Underworld -Balance
gdubtom
Ok, i have searched, searched and even searched some more all over the web looking for the answer to this question: how in the hell do you defeat UW with a balanced team?
My friends and myself have never been friends to hyped quick fixes such as speed clears and what not. We enjoy playing the game as an entire group of different professions and skills (not based on one skill such as ursan). However, since the complete rape of UW anet did a few back, it has become nearly impossible for us to progress past Servants of Grenth.
So i am asking for some sort of guide or suggestion - heck even a video showing us what to do- for our problem.
Thanks
My friends and myself have never been friends to hyped quick fixes such as speed clears and what not. We enjoy playing the game as an entire group of different professions and skills (not based on one skill such as ursan). However, since the complete rape of UW anet did a few back, it has become nearly impossible for us to progress past Servants of Grenth.
So i am asking for some sort of guide or suggestion - heck even a video showing us what to do- for our problem.
Thanks
Luminarus
Join a SC group or something and observe what they do in those situations, then adapt that to what u and your friends are running. Cant really say much more then that.
Chthon
OP said "balanced team."
Physway is the answer. Of course, that means that 2 of your friends will have to learn how to ER halfway decent.
Physway is the answer. Of course, that means that 2 of your friends will have to learn how to ER halfway decent.
Psirdark
2 ERs? We only use one:
3-4 frontline
ER
SoS Rit
Monk
Necro
And we do not pack a SF anywhere in the group.
3-4 frontline
ER
SoS Rit
Monk
Necro
And we do not pack a SF anywhere in the group.
Vlad
I always did UW with a balanced team. heres what we used. 1 Tank sin, 1 HB, 1 UA, 1 SoS with earthbind, Necro SS support, 2 Searing flames eles. Then its your choise of eather splinter barrager or imbagon. Eles need to bring PI. Its a long run but i enjoy it way more then the Sc's people do these days
X Dr Pepper X
UW Balanced is easy as pie on NM or HM.
First get an Imba. Cake.
Now get 2 Melee profs. Scythe Sin, War, or Ranger works well. Earthshaker, Eviscerate, or 100B works well on warrior. Ranger/pet thumper is good too. Dag sin is good. Avoid Dervs b/c they suck! For now...
Get a Spirit Spammer.
Get a Nuker. Searing Flames, Assassin's Promise Mesmer/Ele/Necro/Rit, Ray of Judgment, Mark of Pain/Barbs if using 100B. DWG. Splinter Barrage. Get creative.
Get another Nuker. It is preferable to have only 1 AP mesmer. Avoid 2 because they will not help much on Dhuum.
E/Mo Heal Party Prot Spammer.
1 UA monk.
Easy w/ or w/o cons. 2 hours or less easily. My guild's best run is 1:30-1:40 on HM.
This is a good basic layout for a balanced team.
First get an Imba. Cake.
Now get 2 Melee profs. Scythe Sin, War, or Ranger works well. Earthshaker, Eviscerate, or 100B works well on warrior. Ranger/pet thumper is good too. Dag sin is good. Avoid Dervs b/c they suck! For now...
Get a Spirit Spammer.
Get a Nuker. Searing Flames, Assassin's Promise Mesmer/Ele/Necro/Rit, Ray of Judgment, Mark of Pain/Barbs if using 100B. DWG. Splinter Barrage. Get creative.
Get another Nuker. It is preferable to have only 1 AP mesmer. Avoid 2 because they will not help much on Dhuum.
E/Mo Heal Party Prot Spammer.
1 UA monk.
Easy w/ or w/o cons. 2 hours or less easily. My guild's best run is 1:30-1:40 on HM.
This is a good basic layout for a balanced team.
Essence Snow
Sad to say UW has been reduced to OP builds...SF, ER, and SoS....really sad that some dungeons are a lot harder than UW *cough*vloxen*cough*
snowman relic
Most SC groups will hate you if you dont have summoning stones from the end chest and thats pretty stupid imo of course they want experienced players but when someone sc's the underworld like 50 times in a week (lot of free time) but doesnt like the stones so doesnt keep them they shouldent be removed from group and really i was SoS not a high stress possision really
Andemius
Quote:
I'd much rather you need strong builds than any fool and his cat being able to clear it with sub-standard bars.
Benderama
hey guys just wondering does UW take like 2+hours to do now? or was that just the little pug group i was in that told me that?
Quote:
Sad to say UW has been reduced to OP builds...SF, ER, and SoS....really sad that some dungeons are a lot harder than UW *cough*vloxen*cough*
Quote:
Quote:
Lol, UW is supposed to be hard, not a "you can take whatever you want and be ok" area
that doesn't seem to be that true for FoW <_>
TheodenKing
Quote:
Originally Posted by Benderama
...that doesn't seem to be that true for FoW <_>
Yeah... If you bring enough Vanguard assassin spammers, you don't even need a healer for fow in hm.
raddish
Quote:
Originally Posted by Essence Snow
really sad that some dungeons are a lot harder than UW *cough*vloxen*cough*
Frozen Soil+Dual Discord>Vloxen HM (Just spike the monks first :O) Essence Snow
I think ya'll misunderstood me.....I was referring to not being able to SF run through vloxen......one actually needs to fight it now. Unlike UW where a SF/ER can still solo many areas. Anet, in trying to disrupt the UWSCers f'd balanced groups. Vloxen is one area where all the "nerfs" worked.
Vlad
Yes and yet u can henchie and hero Vloxen in NM while UW u cannot...
WarcryOfTruth
Me and my co-leader host balanced team parties for this. We bring a Tank (Defy Pain, Obsidian, whatever ), an SS/BR Necro, 4 damage dealers (any sort of damage dealers, we tweak our bars depending on what these are), and two healers (never an HB, seldom a UA, not saying these aren't useful, we just don't use them). Takes us 2-3 hours but that's how we do it. We'd be glad to help you if you would like. Shoot me a PM if you wish.
HigherMinion
Tanks sadden me. They hardly seem balanced, although I believe ERs are balanced... Perhaps my perception of "balanced" is twisted, but it's still a two-"keep alive" backline, with your two midline support and frontline. Pretend you're in a HA WotAsway team and it'll look balanced.
Physway can be run with one ER and a UA, but you'd have to drop half your bonds in Mountains. There's a poor guide (due to heavy edits) on PvX. Take any physicals you want, as long as they can deal damage. Neith
We just completed a UW run. 1 tank, 2 rangers with barrage, 2 100b warriors, 1 rit/barrager, 2 monks, one LoD UA mimic, and a UA monk with Mop......beat it. 2 hours 45 minutes. There are no required professions for this area.
This coincides with warcryoftruth with what he said, since we co-lead the same guild. HigherMinion
Quote:
Originally Posted by Arrogant Bastard
You did all the edits so I guess its just your build that sucks.
Not true; loads of PvXfags edited it after I laid it out first off. Then our tactics changed and I stopped updating it, so it's a little outdated and slow. What's annoying is everyone who added to it, didn't remove anything either; so it repeats itself alot and isn't exactly coherent and well-thought out.
Arrogant Bastard
Quote:
Originally Posted by HigherMinion
Not true; loads of PvXfags edited it after I laid it out first off. Then our tactics changed and I stopped updating it, so it's a little outdated and slow. What's annoying is everyone who added to it, didn't remove anything either; so it repeats itself alot and isn't exactly coherent and well-thought out.
screen shot of sub-30 min run or gtfo
TalanRoarer
So a build above 30 for HM Uw Sucks?
Missing HB
Quote:
Originally Posted by Essence Snow
Anet, in trying to disrupt the UWSCers f'd balanced groups.
Yes unfortunately...... Balanced teams can still do it , but it takes over 2hours and half ( and still with exped players ..), whereas those meta builds can still do it very easily . Not a smart update but well , we're getting used on illogical things since 3 years i guess...
Arrogant Bastard
Quote:
Originally Posted by TalanRoarer
So a build above 30 for HM Uw Sucks?
Yea, how am I supposed to power trade for shiny stuff if I'm in UW all day? |