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-Thanks,
Kunim
Mods/Inscriptions
Bow:
Strings
Fiery Bowstring- PC'ed at 1k
Icy Bowstring-1k
Barbed Bowstring-1k
-Lengthens Bleeding Duration on Foes 33% (Stacking)
Grips
Bow Grip of Shelter-1k
-Armor +7 (vs. physical)
Bow Grip of Trollslaying- Null-500
-Damage +19% (vs. Trolls)
Hammer
Hafts
Icy Hammer Haft-1k
Ebon Hammer Haft-1k
Shocking Hammer Haft-1k
Fiery Hammer Haft-1k
Grips
Hammer Grip of Enchanting-1k
-Enchantments last 20% longer
Sword
Hilts
Fiery Sword Hilt-1k
Shocking Sword Hilt-1k
Pommels
Sword Pommel of Fortitude-Null
-Health +25
Sword Pommel of Defense-1k
-Armor +5
Axe
Grips
Axe Grip of Fortitude-Null
-Health +25
Axe Grip of Deathbane-1k-1.5k
-Damage +20%(vs. Undead)
Axe Grip of Defense-1k
-Armor +5
Hafts
Ebon Axe Haft-1k
Dagger
Ebon Dagger Tang-1k
Dagger Handle of Fortitude-Null
-Health +27
Scythe
Sundering Scythe Snathe- null-500
-Armor penetration 20% (Chance 19%)
Scythe Grip of Fortitude-5k-6k
-Health +30
Staff
Hale Staff Head-1k-1.5k
-Health +30
Defensive Staff Head-1k
-Armor +5
Shield
Shield Handle of Fortitude-1k-??
-Health +30
Focus
Focus Core of Fortitude-Null
-Health +25
Inscriptions
"Strength and Honor"-1k
-Damage +15% (when health above 50%)
--Inscribable Weapons
"Let the Memory Live Again"-1k
-Halves skill recharge of spells (Chance 10%)
--Inscribable Martial Weapons
"Hale and Hearty"
-Energy +4 (when health above 50%)
--Inscribable Spellcasting Weapons
"Sleep Now in the Fire"-1k
-Armor +10 (vs. fire damage)
--Inscribable Focus items or Shields
Weapons
Bows
Icy Flatbow of Fortitude (Purple)-Null
-Cold Dmg: 15-28 (Req. 10 Marksmanship)
-Health +28
Vampiric Amber Longbow of Enchanting (Gold)
-Piercing Dmg: 15-28 (Req. 10 Marksmanship)
-Damage +15% (vs. Hexed Foes)
-Enchantments last 20% longer
-Life Draining: 5
-Health regeneration: -1
Barbed Half-Moon of Pruning (Purple)-Null-???
-Piercing Dmg: 15-28 (Req. 9 Marksmanship)
-Lengthens Bleeding Duration on Foes 33%
-Dmg +17% (vs. plants)
Stoneshard Hornbow (Purple)-Null-???
-Piercing Dmg: 15-28 (Req. 9 Marksmanship)
-Inscription: "Guided by Fate"
--Damage +13% (while enchanted)
Zealous Shadow Bow of Marksmanship (Gold)
-Piercing Dmg: 15-28 (Req. 12 Marksmanship)
-Damage +15%
-Energy -5
-Energy Gain on Hit: 1
-Energy Regeneration: -1
-Marksmanship +1 (19% Chance while using skills)
Shocking Dead Bow of Marksmanship (Gold)
-Lightning Dmg: 15-28 (Req. 11 Marksmanship)
-Marksmanship +1 (20% Chance while using skills)
-Inscription: "Don't Fear the Reaper"
--Damage +19% (vs. Hexed Foes)
Shadow Bow of Fortitude (Gold)
-Piercing Dmg: 15-28 (Req. 10 Marksmanship)
-Damage +14%
-Armor -10 (While attacking)
-Health +29
Hammers
Zealous War Hammer of Enchanting (Gold) (Not sure what kind of skin it is...it looks like a big rectangular block at the end of a stick. =P)
-Blunt Dmg: 19-35 (Req. 11 Hammer Mastery)
-Damage +14% (vs. Hexed foes)
-Energy Gain on Hit: 1
-Energy Regeneration: -1
-Enchantments Last 19% Longer
Swords
Ebon Gladius of Defense (Gold)
-Earth Dmg: 15-22 (Req. 12 Swordsmanship)
-Armor +5
-Inscription: "I have the Power!"
--Energy +5
Axes
Crippling Spiked Axe (Gold)
-Slashing Dmg: 6-28 (Req. 12 Axe Mastery)
-Damage +14%
-Health Regeneration: -1
-Lengthens Crippled Duration on Foes 33%
Hand Axe of Defense (Gold)
-Slashing Dmg: 6-28 (Req. 9 Axe Mastery)
-Damage +14% (while enchanted)
-Armor +5
Daggers
Sundering Crude Daggers of Fortitude (Gold)
-Piercing Dmg: 7-17 (Req. 12 Dagger Mastery)
-Armor Penetration 20% (Chance: 20%)
-Health +30
-Inscription: "Don't Fear the Reaper"
--Damage 19% (vs. Hexed Foes)
One-Handed Casting Weapons
Air Wand (Gold)
-Lightning Dmg: 11-22 (Req. 9 Air Magic)
-Halves Casting Time of Water Magic Spells (Chance: 20%)
Cane (Gold)
-Chaos Dmg: 11-22 (Req. 11 Domination Magic)
-Halves casting time of Domination Magic spells (Chance: 20%)
Channeling Rod of Memory (Gold)
-Earth Dmg: 11-22 (Req. 11 Channeling Magic)
-Halves skill recharge of Channeling Magic spells (Chance: 20%)
-Inscription: "Aptitude not Attitude"
--Halves casting time of Channeling Magic spells (Chance: 19%)
Golden Pillar of Memory (Gold)
-Earth Dmg: 11-22 (Req. 10 Earth Magic)
-Halves recharge time of Earth Magic spells (Chance: 19%)
-Inscription: "Don't Call it a Comeback!"
--Energy +7 (while health is below 50%)
Two-Handed Casting Weapons
Insightful Holy Staff of Defense (Gold)
-Halves Skill Recharge of spells (Chance: 20%)
-Energy +10
-Fire Dmg: 11-22 (Req. 9 Divine Favor)
-Halves Casting Time of spells (Chance 9%)
-Energy +5
-Armor +5
Shields
Wooden Buckler of Fortitude (Purple)-Null-???
-Armor: 16 (Req. 9 Tactics)
-Health +21
-Inscription: "Cast Out the Unclean"
--Reduces Disease Duration on You 20%
Shadow Shield (Gold)
-Armor: 16 (Req. 13 Strength)
-Armor +9 (vs. undead)
Reinforced Buckler (Gold)
-Armor: 16 (Req. 11 Tactics)
-Health +56 (while hexed)
Ornate Buckler (Purple)-Null-???
-Armor: 16 (Req. 9 Tactics)
-Recieved Physical Damage -4 (Chance: 15%)
Aegis of Valor (Gold)
-Armor: 16 (Req. 10 Tactics)
-Health +59 (while Hexed)
-Inscription: "Swift As the Wind"
--Reduces Crippled Duration on you 20%
Focuses (Foci?)
Storm Artifact (Gold)
-Energy +12 (Req. 9 Air Magic)
-Health +27
Healing Ankh (Gold)
-Energy +12 (Req. 12 Healing Prayers)
-Health +27
Healing Ankh of Swiftness (Purple)-Null-???
-Energy +12 (Req. 9)
-Halves Casting Time of spells (Chance: 9%)
-Inscription: "Luck of the Draw"
--Recieved Physical Damage -5 (Chance: 18%)
Thats all. Thank you everyone in advance. I would appreciate any help at all.