Embark Beach. Why?
Darcy
I think they are looking ahead for when a large part of the population spends more time in GW2 than GW1. Even the population of the port cities will drop off sharply. Having a central meeting place would make it easier to find people doing quests in the same area as you, instead of hopping around just missing other searchers. For example, if I want to do Thunderhead Keep, I could find someone at Embark Beach that needs the Iron Mines and is then willing to do THK with me.
I'm for this idea.
I'm for this idea.
slowerpoke
The sentiment behind the idea is right, but I don't think it will work in practice.
It will move the games population to one outpost, and it will be full of trade spam (the lack of trade channel wont stop it obviously, as long as there is local chat of some kind).
What would be better, if they improved the party search dialog, possibly by allowing you to select mode, then campaign/mission. Show a LFG with those details.
It will move the games population to one outpost, and it will be full of trade spam (the lack of trade channel wont stop it obviously, as long as there is local chat of some kind).
What would be better, if they improved the party search dialog, possibly by allowing you to select mode, then campaign/mission. Show a LFG with those details.
Mouse at Large
If they do it right, it could be a good thing. Let there be a menu system that allows subdivisions (Kryta, Elona, Zaishen, misc etc.) and NO trade channel and it could work as the best idea to revive pugging/group formation.
Let the trade stay in Spamadan, LA and the other traditional trade outposts
Let the trade stay in Spamadan, LA and the other traditional trade outposts
RedStar
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I just saw no reason to add a single outpost that would only promote clutter, lag, and even more of a desolate world. |
One month after Factions release, people had no problem getting a team of henchmen in Vizunah or Unwaking. Most of the Jungle missions are now ("now" being a big word since runners existed since a long long time ago) only touched by those aiming for a title or those who are completely new to this game and created a Prophecies character.
I like running around the world, getting every outpost, exploring every bit of map (except Elona, this was a pain >.< ).
There's 3 types of outposts : missions, trade, quests (in all other outposts, people are either afk or doing cartography or farming or Marhan's Grotto, but I think it's a dead outpost now too).
-Quests : very few
-Trade : port cities
-Missions (not counting elite missions) : half of them are empty, or close to (easy missions, fast missions, missions that can be skipped). For the rest it depends on when you play, but even then with heroes a lot of people don't bother looking for a group. And now with the future possibility of having 7 heroes, less people will be looking for a group.
That's why they want to regroup a lot of PvErs in a single outpost (already put the scenario in an older post)
I don't know if they are able to do it, but they could remove the trade icon next to a character name. No possibility of trading, less traders (let's not say "none"...there will always be someone trying to sell or buy things even if they have to move to another outpost to do so. But even then, people against trading in Embark Beach will make traders think they want to buy/sell their objects so they move out of the way).
Xiaquin
Those without Nightfall and Eye of the North have a grand total of zero heroes, and those that do still need to play through enough content to unlock and level them.
MithranArkanere
Well, imagine you have 4 missions ready. One in Prophecies, one in Factions, one in Nightfall, and one of the mission/quests in Eye.
Instead going to one outpost and wait for a party for ONE, you go to one outpost and wait for ANY of them.
You could also form parties to do any thing else.
Dungeons, quests, vanquishing...
In GW2, there's no need for this. IF you are in one place, you are likely to do what's going on there, and you can do it either alone of with people.
In GW1, you can't check all districts in all regions. And you can't see people in explorables. So you either wait to do one thing, or leave and do something.
With this, the wait is reduced, since you can wait for many things.
It may not be the most needed thing right now by some, but many still need it, and once GW2 is out, this would concentrate all the players the most, so making parties becomes as easy as possible.
Instead going to one outpost and wait for a party for ONE, you go to one outpost and wait for ANY of them.
You could also form parties to do any thing else.
Dungeons, quests, vanquishing...
In GW2, there's no need for this. IF you are in one place, you are likely to do what's going on there, and you can do it either alone of with people.
In GW1, you can't check all districts in all regions. And you can't see people in explorables. So you either wait to do one thing, or leave and do something.
With this, the wait is reduced, since you can wait for many things.
It may not be the most needed thing right now by some, but many still need it, and once GW2 is out, this would concentrate all the players the most, so making parties becomes as easy as possible.
bisurge
You guys can still find parties?
I seriously can't. I literally can either tell my dead guild to help me through something or I can use henchmen.
I also heard that in Embark Beach you can get heroes. Since I'm Prophecies only, if they mean campaign-indiscriminate heroes this would be a huge help.
I seriously can't. I literally can either tell my dead guild to help me through something or I can use henchmen.
I also heard that in Embark Beach you can get heroes. Since I'm Prophecies only, if they mean campaign-indiscriminate heroes this would be a huge help.
Sirius Bsns
If trade chat were shifted into its own text box, I'm sure it'd be okay to have traders in Embark Beach. It wouldn't speed up text in local chat if they configured it to where trade chat does not speed up/affect local [partying] chat.
dawnmist
A lot of the time, I may have several missions I'm interested in doing - and in some places, there are choices of missions to do next.
e.g. The 3 Prophesies Desert missions - doesn't matter what order they're done in, Nightfall's Nundu Bay/Jennah's Horde, Factions lux vs Kurz stuff, older missions I may not have got master's on for that character, etc.
If I'm just looking to find a group for any of the multiple options rather than one option in particular, somewhere like Embark Beach would be a godsend.
Hey, if I just want to find a group without actually caring what that group does (e.g. I wanted to socialise, help others out, etc), somewhere like Embark Beach would help.
Sure - if you know exactly what you want to do, by all means go direct to the outpost. But if you just want to find a group to do something with others rather than a group to do one specific thing, having one place to look rather than all over the 3 continents would surely be better...yes?
e.g. The 3 Prophesies Desert missions - doesn't matter what order they're done in, Nightfall's Nundu Bay/Jennah's Horde, Factions lux vs Kurz stuff, older missions I may not have got master's on for that character, etc.
If I'm just looking to find a group for any of the multiple options rather than one option in particular, somewhere like Embark Beach would be a godsend.
Hey, if I just want to find a group without actually caring what that group does (e.g. I wanted to socialise, help others out, etc), somewhere like Embark Beach would help.
Sure - if you know exactly what you want to do, by all means go direct to the outpost. But if you just want to find a group to do something with others rather than a group to do one specific thing, having one place to look rather than all over the 3 continents would surely be better...yes?
ruk1a
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Nobody except ANet knows how the Embark Beach works.
I understand your concern about a central meeting place, but GW's population has been stagnant for about 2 years and spread across three continents and a lot of outposts. For all puggers this is a major concern, so concentrating all players into one city is a good idea. After all party search doesn't work with more than one city. |
12chars
Skyy High
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To your topic: you didn't get it wrong but I think it really is for when GW2 comes out and people are still playing GW1 or working on achievements for their HoM. This way if you are looking to do one thing and can't find anyone, you can still get in a group for something you may still need but weren't thinking of doing or vice versa.
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We've been asking for a global "LFG" panel for years. This is the next best thing.
Aba
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It will move the games population to one outpost |
Itll be spam central.
Aji Moto
A11Eur0
I haven't heard anything about this until now, but this idea is a good one. A VERY good one. Why? Because you could have a bunch of people who need a specific quest/mission but are killing time trading in Spamadan or LA, or just socializing in GTOB, or just doing something completely different at the time. If you have one central hub and have a party search message out there looking for a quest/mission, you're much more likely to find someone else who needs that quest/mission but weren't actively looking for a group to do it.
All of my characters have tons of quests to do, but I can't be in every locale at the same time.
All of my characters have tons of quests to do, but I can't be in every locale at the same time.
Konig Des Todes
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We already have quick-travel (generous quick-travel). And what's wrong with just standing in the outpost that your quest/mission is at and looking for a group there? Is anyone else afraid that this is going to make GW even more of a desolate game than it already is? I'd hate to run around the *world* and not see anyone in the outposts. :[
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Personally, I'd rather see the kinds of district (language district and continent districts) go down. I wouldn't mind it getting reduced to "American" "European" "International" and "Asian" - rather than having 3 kinds of Asian and, what, 8 kinds of European? But meh.
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You want a group for Battle for Lion's Arch? Stand in Lion's Arch and spam LFG.
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You want a group for Hell's Precipice? Stand in Hell's Precipice where all of the other people who want to do Hell's Precipice will be.
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I'm not worried that it'll become a trade spamming place - though I'd hope people push that stuff to GToB (as it should be there instead of Kamadan, tbh). Just so long as they don't remove the trade channel, because I'd enjoy NOT being forced to see all the WTB and WTS.
gremlin
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If they do it right, it could be a good thing. Let there be a menu system that allows subdivisions (Kryta, Elona, Zaishen, misc etc.) and NO trade channel and it could work as the best idea to revive pugging/group formation.
Let the trade stay in Spamadan, LA and the other traditional trade outposts |
You could trade while waiting to find a party buy stuff to equip yourself etc.
If you don't centralise everything there isn't much point having a central point.
bhavv
I'm not bothered about Embark Beach, but I cant wait for the full hero parties coming with it.
Deviant Angel
Trade channel or not, I can almost assure you that trade spam will be a problem if the traders pack up and move to the new outpost. Anyone that's spent 5 minutes in any major town knows that lots of people find ways around the filter. We can sit there and report until our fingers fall off, but it's not going to fix the problem.
The best way to nip this issue in the bud would be to implement the auction house along with this and everything else they have planned. Since we have been begging for it for years, odds are pretty good that people would use it... or maybe I'm crazy? There isn't really a point in spamming an item for hours if it's in the system to be sold. There will be the occasional person telling everyone to look at their junk in the auction house, but I doubt it would be anything compared to the number of people trying to sell their stuff in local today.
Unless they plan to improve the party search and trading system, there's no way you can convince me that centralizing everything will be a good idea. Just thinking about it is giving me a headache! >_>
I'm not totally opposed to the idea of centralizing everything. I just wish they would address some other issues at the same time.
The best way to nip this issue in the bud would be to implement the auction house along with this and everything else they have planned. Since we have been begging for it for years, odds are pretty good that people would use it... or maybe I'm crazy? There isn't really a point in spamming an item for hours if it's in the system to be sold. There will be the occasional person telling everyone to look at their junk in the auction house, but I doubt it would be anything compared to the number of people trying to sell their stuff in local today.
Unless they plan to improve the party search and trading system, there's no way you can convince me that centralizing everything will be a good idea. Just thinking about it is giving me a headache! >_>
I'm not totally opposed to the idea of centralizing everything. I just wish they would address some other issues at the same time.
carnage-runner
All the have to do is divide the party search window into 3 categories. Primary Quests, Secondary Quests, Missions. Then 4 sub categories for each of those. Tyria, Cantha, Elona, Eye of the North. Then again for each of those for each area.
PQ's
-Tyria
--Ascalon
--North Shiver
--Kryta
--Maguuma
--Desert
... Etc. For each campaign. That way all is organized!
PQ's
-Tyria
--Ascalon
--North Shiver
--Kryta
--Maguuma
--Desert
... Etc. For each campaign. That way all is organized!
lorazcyk
Why? What do you mean why?
I wish they'd hurry up and do it soon, like, yesterday.
I've been LFG for days to do HM dungeons and still no group.
Outposts were so quiet that I even went to EotN outpost to LFG, and still no PUG.
Not even one other person who could bring their heroes along :P
*sigh*!
I wish they'd hurry up and do it soon, like, yesterday.
I've been LFG for days to do HM dungeons and still no group.
Outposts were so quiet that I even went to EotN outpost to LFG, and still no PUG.
Not even one other person who could bring their heroes along :P
*sigh*!
StormDragonZ
So what if they make this place? The same people who are biased toward specific builds and skills will still be the same people who are biased toward specific builds and skills.
All this place will be a place to go use your ZRank and show off miniatures. You know, like every other place will be except more people. That way, if you plan to troll somehow, a lot of people will be there to witness.
Embark Beach. Waste of time. Better off making a place where the only thing you can do there is trade.
All this place will be a place to go use your ZRank and show off miniatures. You know, like every other place will be except more people. That way, if you plan to troll somehow, a lot of people will be there to witness.
Embark Beach. Waste of time. Better off making a place where the only thing you can do there is trade.
Aba
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Embark Beach. Why? |
Roen
I'd be happy if they'd just make a Merchant's Beach where you can trade with other players and then make trading with another player impossible everywhere except there and in explorable areas.
Bye Bye trade spam.
Bye Bye trade spam.
Sir Cusfreak
Its not the traders that will be the problem. It's Guild recruiters. They already spam the hell out of local to NO end, and you cant even report the bastards for it. Now they think you need them just because you're there. (Theyre right, probably, but that doesnt make it ok to spam the chat constantly.)
Trade at least comes with a possibility of unchecking the channel. Guild recruitment is god awful (of COURSE you have a cape. Gratz. Now STFU.) and nothing at all is a relief from it.
The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute.
Then it might be ok.
Trade at least comes with a possibility of unchecking the channel. Guild recruitment is god awful (of COURSE you have a cape. Gratz. Now STFU.) and nothing at all is a relief from it.
The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute.
Then it might be ok.
Skyy High
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The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute.
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How about I sum this up for anyone who didn't immediately gasp with surprise and relief when this outpost was announced: it's not for you. If finding a PUG is not something you particularly care about, then huzzah for you, stay away from Embark Beach. The rest of us will be quite happy with the population actually being concentrated for once (outside of festival events, or new content a la WiK).
lorazcyk
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So what if they make this place? The same people who are biased toward specific builds and skills will still be the same people who are biased toward specific builds and skills.
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The only exception I can think of is DoA where most people pug with DWG build. UW and other elite areas you are asked about some skills, but not to the same extent.
Even when someone asks if I have Discord necros, I say yes but I'd rather not use them. They say OK and we PUG anyway.
Obviously if you're a monk with a pet, traps and bow skills, we might kick you :P
Ayuhmii Shanbwa
i agree on that they could do something more important
i find it weird that people get angry about 1 place
then "why Embark Beach?"
well, its hard to find pugs, nevermind finding a good one, this new outpost will get people doing a certain mission, all to this place
good that people then can find pugs much faster
1 thing i dont like about it is... every pug gets to 1 place, if they wanna make it effective, they should make tyrian, canthan and elonian ones, so that its sorted
so i probably wont use it at all, but for those who pug alot, it may be handy
but i doubt it'll be used much, lol\
as for me, i wont tell em not to, it may be better for some people, who use pugs, but i dont expect much of it
and if it wont be used much, then its true: pugs died
we'll see what happens, just lets hope it wont become a trade outpost
EDIT:
expect a new place with: show stones, titles etc.....
but at least they can find each other... lol
i find it weird that people get angry about 1 place
then "why Embark Beach?"
well, its hard to find pugs, nevermind finding a good one, this new outpost will get people doing a certain mission, all to this place
good that people then can find pugs much faster
1 thing i dont like about it is... every pug gets to 1 place, if they wanna make it effective, they should make tyrian, canthan and elonian ones, so that its sorted
so i probably wont use it at all, but for those who pug alot, it may be handy
but i doubt it'll be used much, lol\
as for me, i wont tell em not to, it may be better for some people, who use pugs, but i dont expect much of it
and if it wont be used much, then its true: pugs died
we'll see what happens, just lets hope it wont become a trade outpost
EDIT:
expect a new place with: show stones, titles etc.....
but at least they can find each other... lol
gremlin
Cannot understand why some people are hostile to the idea, it just makes things easier to plan missions trade and all the other game trivia in one place instead of half a dozen.
The basic game is five years old and I am sure those who designed it have had thoughts about how they might have designed some parts differently.
I can only assume they like living in the past, you know the largely mythical past when guild wars was near perfect before the changes came.
They are a little like those who never like change in real life.
Electricity who needs it gas is fine.
Gas what's wrong with candles.
Candles what's wrong with sitting in the dark and so on.
The proposed changes sound very good and if you don't like them don't use them.
If Embark beach depopulates the other areas why does it matter those who remain will be just your kind of person who like the game as it is.
All those who would like to see something new will be at embark beach.
More importantly if it doesn't work then the player base will stop using it, we tend to do that in GW
The basic game is five years old and I am sure those who designed it have had thoughts about how they might have designed some parts differently.
I can only assume they like living in the past, you know the largely mythical past when guild wars was near perfect before the changes came.
They are a little like those who never like change in real life.
Electricity who needs it gas is fine.
Gas what's wrong with candles.
Candles what's wrong with sitting in the dark and so on.
The proposed changes sound very good and if you don't like them don't use them.
If Embark beach depopulates the other areas why does it matter those who remain will be just your kind of person who like the game as it is.
All those who would like to see something new will be at embark beach.
More importantly if it doesn't work then the player base will stop using it, we tend to do that in GW
Apok
Why do we keep complaining about new content, no matter how bad it seems in words.
For all we know, they could be adding a ferris wheel in the outpost.
f ye, ferris wheel. so gonna ride that shit....
For all we know, they could be adding a ferris wheel in the outpost.
f ye, ferris wheel. so gonna ride that shit....
Moonstalker
I'm a little confused on the bit.
I don't really think that just because there is now a central area for people to PuG, that areas that aren't normally PuGed (Arachni's Haunt, for instance) will now be PuG'd. I see it as people will still be searching for the same things as they always do, except now, they have to battle over the chat box.
They should also add in a search function in the party window [P] so we don't have to scroll through the entire thing to maybe find a group for a place we'd like to go to.
I don't really think that just because there is now a central area for people to PuG, that areas that aren't normally PuGed (Arachni's Haunt, for instance) will now be PuG'd. I see it as people will still be searching for the same things as they always do, except now, they have to battle over the chat box.
They should also add in a search function in the party window [P] so we don't have to scroll through the entire thing to maybe find a group for a place we'd like to go to.
Arkantos
Deviant Angel
A11Eur0
Yeah, because sitting in Aurora Glade looking for a HM group, advertising is going to get people to miraculously go there? Or should he start jumping districts in Spamadan, LA, shing jea for people who may or may not need that mission?
There's a difference between laziness and unwillingness to waste time and energy on fruitless efforts.
There's a difference between laziness and unwillingness to waste time and energy on fruitless efforts.
Eragon Zarroc
They want to give you a reason to play all by yourself (7 heroes), and then give you a reason to group with other players easily for missions (embark beach) and see which one you choose. It's all a social experiment . Or maybe they just want everyone to be able to have the best of both worlds Solo play extreme and Pugging extreme.
bhavv
Regardless of how good or bad it may be, Why cant we have it yet? I want this update NAOW!!!!
I am impatient for this, I WANT MY 7 HERO TEAMS
I am impatient for this, I WANT MY 7 HERO TEAMS
Shadowspawn X
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Why do we keep complaining about new content, no matter how bad it seems in words.
For all we know, they could be adding a ferris wheel in the outpost. f ye, ferris wheel. so gonna ride that shit.... |
This guy Stumme just wants to put his mark on the game for his resume. If he played the the game at all he would not have to take a freakin survey to find out the state of the game. He is catering to the whims of the masses which everyone before him ignored for good reason.
bhavv
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Because its unnecessary. People pug every day in this game, as a matter of fact a pug is probably forming every minute of everyday.
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It is very difficult to find a group for a lot of missions, and even vanqs from most of the outposts in the game, because they are empty.
Whoever did come up wit this idea for the new outpost is doing the GW community a huge favor, it isnt anymore unnecessary than many of the updates this game has had over the last 5+ years.
Actually, it is a reality in a lot of the games missions outposts. Just because there are lots of players in LA, Kamadan, Eotn, Gunnars Hold, ToA and DoA, doesnt mean that mission outposts are just as busy, in fact there are usually less than 3 people in most mission outposts at any time.
Spookii
Maybe I am unusually lucky, but like others have said...I don't have much trouble finding groups. I may not find one at that exact moment for what I want to do but if I spend 5 minutes and no bites, ill just go do something else and come back in an hour. And that scenario usually only happens in missions that most people pass by (jungle). Ive never not been able to find a group on the same day I start looking. It may take a little patience, but it just seems like common sense to do something else and then check back in.
Sir Cusfreak
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Originally Posted by Sir Cusfreak The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute. |
Quote:
Seriously? Do you type with, like, half a finger or something? How about I sum this up for anyone who didn't immediately gasp with surprise and relief when this outpost was announced: it's not for you. If finding a PUG is not something you particularly care about, then huzzah for you, stay away from Embark Beach. The rest of us will be quite happy with the population actually being concentrated for once (outside of festival events, or new content a la WiK). |
I'm not against Embark Beach, I think its a pretty good Idea. HOWEVER, like many others, I forsee its actual use resulting in one player's LFG entry in the chatbox being completely drowned by 14 guild recruitment ads and 4 or 5 people wanting to sell crap in All channel, and that's before the 10 others who put in thier LFG 67 times - making it impossible to accomplish what the place is actually for. SO unless they do something more about chat spam and give the Party Search feature a revamp, then it's not going to be a pleasant experience in practice, no matter how good an idea it is.
A11Eur0
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They want to give you a reason to play all by yourself (7 heroes), and then give you a reason to group with other players easily for missions (embark beach) and see which one you choose. It's all a social experiment . Or maybe they just want everyone to be able to have the best of both worlds Solo play extreme and Pugging extreme.
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