Price check on gold items

Maggot Soldier

Pre-Searing Cadet

Join Date: Oct 2010

Pain Hatred and Death [EVIL]

R/N

Shocking War Axe of Shelter
lightning dmg:6-26(req 11 axe mastery)
damage +14%(while health is above 50%)
armor +7(vs. physical dmg)

Skeleton Shield
armor: 16 (req 12 tactics)
ins: "not the face!"
armor +10 (vs. blunt dmg)

Jeweled Chalice
energy +12(req 12 insp magic)
armor +10(vs. fire dmg)

Grim Cesta
armor+12(req 12 death magic)
armor +5(while enchanted)

War Hammer of Fortitude
blunt dmg: 19-35(req 10 hammer mastery)
damage +19%(while health is below 50%)
health +29

Hale Smiting Staff of Warding
halves skill recharge of spells(chance: 15%)
energy +7
holy dmg: 9-15(req 7 smiting prayers)
heath +28
armor +7(vs. ele dmg)

Defensive Dolyak Prod Staff of Enchanting
halves skill recharge of spells(chance: 20%)
energy +10
lightning dmg: 11-22(req 13 air magic)
armor +5
enchantments last 20% longer
ins: dance with death
dmg +15%(while in a stance)

Insightful Inscribed Staff of Defense
halves skill recharge of spells(chance: 19%)
energy +10
chaos dmg: 11-21(req 9 dom magic)
energy +4
armor +5

Hale Air Staff of Shelter
halves skill recharge of sells(chance 19%)
energy +10
lightning dmg:11-21(req 11 air magic)
reduces disease duration on you by 20%(stacking)
health +30
armor +7(vs. physical dmg)

Swift Dolyak Prod Staff of Warding
halves skill recharge of spells(chance:20%)
energy +10
lightning dmg: 11-22(req 12 air magic)
halves casting time of spells(chance 10%)
armor +7 (vs. ele dmg)
ins: vengeance is mine
dmg +19%(while health is below 50%

Zealous Foehammer of Defense
blunt dmg: 19-35(req 13 hammer mastery)
energy gain on hit:1
energy regen -1
armor +5
ins: too much information
dmg +14%(vs. hexed foes)

Insightful Inscribed Staff of Enchanting
halves skill recharge of spells(chance:20%)
energy +10
chaos dmg: 11-22(req 13 dom magic)
halves casting time of spells (chance: 10%)
energy +5
enchantments last 20% longer

Fiery Stoneshard Hornbow of Deathbane
fire dmg: 15-28(req 10 marksmanship)
ins: show me the money!
improved sale value
dmg +19%(vs. undead)

Dead Bow of Deathbane
piercing dmg: 11-18(req 7 marksmanship)
dmg +14%(while enchanted)
dmg +20%
dmg +15%(vs. undead)

Poisonous Dragon Hornbow of Defense
piercing dmg: 15-28(req 11 marksmanship)
lengthens poison duration on foes by 33%(stacking)
armor +5
ins: dont fear the reaper
dmg +20%(while hexed)

Sundering Composite Bow of Defense
piercing dmg: 15-28(req 13 marksmanship)
dmg +15%(while enchanted)
armor pen +20%(chance: 19%)
armor +5

Silencing Solemn Spear of Defense
piercing dmg: 14-27(req 10 spear mastery)
lengthens dazed duration on foes by 33%(stacking)
armor +5
ins: too much information
dmg +14%(vs. hexed foes)

Truncheon
dark dmg: 11-22(req 11 blood magic)
halves skill recharge of curses spells( chance: 19%)

Deadly Cesta of Quickening
cold dmg: 11-22(req 13 death magic)
halves skill recharge of spells(chance:10%)
ins: to the pain!
dmg +14%
armor -10(while attacking)

Vampiric Spiked Axe of Defense
slashing dmg: 6-28(req 9 axe mastery)
life draining: 3
health regeneration -1
armor +5

Icy Forked Sword of Shelter
cold dmg: 10-13(req 5 swordsmanship)
dmg +19%(while health is below 50%)
armor +7(vs. physical dmg

need to know values of all these... thanx for ur time

Masacru Ak

Masacru Ak

Wilds Pathfinder

Join Date: Jun 2007

Romania

No Guild

E/

War axe = merch , Skeleton shield = save the insc and merch the shield , Chalice = merch, grim cesta= merch, war hammer = merch , Smiting staff = merch , Dolyak Prod Staff q13 air = save 20% ench and sell the staff to merch , Inscribed Staff q9 dom = merch ,Air Staff q11 = save +30 staff and the staff sell to merch, q12 air Dolyak Prod Staff = merch , Foehammer = merch , q13 dom inscribed Staff = save 205 ench and the staff merch , Stoneshard Hornbow = merch , Dragon Hornbow q11 = 4-6k mayby ,Composite Bow q13 = merch , Solemn Spear q10 = 5-7k, Truncheon = merch , Deadly Cesta = merch , Spiked Axe= merch , forked sword = merch