Quote:
Originally Posted by snaek
gw is all about time>skill.
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I remember watching an interview a year or two ago in one of the devs said that the whole reason they needed titles or a hall of monuments was because "they had no idea people were going to spend thousands of hours playing this" or something along those lines.
The whole idea of the thread was that the concept of skill> time that they presented in 2005 is not really accurate, once reputation and stuff like cartography was added. Also, the idea that the "free" of Guild Wars goes down the drain once you start getting into massive time sink titles. FFF , for example, is not a measure of skill...
Quote:
Originally Posted by Schmerdro
Maybe a more accurate measurement would be the total amount of experience gained on one character? Unfortunately this would make solo farmers have a disproportionately high amount of xp., but I think this is a step in the right direction if you want to have a proper dick-waving contest. For example, my Paragon has 16,829,361 xp.
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My necro has duoed in UW for a few hundred hours. Does that make him more skillful than my monk that has less exp but not duo-ed?