Racway
Bled4dayz
I recently decided to work towards rank 2 drunkard so I've been trying to play around with a few skills off PvX Racway build and I was wondering if anyone had any modifications they would like to share?
http://pvx.wikia.com/wiki/Build:Team_-_Racway
I currently use..
Main
Swift Java
Spear of Lightning
Go for the Eyes
SY
TNTF
Find Their Weakness
Focused Anger
Drunken Master...since I'm always drunk 33%ias
Morgahn
Same build off PvX just switched Vicious Attack with Spear of Lightning
Hayda
Switched Vicious Attack with Spear of Lightning
Mending Refrain with Chorus of Restoration, since I didn't see her use Mending Refrain at all.
Vekk
Same building off PvX
Feel free to leave comments or PM me in game
Ur Nothing To Fear
http://pvx.wikia.com/wiki/Build:Team_-_Racway
I currently use..
Main
Swift Java
Spear of Lightning
Go for the Eyes
SY
TNTF
Find Their Weakness
Focused Anger
Drunken Master...since I'm always drunk 33%ias
Morgahn
Same build off PvX just switched Vicious Attack with Spear of Lightning
Hayda
Switched Vicious Attack with Spear of Lightning
Mending Refrain with Chorus of Restoration, since I didn't see her use Mending Refrain at all.
Vekk
Same building off PvX
Feel free to leave comments or PM me in game
Ur Nothing To Fear
EssayReader
Actually, the hero does use Mending Refrain, but it doesn't seem like they use it simply because it's an Echo, so it gets applied and all they do is cast shouts to keep it on you.
As for me, I'm a caster so I use a healing + Expel Hexes bar in there with a SoS ritualist.
As for me, I'm a caster so I use a healing + Expel Hexes bar in there with a SoS ritualist.
chullster
You might want to put anthem of flame on a hero bar somewhere, it got its AI reworked with the WiK update. Heroes now use it on recharge to maintain refrains, so the human no longer has to worry about their upkeep.
Tender Care
Well.....i always play with Morgahn and Hayda (the finished UW and FoW with some other paras)
Best Team build you can use (really) is this:
Imba player:
Focused Anger,
Burning refrain
Spear of lightning
Go for the eyes
Find their weakness
Spear of fury
Save Yourself
There's nothing to fear
Morgahn para/ipno
They are on fire, Song of restoration, Chorus of restoration (E), hex eater signet, finale of restoration, signet of synergy, blazing spear, signet of return.
Hayda para/any hybrid command/resto
Burning finale, anthem of weariness, spear of redemption, go for the eyes, Anthem of fury (E), chorus of restoration, stand your ground, signet of return
Olias/Livia/Master of Whispers 14 blood/ necro/monk
Order of the Vampire(E), mark of fury, blood bond, Life siphon, signet of lost souls, remove hex, foul feast, Mark of pain.
With these 3 dudes i can clean the UW chamber with no problems for example....Order of the Vampire it's an amazing even if sacrifice 17% each time.
Enjoy!
Best Team build you can use (really) is this:
Imba player:
Focused Anger,
Burning refrain
Spear of lightning
Go for the eyes
Find their weakness
Spear of fury
Save Yourself
There's nothing to fear
Morgahn para/ipno
They are on fire, Song of restoration, Chorus of restoration (E), hex eater signet, finale of restoration, signet of synergy, blazing spear, signet of return.
Hayda para/any hybrid command/resto
Burning finale, anthem of weariness, spear of redemption, go for the eyes, Anthem of fury (E), chorus of restoration, stand your ground, signet of return
Olias/Livia/Master of Whispers 14 blood/ necro/monk
Order of the Vampire(E), mark of fury, blood bond, Life siphon, signet of lost souls, remove hex, foul feast, Mark of pain.
With these 3 dudes i can clean the UW chamber with no problems for example....Order of the Vampire it's an amazing even if sacrifice 17% each time.
Enjoy!
Khomet Si Netjer
I used a team similar to racway for a while... it works but it lacks AoE damage so it can be relatively slow compared to other teams. I decided to replace the Orders dervish with a SoS rit that has splinter weapon and possibly orders as well. Splinter does quite a lot more than Orders imo, but it doesn't hurt to have both. Also I gave shortbows to one or both of the paragons, this helps their adrenaline gain and allows them to get a lot more out of splinter weapon and orders. Paragons need some buffs but I think this is about the best that can be done with a paragon team at present.
http://wiki.guildwars.com/wiki/User:Khomet/Kway
http://wiki.guildwars.com/wiki/User:Khomet/Kway
aspi
Quote:
Originally Posted by Khomet Si Netjer
I used a team similar to racway for a while... it works but it lacks AoE damage so it can be relatively slow compared to other teams. I decided to replace the Orders dervish with a SoS rit that has splinter weapon and possibly orders as well. Splinter does quite a lot more than Orders imo, but it doesn't hurt to have both. Also I gave shortbows to one or both of the paragons, this helps their adrenaline gain and allows them to get a lot more out of splinter weapon and orders. Paragons need some buffs but I think this is about the best that can be done with a paragon team at present.
http://wiki.guildwars.com/wiki/User:Khomet/Kway Gonna try this build when the 7 heroes party comes out. I am not very effective with my para but it could be I just dont understand it good enough. For me it's quite different from the other professions. Thanks.
http://wiki.guildwars.com/wiki/User:Khomet/Kway Gonna try this build when the 7 heroes party comes out. I am not very effective with my para but it could be I just dont understand it good enough. For me it's quite different from the other professions. Thanks.
arturfel
Parapetbuild - http://www.guildwarsguru.com/forum/p...tml?t=10319501
This is an build for a team of paragon players - http://www.guildwarsguru.com/forum/p...tml?t=10338154
i thought i posted my racway build, anyway, i use an very offensive build for the heros, crueal spear, go for the eyes and agressive refrain. I dont like athens and other stuff because u have to stop attacking to cast thoses things. the heros have fall back to speed up runings and recharge refrain and power return to rupt sometime something. The nec got orders, dark fury and the other order thats give damage. splinter weapon and the both regen wells (elite one included). The team dont have a lot of utility skills, but they got one of the biggest DPS for an racway team. Later ill search and post the build
Seey!
This is an build for a team of paragon players - http://www.guildwarsguru.com/forum/p...tml?t=10338154
i thought i posted my racway build, anyway, i use an very offensive build for the heros, crueal spear, go for the eyes and agressive refrain. I dont like athens and other stuff because u have to stop attacking to cast thoses things. the heros have fall back to speed up runings and recharge refrain and power return to rupt sometime something. The nec got orders, dark fury and the other order thats give damage. splinter weapon and the both regen wells (elite one included). The team dont have a lot of utility skills, but they got one of the biggest DPS for an racway team. Later ill search and post the build
Seey!
BrettM
Quote:
Originally Posted by Khomet Si Netjer
Lanier
Quote:
Originally Posted by Khomet Si Netjer
Khomet Si Netjer
Quote:
Originally Posted by BrettM
If you know you are going into a zone with no hexes (or no important ones) you can set up the hex eater paragon for Motivation (Song of Purification, etc) or more damage (Stunning Strike, etc)
Quote:
re: hexbreaker para, she does not use volley because she can't be P/Me/R at the same time... if you don't need the additional hex removal I'd make this paragon P/R as well and go for damage.
There seems to be some resistance to this idea of paragons using bows instead of spears... let me explain my reasoning with math, perhaps it will make more sense that way.
base damage of spear: 14-27
base damage of bow: 15-28
attack rate of spear: 1.5s (1.1s with aggressive refrain)
attack rate of bow: 2.0s (1.5s with aggressive refrain)
http://wiki.guildwars.com/wiki/Attack_rate
damage from spear hit: 14-27 + skill damage + buff damage
damage from volley: (15-28 + skill damage + buff damage) x 4
the bow has a slower attack speed, and this will mean less damage over time if all we do is auto-attack. however, the bow gives us multi-attack skills such as Barrage and Volley so we can potentially deliver four hits in a bit more time than the paragon takes to deliver one hit. This could be up to 4x greater DPS than the spear assuming that we can hit multiple targets, and we also deliver multiple hits from Splinter Weapon and multiply the effects from other buffs such as Orders and Ebon Battle Standard of Honor.
one might also think that spears would be better because the paragon can have runes to increase spear mastery higher than 12. While that is true, it does not have that much effect on damage, since a majority of the damage delivered is based on buffs like Orders, EBSoH and Splinter Weapon rather than the base damage of the spear or bow. if the spear had multi-attack skills it would be more attractive, but until then I think the bow is the best alternative.
Quote:
Imho, if you want more AoE damage, you're much better off specing Death Magic on the Rit and having the 2 minion bombing skills, maybe even going N/Rt since Soul Reaping is that much more badass than Boon of Creation. Ancestor's Rage is also much better than Painful Bond, simply because heroes use it better. Heroes cast AR when there's an ally with multiple foes in adjacent range, which happens often if you have any form of frontline, including minions, in your party. Heroes cast Painful Bond when foes get to In The Area range of themselves, which doesn't happen nearly as often.
Ancestor's Rage is useless for this team because we don't have melee or minions... Splinter Weapon @ 14 channeling is quite a lot more damage than Splinter @ 10 which is what a necromancer will be doing. I guess the fundamental issue is whether you want your damage to depend on what your team does (throwing spears, launching arrows) vs. what the enemy does (attacking minions and triggering death nova) Soul Reaping is excellent of course but I find that the ritualist has plenty of energy for what he's doing, and being primary ritualist means higher channeling which means more damage. Quote:
|