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Figuring out how hacks work isn't the same as moderating a game, no? I don't think there's anything stopping anyone if they want to try to figure out how the latest bots work, and then sending that information to ANet. Even if it turns out to be useless, I don't see how they would frown on you trying to help.
Red Alert 2 still doesn't seem like the same as GuildWars. Frankly, I wouldn't trust that many people from Guru to police the game. Not to mention, I think that saying you want people to police PvP matches for bots makes it a little unfair to PvE'ers. If you get mods for one half of the game, the other half needs player mods as well. I'll throw you a bone and say that it would be nice to give some specially picked players the ability to "super report" what they see as potential illegal activity in either PvP or PvE. Reports that are maybe red-flagged for ANet to look at first (and investigate, not just 100% trust their word), since they're coming from trusted player moderators. But I don't think that any power as far as kicking from matches, auto-suspending, etc. should be given to players. Period. And about us going into space, lol. I can see what you're trying to say, but this is a different matter. We know that we have the physical ability to create player moderators, but do we trust those people who we would assign as moderators? It'd be the same as if we had the technology to go into space, but no one competent enough to be an astronaut. |
The Mod would oversee the entire game, not just say view it from the Kurzick or Luxon side. Super report is an interesting idea, and actually the first one other than my own that anyones tried to put forward in this. The auto ban mentioned did have the word possibly in front of it, and would be down to Anet if they chose to implement on the software side, not the mod.
Finally......that was a bit harsh on Guru`s staff don`t ya think