Honestly, one of my favorite parts of Guild Wars is energy management. That, among other things, stops Guild Wars from falling in line with the other WoW-like MMOs that exist out there. Things like that give Guild Wars a very unique and fun feel.
That being said, has it been announced what energy/health will be like? Will they keep the current system of gens/degens? As long as it doesn't end up being a cookie cutter mana system like every other game I'm happy.
What will energy/mana be like in GW2?
Tolmos
FengShuiDove
Go to GW2G => GuildWars2Guru.com/forum
All GW2 discussion, news, articles, and topics go there. And believe me, this one has been discussed to death.
I'll let you make your own decision on whether or not it's a good system, but suffice to say it's quite different from GW1.
All GW2 discussion, news, articles, and topics go there. And believe me, this one has been discussed to death.
I'll let you make your own decision on whether or not it's a good system, but suffice to say it's quite different from GW1.
Skyy High
*sees beaten old tin can lying on the floor of Riverside*
*cautiously opens can*
*is devoured by voracious flesh-reaving worms*
*cautiously opens can*
*is devoured by voracious flesh-reaving worms*
Lord Sojar
Please go here for discussion on Guild Wars 2 or any related mechanics to that game.
http://www.guildwars2guru.com/forum/
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http://www.guildwars2guru.com/forum/
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