Well, there's two halves to why I made my original post yesterday. One was that I just got back from class after holding my prof back for an hour so we could talk about the practical problems confronting a gold standard, so this was already on my mind (I desire the depoliticization of money for obvious reasons). Two, how could I resist the opportunity to bounce a few ideas off the legendary Ensign?
I guess what I should have said, because it's the most accurate given the economic rules of the GW universe is just what you said: it's a high supply/high demand commodity (instead of trying to pigeonhole it as fiat). It's a strange beast because unlike a fiat currency which isn't a commodity, and unlike a real gold which is, GW gold goes from dust to dust in a way that reminds me of just one good real life example - oil. But anyways, point taken.
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Well, since they are both essentially money, it's an exchange rate problem. The depreciation of one is an appreciation of the other by definition.
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Yes. This. All I'm saying is that if you logged off GW with $1M a few years ago, you could buy more ecto with it today. With ecto as a currency, that's basically meaningless, though as a commodity it isn't.
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So you're right that the drop in demand does eventually lead to inflation; it builds up an unsustainable savings glut (which causes deflation), which will eventually reverse and correct itself and the price level via inflation.
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That was my thinking, yes. And it's not merely an eventuality; the correction is spurred by the introduction of new and shiny things.
As to the varying population - I know I talked about that before when I said the economy scales with the population automatically, because everything on that account is offline when the account is offline.
However, when something like the HoM announcement arrives, what happens? A ton of dormant accounts come back online, but only those with hidden fortunes have the economic muscle to send prices into the stratosphere, while the remainder become non-participants. The savings come out in a big way, are consumed by material traders, and the materials evaporate.
If those accounts then go offline again then from our point of view all that happens is that the supply disappears with nothing but high prices left behind. The funky thing about the material market in this game is that mat trader prices react hilariously slowly to massive spikes in demand. They remain bought out for weeks! Because of this, not enough stored wealth is elicited and destroyed, and most of those hidden fortunes just go back to sleep. In the end, prices don't accurately reflect market forces - at least, not in a timely way.
Actually, I don't think macro is all that difficult to understand in terms of "what is", but my interest in economics in real life is entirely normative. There are a lot of people out there who think that certain things must be or cannot be done and I beg to differ. I'm not an economist yet, but I know what I know. Some day I'll write a book and dedicate it to my monk so you know it was me.