So this thread got closed before with the request for some specifics. I'm reposting mine. I read the comments, and yeah, you're awesome at Paragon. Kudos for that. There's still nothing you can do that another class can't do better.
Here's the suggestions.
1. Making Holy Spear the true anti-minion, anti-spirit PvP weapon. As it stands, it is an adreanline skill. Make it an energy skill to start. Currently, I might get off one Holy Spear which does great damage to minions, but never kills one outright. I can take them all down to 15% health, but if it takes me too much time to build and rebuild adrenaline then that spike does no good. Give it an ene drain with a short recharge and a paragon could shut down a minion master or a spirit spammer making them at least a tad bit useful.
There wasn't a useful comment here.
2. Un-nerf Incoming. It's been taken down so many notches that it's basically just a silly skill to take. Especially when an extra Word of Healing or Glimmer is going to repair all the damage, recharge quicker, and cost less.
As a speed buff, maybe. But with so many other haste skills out there to choose from, the elite version of this just doesn't make sense. It's cheap, but the recharge isn't what it should be if that's going to be its purpose. Fall back will do the trick and do it well for any Paragon secondary.
3. Faster spear chucking. Any skill that makes me wait 20 seconds to throw due to adrenaline gain better get there fast enough to score a hit. Like I said, my nine year old kid can dodge the stuff without breaking a sweat.
So the only advice to this was to "stand closer." Well, yeah. I might as well be hold an axe. I can do AoE with an axe in a few extra steps, and do much more damage. Again, a paragon with a spear just isn't useful. With the high adrenaline cost of Cruel Spear and the chance to dodge added onto the chance to block... well. It's just dumb.
4. Crappy elites. I run Expel Hexes on my Paragon -- a mesmer no attribute -- just so I can have something remotely beneficial in PvP. Angelic Bond would work great as a shout that can't be removed provided it had a fast enough recharge. But the way things are now, there is no skill I can use that can't be countered almost immediately by any other class.
No one seemed to disagree that the Paragon elites are gimped. Best to take Expel Hexes or Marytr to be useful.
5. Motivation costs on all skills are too high for the low energy we're given. I take a focus item into every battle when going motivaiton, it's the only way in a place like JQ where you are running in packs of three of four. The Leadership energy gains suck when you aren't grouped up like in a PvE mission. Lower the costs on motivation skills for PvP.
Heals suck. Sure you can't remove them, but they cost too much and do too little.
6. The energy restore skills for a Paragon are terrible. There's the signet skill if target foe is burning, but that's it. The energy gain from surrounding allies is useless in Aspenwood and Jade Quarry.
No one addressed this. Energy management is horrid unless you are tightly packed in GvG.
Pargon Love
stamenflicker
shoyon456
Considering how the skill balances were supposed to be every 3 or 4 months and we STILL don't even have a preview of the planned Derv updates... you might want to just give up.
Sorry.
Sorry.
lemming