So, I feel Shadowstepping has lost its usefulness. The after-cast delay is very much a nuisance when shadowstepping. However I feel a large part of the problem with shadowsteps now lies with the insane recharges that most shadowsteps have.
With this I am referring to many of the shadowsteps that target foes. For example Death's Charge has a recharge of 30 seconds. In fact, most of the unconditional (by unconditional I mean they don't 'triggers' like Scorpion Wire' and 'Augury of Death') shadowsteps have no less than a 20 second recharge.
Now I can understand this recharge in PvP. So many people would complain if they were generally shorter. But in PvE I don't see a problem with such a short recharge. It would make shadowstepping a lot more viable. Sure some other changes would have to be made. Again, for example deaths's charge healing could be lowered a bit.
However this is just my take on shadowstepping. I'd just like to know everyone elses views on this. I may have missed some stuff out as well.
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