What Paragon shield mods do you use?

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

What Paragon shield mods do you use? I always figured +10 armor vs slashing damage was the best, but I wanna hear your input.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

The +10AL vs <damage type> provide the best protection at the cost of being specific, so you'll need to have a lot of shields and swap them often to be effective. Unless we're talking about PvE, in which case you know what you're fighting and that the damage will be consistent. Generally speaking though, in PvE I don't like filling up my inventory with a bunch of shields so I run -2/enchant. It's not like it's going to matter much nowadays anyway.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

think i allways had reduce blindness and 30hp

NuclearSlug

Academy Page

Join Date: Feb 2009

Irontoe's Lair

[JAGG]

R/A

I always carry a "Luck of the Draw" inscription with +30 mod. It's universal and one less thing for me to worry about.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

Well, as close to all of them as I can. Got some 7 shields already... The elemental protection mods are the highest priority, though.

Grim Aragorn

Grim Aragorn

Wilds Pathfinder

Join Date: Oct 2005

A/

Quote:
Originally Posted by Pleikki View Post
think i allways had reduce blindness and 30hp

This is your best option, +10 Vs fire/earth is always nice too

Tender Care

Tender Care

Desert Nomad

Join Date: May 2008

Blackwater Park

MpF

P/

i use +10 vs Slashing dmg......or also -5/20% on another shield...depends what i got to do.....

For pvp -20% blindness it's the best choice!

system.fan

system.fan

Grotto Attendant

Join Date: Aug 2008

"???oo ???ugs ???lan [?????????]" | Retired in "Teh Academy [PhD]"

Mo/A

1. slashing/30hp
2. fire/30hp
3. -5/20/30hp

all i need for pve tbh... never had any problems with defense

Sierraa

Sierraa

Supastar~ ???

Join Date: May 2006

USA [GMT -7]

Sierraas Asian Harem [love]

Me/

Quote:
Originally Posted by Tender Care View Post
For pvp -20% blindness it's the best choice!
In PvP you should have shield with all the +10 vs x mods and be actively swapping based on what you're facing. You -can- camp a 20% blind shield if you really want but you'd make your monks incredibly sad and it takes 5 seconds to tab through the team at the beginning and swap to a proper shield. :\

@OP: In PvE I used -5/20% or a blind shield. It doesn't matter too much what you use but having the extra shields would be semi-helpful.

Wrath of m0o

Wrath of m0o

Desert Nomad

Join Date: Apr 2005

Boston Ma.

Is That Your Build[HaHa]

P/W

-5 20% always
+30 Health

Tender Care

Tender Care

Desert Nomad

Join Date: May 2008

Blackwater Park

MpF

P/

Quote:
Originally Posted by Sierraa View Post
In PvP you should have shield with all the +10 vs x mods and be actively swapping based on what you're facing. You -can- camp a 20% blind shield if you really want but you'd make your monks incredibly sad and it takes 5 seconds to tab through the team at the beginning and swap to a proper shield. :\

@OP: In PvE I used -5/20% or a blind shield. It doesn't matter too much what you use but having the extra shields would be semi-helpful.
Ja..actually i got more than a shield for pvp (since their are for free :P) and i switch when needed...

In pve depends: for solo farming i use +10vs *** what i'm actually fighting...

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

(PvE) - It depends upon the build. For my "normal" build I use -5/20% and +30 health (shield). For my Imbagon build, I use an off-hand for a bit of extra energy, instead of a shield.

Tender Care

Tender Care

Desert Nomad

Join Date: May 2008

Blackwater Park

MpF

P/

Quote:
Originally Posted by Quaker View Post
(PvE) - It depends upon the build. For my "normal" build I use -5/20% and +30 health. For my Imbagon build, I use an off-hand for a bit of extra energy, instead of a shield.
an off-hand?! just don't play the same lame-ass build as everyone with fallback (what's the use??), viciuos attack and stuff....

For extra energy just spam go for the eyes and SY....a shield is much more better..

yarddog

yarddog

Wilds Pathfinder

Join Date: Aug 2005

Philadelphia-Go Eagles

Raptor Five [Five]

W/

-10 AL vs {elemantal}/+30 .................have several in stock [PVE only for me]

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Tender Care View Post
an off-hand?! just don't play the same lame-ass build as everyone with fallback (what's the use??), viciuos attack and stuff....

For extra energy just spam go for the eyes and SY....a shield is much more better..
What kind of Imbagon build are you talking about? It certainly doesn't sound like mine (or anyone else's). Do you know what an Imbagon is?

Just to be clear, this is what I use for Imbagon:

Holy Spear - Wild Throw - Aggressive Refrain - Focused Anger - "Save Yourselves!" - "There's Nothing to Fear!" - "Watch Yourself!" - Sunspear Rebirth Signet

Chthon

Grotto Attendant

Join Date: Apr 2007

For PvE, I usually end up with -5/20%, +30hp.

Now, I know that -5/20% is a crap mod, but what else is there?

Paras don't have native skills for triggering -2/stance or -2/enchant, and it's very questionable if it's worth using a secondary skill for that purpose alone.

10AL vs X mods are nice, but...
1. I don't have anywhere near the amount of inventory space necessary for hauling that many shields around, and...
2. PvE, particularly the more challenging sections, features mixed mobs that hit with mixed damaged types. At some point the broader effect of working against all physical damage wins out over the more potent effect of 10AL.

Blind reduction may be key for PvP, but in PvE...
1. Monsters don't have the sense to target you with blind instead of, say, the mesmer, and...
2. Condition removal tends to be either so cheap and easy you don't need to worry, or monsters reapply conditions so fast that removal is pointless. In either case, the blind reduction mod doesn't end up meaning much.