Quote:
Originally Posted by Arzock
Another problemo ); I have shiny armor, it's because the packages are saving as .TBF I'm not sure why, I have a .DDS converter, but it doesn't accept .TBF files ):
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"Additional notes
Fixing the "shiny" effect the hard way
* Depending on the filetype and image editor used, some textures will show a "shiny" effect in-game when modded. This is either caused by the filetype or the image editor not supporting alpha channels. (IE, JPG format, or editing with MSPaint.) As mentioned above, the ideal filetype to use for modding is .dds. If this is not possible, you can also try editing with BMP. If your textures are still shiny while using BMP, the problem is more than likely the image editor itself rather than the filetype. At this point, there are two options. One is to use an image editor which supports alpha, such as Photoshop, or Paintshop Pro. If you're interested in going this route, The GIMP, which is a free image editing program similar to Photoshop, may be downloaded from here and .DDS plugin here. If you'd rather not use a different image editor, you can then solve this problem by replacing the reflection texture of the original texture with a plain black one (see image). This fix should only be used as a last resort, as doing this will completely remove any shininess the texture once had, and may leave your mod looking dull, or flat."
This should help. It is about half way down on the wiki page for Texmod(
http://wiki.guildwars.com/wiki/Texmod)