Ban direct healing in codex arena, same setup/victory conditions as hero arena

awry

Krytan Explorer

Join Date: Dec 2008

Going along with the theory behind gw2, why don't we remove the direct healing aspect of this arena and use the set up of hero arena to develop a faster and less defense oriented meta game. As with fps games, games with respawn and kill count win condition are more fun to play than those without imo.


With 4 people playing on each team, it'll be harder for red resign abuse and hey if the developers think this kind of play style is good for gw2, then why don't they test it out by introducing it in gw1 and see how well this new system works.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I don't know what you're suggesting here. "the set up of hero arena" is obviously referring to Hero Battles, but I'm not sure what exactly you mean by that.

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

So... your saying no healing? I'm with Shayne Hawke on this one, what do you mean?

awry

Krytan Explorer

Join Date: Dec 2008

Quote:
Originally Posted by Shayne Hawke View Post
I don't know what you're suggesting here. "the set up of hero arena" is obviously referring to Hero Battles, but I'm not sure what exactly you mean by that.
hero battles without heroes, cap points+kill count, only self heals and whatever, no target healing. Maybe some codex only skill that emulates the rally thing in gw2

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Quote:
Originally Posted by awry View Post
hero battles without heroes, cap points+kill count, only self heals and whatever, no target healing. Maybe some codex only skill that emulates the rally thing in gw2
May I direct you to the costume brawl suggestion thread.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

I like the idea of a cap/kill count maps in codex, HOWEVER guild wars isnt set up for individual self healing to be enough. If you did that then everyone would pretty much run the 4 most damaging classes available in that codex of skills and hope that they killed the other team first. Good luck getting proper streaks.

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

If this idea applied to RA as well, that'd be awesome! Ban monks from both RA and Codex FTW! We'd no longer have to rage, and we'd all have to take on a new approach to PvP when it comes to 4v4 arenas.

Shadow Sin

Shadow Sin

Jungle Guide

Join Date: Feb 2007

Philippines

[Glad]

Mo/

Quote:
Originally Posted by Sirius Bsns View Post
If this idea applied to RA as well, that'd be awesome! Ban monks from both RA and Codex FTW! We'd no longer have to rage, and we'd all have to take on a new approach to PvP when it comes to 4v4 arenas.
It's called Ritualists.

Lord Mip

Lord Mip

Krytan Explorer

Join Date: Aug 2006

Somewhere in a distant land..

Reign of Judgement [RoJ]

E/

Not signed. Healing is an important part of Guild Wars PvP and we'd just all spam high damage classes without it. Also, not all classes possess effective self-heal.

Fluffy Kittens

Guest

Join Date: Dec 2009

Codex should be removed... it's obviously dead and failed arena I don't know what is Anet waiting for...

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

I maybe didn't understand the idea of this thread , but if we remove monks in fact , everyone shall go in as bsurger/mesmer/necro and win ??

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

No direct healing... As long as prots, heal breeze and Vig sprit are around, monks will have a use.

HellScreamS

Krytan Explorer

Join Date: Aug 2009

wouldn't you like to know?

^yea KFC just subscribed to me for 1 year^

P/

while we're here, I'm totally in for dismissing rupts. No more healing, what's the use of em? Ban rangers and mesmers from pvp forms then. Damage? What for? It'll only annihilate somebody's survivor title, why be mean like that? Support? That's not fair, what if one team has a support profession and the other does not? Dismiss support just as well.

awry

Krytan Explorer

Join Date: Dec 2008

Quote:
Originally Posted by Missing HB View Post
I maybe didn't understand the idea of this thread , but if we remove monks in fact , everyone shall go in as bsurger/mesmer/necro and win ??
Well if the skill roulette is still in effect, that won't be the case, can't bsurge spam w/o energy management after all.

Quote:
Originally Posted by Lord Mip View Post
Not signed. Healing is an important part of Guild Wars PvP and we'd just all spam high damage classes without it. Also, not all classes possess effective self-heal.
Since it's still codex, the highest damaging class is going to change.

Warvic

Warvic

Wilds Pathfinder

Join Date: May 2009

The Netherlands

A/W

u want no healing in a game that is designed to be played with a healer?

lol gg.

it will be awesome in gw2 tho

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

While we're at it, why don't we ban weapon spells, adrenaline skills, preparations, and enchantments?

/notsigned

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

http://www.guildwarsguru.com/forum/g...tml?t=10444423

a quick search would have yielded this to you OP. There is no way people(as a whole) wouldn't play this. There would be detractors, but that's par for the gw community.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

So...you're suggesting put ideas from GW2 into GW1?
You do realize that they will be completely different games and the only key similarity is they take place on the same planet, right?

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

eww, no healing would make the game so fast paced. damage fests =/= fun.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by Rezz Anna Nicole View Post
Codex should be removed... it's obviously dead and failed arena I don't know what is Anet waiting for...
/sgned for this...

/notsigned for now healing? its important in this game.. and GW2 is off in the far distance...

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

Quote:
Originally Posted by Shadow Sin View Post
It's called Ritualists.
It's called prohibition of pure healing and prot lines:
Healing, Protection, Restoration, Motivation, [insert all OP'd healing skills/attribute lines here].

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Somebody just got their butt kicked in game.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

it would just be cool to see 1 slotted heal per character from a list, and the rest can't be heals. would be a cool format and then maybe all the scythe sins and dagger dervs would head over there from RA...a boy can dream, right?