Secondary with Dervish?
Visch
I have no idea what my secondary profession should be with my Dervish.
I was thinking Assasin for the Crit + shadow dances, Ranger for the poison, and warrior for the attk speed.
I was thinking Assasin for the Crit + shadow dances, Ranger for the poison, and warrior for the attk speed.
Andemius
as as 2ndary sin, you can't put points into critical, making it fairly useless unless you're a primary sin.
Dervs don't really need a 2ndary, but I'd go with either monk (what I chose), Mesmer, or warrior, but that's just me.
Dervs don't really need a 2ndary, but I'd go with either monk (what I chose), Mesmer, or warrior, but that's just me.
Masmar
Being a secondary assassin won't increase crit chances as are an assassin's primary attribute.
I would recommend secondary warrior as dervishes are good "Save Yourselves" spammers
I would recommend secondary warrior as dervishes are good "Save Yourselves" spammers
Spirit Spam
I would go with D/A
But you'll mainly use dervish skills anyway so it really won't make much of a difference
But you'll mainly use dervish skills anyway so it really won't make much of a difference
guildwnerd
D/W and bring "Save Yourselves!" for god mode.
Luminarus
D/A for Running, D/W for damage.
Warrior gives you access to better IAS's, Save Yourselves, Wild Blow, and Prot Strike. Also if you delve into tactics and grab fear me theres your crit skill.
Warrior gives you access to better IAS's, Save Yourselves, Wild Blow, and Prot Strike. Also if you delve into tactics and grab fear me theres your crit skill.
Desert Rose
At a certain point you can freely change your secondary class, so the choice you made at the beginning becomes meanigless. That's why you should choose a class that can be used effectively even with no or only few attribute points invested.
I advise Warrior, with Protector's Strike, Distracting Strike, Distracting Blow and Wild Blow you'll have a handful of cheap attack skills that work with your scythe, don't require any attribute points and give you effects a primary dervish doesn't have (interrupt, stance removal).
I advise Warrior, with Protector's Strike, Distracting Strike, Distracting Blow and Wild Blow you'll have a handful of cheap attack skills that work with your scythe, don't require any attribute points and give you effects a primary dervish doesn't have (interrupt, stance removal).
paddymew
Wild Blow and "Save Yourselves!" are both extremely usable by scythe dervishes, since scythes have the highest critical damage in the game, while also gaining more adrenaline when attacking three targets.
TheodenKing
You might consider waiting a bit to decide. Dervish is being worked right now, and will have a massive skill update soon. This may affect some of your choices.
Masmar
Evil_Necro
I'd say choose which ever you think it's fun because big update for D is coming.
TheodenKing
SpiritThief
Warrior why
WILD BLOW with a sundering scythe. You can smack a sin for 200+
WILD BLOW with a sundering scythe. You can smack a sin for 200+
Verene
Depends on what you feel like doing.
My Dervish (who is my main) is /Mo 95% of the time, however, it's been ages since I've actually had a Monk skill on my bar (usually when I do, it's a condition removal skill, or I'm farming). Sometimes I go /W, sometimes /Me for a Mantra, sometimes /A for running, sometimes /E for farming...
At the start it really doesn't matter what you pick, but /Mo or /W are good general choices. Later on you can change to whatever you want, depending on what you want to do.
It's worth pointing out, in case you didn't know (and know one's mentioned it yet) - you cannot start out with a D/A. You can change to that later on, but Assassin is Factions-only and Dervish is Nightfall-only. So if you want to go D/A you have to wait a bit.
My Dervish (who is my main) is /Mo 95% of the time, however, it's been ages since I've actually had a Monk skill on my bar (usually when I do, it's a condition removal skill, or I'm farming). Sometimes I go /W, sometimes /Me for a Mantra, sometimes /A for running, sometimes /E for farming...
At the start it really doesn't matter what you pick, but /Mo or /W are good general choices. Later on you can change to whatever you want, depending on what you want to do.
It's worth pointing out, in case you didn't know (and know one's mentioned it yet) - you cannot start out with a D/A. You can change to that later on, but Assassin is Factions-only and Dervish is Nightfall-only. So if you want to go D/A you have to wait a bit.
Da Rk Bl Ad E
D/W for SY / Whirlwind Attack / Wild Blow.
Lord Dagon
i would(perosnally) go either D/W for,like others have said, to spam SY and preety much destroy everything.
That or when your running id go D/A for running skills
That or when your running id go D/A for running skills
jonnieboi05
/W to use Wild Blow is always nice. :]