Secondary with Dervish?

Visch

Pre-Searing Cadet

Join Date: Aug 2010

I have no idea what my secondary profession should be with my Dervish.

I was thinking Assasin for the Crit + shadow dances, Ranger for the poison, and warrior for the attk speed.

Andemius

Krytan Explorer

Join Date: Nov 2008

Vanguard's Last Stand [Hero]

W/

as as 2ndary sin, you can't put points into critical, making it fairly useless unless you're a primary sin.

Dervs don't really need a 2ndary, but I'd go with either monk (what I chose), Mesmer, or warrior, but that's just me.

Masmar

Masmar

Krytan Explorer

Join Date: May 2008

Aberdeen, Scotland

We Gat Dis [HRUU]

E/

Being a secondary assassin won't increase crit chances as are an assassin's primary attribute.
I would recommend secondary warrior as dervishes are good "Save Yourselves" spammers

Spirit Spam

Spirit Spam

Pre-Searing Cadet

Join Date: Apr 2010

North Dakota

Original Living Free[OLF]

Rt/R

I would go with D/A

But you'll mainly use dervish skills anyway so it really won't make much of a difference

guildwnerd

guildwnerd

Frost Gate Guardian

Join Date: Jun 2008

Sweden

[RoJ]

D/

D/W and bring "Save Yourselves!" for god mode.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

D/A for Running, D/W for damage.

Warrior gives you access to better IAS's, Save Yourselves, Wild Blow, and Prot Strike. Also if you delve into tactics and grab fear me theres your crit skill.

Desert Rose

Krytan Explorer

Join Date: Sep 2007

At a certain point you can freely change your secondary class, so the choice you made at the beginning becomes meanigless. That's why you should choose a class that can be used effectively even with no or only few attribute points invested.
I advise Warrior, with Protector's Strike, Distracting Strike, Distracting Blow and Wild Blow you'll have a handful of cheap attack skills that work with your scythe, don't require any attribute points and give you effects a primary dervish doesn't have (interrupt, stance removal).

paddymew

Frost Gate Guardian

Join Date: Jul 2008

D/

Wild Blow and "Save Yourselves!" are both extremely usable by scythe dervishes, since scythes have the highest critical damage in the game, while also gaining more adrenaline when attacking three targets.

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

You might consider waiting a bit to decide. Dervish is being worked right now, and will have a massive skill update soon. This may affect some of your choices.

Masmar

Masmar

Krytan Explorer

Join Date: May 2008

Aberdeen, Scotland

We Gat Dis [HRUU]

E/

Quote:
Originally Posted by TheodenKing View Post
You might consider waiting a bit to decide. Dervish is being worked right now, and will have a massive skill update soon. This may affect some of your choices.
he can change it whenever he wants. no point sitting around waiting

Evil_Necro

Evil_Necro

Desert Nomad

Join Date: Nov 2005

川崎区、日本

currently guildless..

Rt/

I'd say choose which ever you think it's fun because big update for D is coming.

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

Quote:
Originally Posted by Masmar View Post
he can change it whenever he wants. no point sitting around waiting
I agree. And yet it matters enough to him that he created a thread.

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

Warrior why


WILD BLOW with a sundering scythe. You can smack a sin for 200+

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Depends on what you feel like doing.

My Dervish (who is my main) is /Mo 95% of the time, however, it's been ages since I've actually had a Monk skill on my bar (usually when I do, it's a condition removal skill, or I'm farming). Sometimes I go /W, sometimes /Me for a Mantra, sometimes /A for running, sometimes /E for farming...

At the start it really doesn't matter what you pick, but /Mo or /W are good general choices. Later on you can change to whatever you want, depending on what you want to do.

It's worth pointing out, in case you didn't know (and know one's mentioned it yet) - you cannot start out with a D/A. You can change to that later on, but Assassin is Factions-only and Dervish is Nightfall-only. So if you want to go D/A you have to wait a bit.

Da Rk Bl Ad E

Krytan Explorer

Join Date: Mar 2008

Belfast - Northern Ireland

D/W

D/W for SY / Whirlwind Attack / Wild Blow.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

i would(perosnally) go either D/W for,like others have said, to spam SY and preety much destroy everything.

That or when your running id go D/A for running skills

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

/W to use Wild Blow is always nice. :]