PvP rit hate

egassem neddih on si

Ascalonian Squire

Join Date: Dec 2006

Universe in exile

Rt/

Just wanted to ask why people don't like rits in PvP?

I think they can do alot of damage while keeping themself alive by speccing into channeling and resto.
But every time I (for example) play in RA, people start complaining about i have to play a real prof. or that i should go back to pve. But then we get to 20 wins with like 16 all flawless.

So why the prejudices about rits in PvP?

GrimmNinja

Frost Gate Guardian

Join Date: Jan 2009

UK

Society of Souls [Argh]

A/

Welcome to RA..

if its good its hax
if its bad you get rage quits.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Before entering pvp you must come equipped with one thing.

A really really thick skin because it is not a friendly place at all.

Forget totally all the rubbish about its only a game and we are here to have fun.

There are of course many nice reasonable human beings playing pvp but there are many others who will chew you up bones and all.

Learn to play the game their way or do not play at all.

egassem neddih on si

Ascalonian Squire

Join Date: Dec 2006

Universe in exile

Rt/

It's not that I have never PvPed before (got g4 and r11 luxon, by doing AB en FA), it's just why do they keep arguing about it?
In RA I'm glad we get 4 players who each have 8 skills.
I don't care about the professions.

chullster

chullster

Lion's Arch Merchant

Join Date: May 2008

Blighty, Land of bad weather and plucky Brits

R.I.P. DJ HMS [BZRK]

In nearly 2 years of play I only had 17 glad points.

Played RA on a ZQ day and got destroyed by a Rit, used as much of the skills that killed me, made up the rest and I'm G4 now after finding it much easier to get 25 wins as a rit than any other profession. I've no idea why, nothing in the skills I use leaps out at me as being Imba.

I've heard similar comments about how rubbish rits are in PvP, but that's usually from someone on the losing team.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

There are specific counters to rits present in high-level play that most RA types are not aware of. You can get away with so much via spirits when people aren't good enough to interrupt your spirits or kill them instead of failing to kill you. Also simply playing a prof with ANY amount of healing dramatically increases your chances of survival: being second fiddle to WoH monks is still a very good place to be compared to your other choices.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

I don't understand the rit hate in RA. They can effectively accomplish two roles there: either a standard healer or a channeling damage/support. I remember playing with my rit some in RA about a couple of months ago. I rolled with a channeling bar since it had been awhile since I had last healed. I think my bar was something like Caretaker's Charge, Channeled Strike, Bloodsong, Spiritleech Aura, Blind was Mingsong, Weapon of Warding, some other skill that i can't remember and my rez. It worked pretty well and I had some opponents compliment me on being one of the few good channelers they had seen. Then, I remember a few teams later, I had a couple of teammates that relentlessly insulted me for playing a "noob" profession & build in RA before the match even began. I went from being a good channeler after one of my matches to being called a "noob channeler" before another one had even begun.

Basically, what im trying to say is that there are a lot of stupid people in RA who look at your profession and automatically think you are going to be bad. Rits can play effectively, despite what these people think.

Maver1ck87

Frost Gate Guardian

Join Date: Mar 2010

NeMo

W/

Hey, ok im just gonna try my best to clear some stuff up about this thread...

by PvP do you mean RA?

because Rts are central to many HA teams and although currently are out of favour in GvG that is more related to meta and other skills than rts being inherritantly weak!

Assuming you do mean RA im just gonna clear some things up about RA that although very general might make you understand the feeling that some people hold towards rts.

a) Random arenas is an arena for ALL levels and there is nothing wrong with that
b) the participants range from super keen to complete novice PvPers.... NOTHING wrong with that
c) everyone wants to win
d) 'keen' or some might say 'good' PvPers are less likely to want just 5 or 6 wins, but will be looking most of the time (except quest days) for the team that gets 20+ wins
e) Skills in the game, when discussing RA, can be broken down losely into....
- SRSLY OPed in RA
- Meh, there is better ^^
- Bad

Next point, assuming im a 'pro' player. If i could pick a reasonable team that i would want me to have in RA i would pick this..... Me hamma war, 1 Pro PvP monk, and 2 mediocre midline (preferably hexers). With this I would feel reasonably sure of getting a decent number of wins....

you might say.... well a rt is a midline why not have a rt and necro u say?
- i kinda agree, if i ended up with me war, a CE necro, a hybrid rt and awowa on monk i aint gonna rage after 1 match
- HOWEVER, a) dmg on a hybrid is weak compared to a mind blast ele, or a Esurge mes, Vor is just better, bsurge is decent pressure not quite as much dmg
- HOWEVER (2) it is not as much defense as a CE necro, a bsurge, or a VoR with empathy.... the reason being this...... any decent monk will be able to push bars in RA ASSUMING that the midline has some decent melee shutdown....
Melee shutdown such as faint and IP will reduce dmg the team takes by MORE than you can heal on a hybrid rt.... therefore.... i would rather have a damage mitigating character because we have the monk to push bars and the damage mitigating characters will also pump more pressure than a hybrid rt....

-Next you might say why cant a rt heal instead of a monk....
a) hexes
b) stances if u bring hex removal.... gg

so... to summarise.... in RA good players are waiting till they get a competent monk.... if they get a competent monk they do not need a rt to help push bars but would rather have a damage mitigating character like a CE necro or a Bsurge.... also, these tend to pump more pressure as well and also are easier to run

lastly....... GETTING 20 WINS DOES NOT MAKE YOU OR YOUR BUILD GOOD. it is something that happens if you play RA.... i got my first glad points when i was SOOO BAD, must have had teams with 3 pros who carried me and i sat there thinking i was good

thats not meant to be rude although some people will take offense and im sorry, i purely intend to dispel a myth that if a build works once, it does not mean it is a reliably successful build.

In short... there are better alternatives

Pz

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Idiots in RA are basically people on Halo who teabag in random matches. It really is just a way of inflating their senses of self-worth.

If you're getting results, ignore them. If you're not, do something different and ignore them anyway.

Calista Blackblood

Calista Blackblood

Permanently Banned

Join Date: Oct 2007

Northern Ireland

Nowhere To Run Nowhere To [Hide]

N/

Take no notice of people like that. I had a monk earlier convinced that I was killing myself by attacking through empathy when in fact for the entire game I wasn't hexed once.

It may have had something to do with the necro spamming life siphon and LT on me though,as well as his refusal to do anything but moan.

His words "casters are ftw here go get a real profession" I was playing Shock axe

Ariena Najea

Ariena Najea

Silence and Motion

Join Date: Jul 2006

Buffalo NY

New Horizon [NH]

Ritualists are generally unsuited to the 4v4 formats since they perform best as hybrid healers. A decent Monk can heal well enough for the whole party without assistance, but a hybrid Rit cannot against a challenging team.

And as lemming says... many people in RA really are idiots.

Bloss

Frost Gate Guardian

Join Date: Jul 2009

Me/Rt

Rts in PvP:
RA - You should run what you like, someone can run a bar considered good (or OP) but still suck (best example used to be VoR, VoR was strong (considered OP some time ago,) but not if you put empathy on a monk to cover shit like shame while a sin is doing his thing on your teammates it sucks) And this works vice verse, if you're good, your build will be used good, prof won't matter.
HA - still used for bitchjobs
Codex - dead (ok every prof is used there)
GvG - monkflaggers took over.
But in RA, every prof has a place, let people QQ

Markus Clouser

Markus Clouser

Frost Gate Guardian

Join Date: Nov 2009

Elite Mercenaries of Abaddon [ema] and Dhuum [emd]

W/

I'll start by saying... HA!

Rits don't suck in PvP. Let me tell you a short story bout this guy Markus. Markus never really liked PvP but after he made a build for his ritualist he started JQing like mad and can usually be seen wearing a weird teapot hat while killing turtles and annoying the hell out unsuspecting metagame players.

RA is bit more different since there are only 4 players on a small map with a single (basically) objective - kill. You can still kill in RA with a Rit but there are many variables that must be taken into consideration: your team, do you have a monk? How's their team? Do you heal? Do you use spirits? Channeling? Binding chains to annoy people? RA should be like a bad chocolate. You know the taste sucks but every once in a while you think..hmm... is it still that bad? (Yes, yes it is.)

Wish Swiftdeath

Desert Nomad

Join Date: Feb 2007

Mo/W

I don't really have a problem with DWG rits in RA, most bad teams ball and are easily killed off with a good rit.

However I dislike rit healers, I find they're either insufficient or overkill. You either have a monk that can heal you all or you don't in which case the poor ritualist, no matter how good can't keep his team up.

Another reason not to dislike ritualists is that half the players in RA bring 5 spirits so unless they have a ranger or PD mesmer it completely ruins the game as you sit there for a good 2-3 minutes because people don't want to fight in your spirits and try to pull you out of them.

Just my opinion, I don't flame people for running healer/spirit spam ritualists, but I do sigh inside and expect the worst.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Rit healer is usually still weaker in terms of pumping up the red bars than a dedicated monk healer in RA. Much harder to keep the pressure.
Most spirits are useless in RA. Or just damn too easy to rupt/kill and people can't use them wisely, call it what you will. Still, people insist to bring long-casting spirits, usually wasting both time and potential DPS/HPS.

However, if a rit brings decent DPS with a heal or two, he may be useful - if timing the blank aoe properly, bringing decent elite and utilising the heals in a supportive way for the main monk healer.

Barrett

Barrett

Lion's Arch Merchant

Join Date: Feb 2006

UK

W/

ive played rit fair few times in pvp and have had no complaints
or abuse based on the class, so from my point of view you were prob just playing it badly?

Delete HB Already

Ascalonian Squire

Join Date: Oct 2009

none of yo business

W/Mo

I think rit is great in pve but it just doesn't feel as effective in RA. A monk can heal a lot better there than a ritualist can. It's better at removing conditions, hevea, saving vs spikes and something like word of healing heals for a lot more than most rit skills. I think some form of 8v8 would favor them more with their spirits. I believe Rits have been used in HA and I have seen them as flaggers.

byteme!

byteme!

Forge Runner

Join Date: Jan 2006

On Earth

W/P

We're not all created equal. Some individuals are just born idiots. When you have a place like RA where large amounts of people can gather you have to expect stupid things to happen. If you're not expecting stupidity you're just too naive for your own good.

thustlewhumber

Pre-Searing Cadet

Join Date: Nov 2009

KISS

Rt/P

The reason why, is most rits just copy/paste a supposedly "good" build instead of actually thinking about what they are doing. The sos build is a classic example... rits don't even thing about the fact that another rit might join, or that their spirits die in like 2 hits, etc. Same thing here... most rits just think "spirits" or "healing" and don't even realize how overpowered they really are. I use a Grasping was Kuurong build that basically kills anyone in 4 seconds. Ironically, no one says anything about me in pvp...

Countess Marie

Frost Gate Guardian

Join Date: Oct 2005

Theatre Debauchery

N/R

To me, people who quit in RA are assholes. If you keep quitting until you get a great team, how is that not match manipulation and how is that different from syncing?

I admit I am not successful in RA because I do it when I am bored and don't really even play GW much anymore. Also I try to think of crazy builds... but think of it this way, I've played enough RA to know that no matter what YOU personally do you can't really lead a team to 20 wins.

So, what? You assume you are the best and that it's everyone else failing? You bitch everyone out or you quit as soon as you see the professions? Or after one match...

To me RA was designed to be a free for all joke PVP where you just rolled the dice. I think it's funny that believe believe they are skilled at it when they just quit until they get the team they want. And with how bad some of the teams are when people don't quit... of course you are gonna get 20 wins!

I mean, if you don't run monk yourself you have a good chance of getting an absolute mish mash of professions with no strengths and it's just like "This is what we have, and we gotta see how long we can go."

That's how I look at it...

-CM