of players keeps the longevity of the game - which in turn grants you plenty of enjoyment over a longer period.

The last thing I want is a player base of say 100, worldwide. Sorry.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Yeah, except most MMOs are split into servers Angel.

So, if MMO #1 has 3 million players on 6 servers, how is it worse then MMO #2 that has 10 million players on 20?

The actual total number of players doesn't actually mater, so long as it is above a needed critical mass on every server.

Eskimoz

Eskimoz

Academy Page

Join Date: Aug 2009

My house

W/

You are at least one more.

Bought Prophecies today. Great game for a player on a budget.

orton

Pre-Searing Cadet

Join Date: Aug 2010

no

E/Me

Quote:
No, there are over 6 million copies sold of all GW campaigns and expansions. 1 account could have all 3 campaigns plus the expansion, which counts as 4 copies sold.
hi dear are you sure about that,.. please explain,..

ranger rothers

Frost Gate Guardian

Join Date: Mar 2008

It would be very easy for ANET to publish figures for active users as we all of course log on.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Both WoW and GW figures are those used to highlight income. ArenaNet says 6 million units as that is how they make their money; Blizzard says 10 million subscriptions because that is how they make theirs. From a corporate standpoint (the source of the numbers), neither of them is interested in how many people are actually playing the game.

You will know when the player base drops below the critical point when the notice comes out announcing the closing of the servers. I don't believe we have to worry about that for at least several years.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by HawkofStorms View Post
Keep in mind that guild wars HAS NO WAY to measure "active members" since there is no monthly fee.
Not true. It's easy enough to monitor how many accounts are logged on at any particular time. GW has no way for you to determine the number, but the number can be determined by ANet (and probably is).

Quote:
And "why is this game not as popular as wow" is a dumb question.
Not really - there are no dumb questions...
It's not an easy question to answer though - the short answer is "because more people like WoW".
Quote:
What does it matter?
It matters in many ways. From a player's perspective, it affects the likelihood of finding a good Guild/clan/kinship, the chance of forming a good party/group/fellowship, the amount of items available to be bought (from players), the number of players to sell to, etc., etc., etc.
From a business perspective, it affects decisions as to whether or not to add new content, close down/open up servers, increase/decrease bandwidth of connections, bring out new campaigns/expansions and/or new versions, etc., etc., etc.

nizaru

Ascalonian Squire

Join Date: Mar 2009

Quote:
And "why is this game not as popular as wow" is a dumb question.
It's not a dumb question, it's from pure curiosity, that's all.

I asked the main question of "how many players are we" because it sucks to do all of the main missions alone, or only with one player. I mean, I know that solo-playing is kinda' promoted by the game itself ( the HEROES/HENCH existence..) but seriously, it's frustrating to do everything alone, just like a single-player game... In addition, I'm kind of person who likes to be surrounded by people, and when I notice that I'm playing all alone for more than 4 months, it just sucks (with all the respect..). For the record, I'm playing on the Euro servers so I think it explains the amount of activity. And for all of those who intend to suggest about moving to the American servers I'll tell you that - I have tried this before and experienced massive lags all of the time, even at this very moment..

Secondly, I think the real reason for the light "crash" of GW is the current GW2 development (which is obvious to all I believe). And this is why so many people who wish to return ask themselves the 'what if GW2 will come out...' question... (although it won't comeout in 2010).

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Given the current state of the game - including the lower number of active players and the existence of Heroes - your best solution would be to try to find a friendly, active Guild to join. Don't be afraid to try a few Guilds until you find one you like, but be sure to be upfront about it when you join.

It sucks that you get bad pings to the America region servers, as this is where most of the activity seems to be these days.

P.s - I'd invite you to join my Guild but:
a. It's in the America region.
b. It's not active. No one (except me, just now) has been on for 2weeks.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I would think that when GW2 is released a lot of current GW players (myself included) will start splitting their time between the two games, unless they have accomplished everything in GW that they are interested in doing. Then of course they will just move over completely.

I have GW friends who might not purchase GW2 for various reasons (money, requirements, etc.), so I might continue with GW for social reasons.