need some help

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d
dj nunny
Pre-Searing Cadet
#1
Hey People

I run a monk/derv for CoF but things are slow and i die alot
just wondering if someone can pick out if there something wrong
with my builds or equipment

skill bar: 1: Spell Breaker (elite)
2: Protective Spirit
3: Spirit Bond
4: Light Of Deldrimor
5: Eternal Aura
6: Aura Of Holy Might
7: Essence Bond
8: Blessed Aura

Equipment: Zealous Saurian Scythe Of Enchanting
Slashing Dmg: 9-41 (Requires 9 Scythe Mastery)
Energy Gain On Hit: 1
Energy Regeneration -1
Enchantments Last 20% Longer
Inscription: "To The Pain"
Damage +15%
Armor -10 (while attacking)

Armor: 15
survivor sunspear scalp design of major protection prayers
radiant sunspear vestments of attunement
survivor sunspear handwraps of superior divine favor
radiant sunspear pants of attunement
survivor sunspear sandals of superior vigor

also have 2 heros with me both M/N

when i run through i find things slow, but especially on the enchanteds SB charges really slow and i end up dieing, also struggle to kill certain charrs they just heal themselves faster than i can kill them also sometimes i can struggle on energy

so if anyone can give me any help or advise that would be great thanks
A
Ailina
Krytan Explorer
#2
Could you also post your heroes' builds?
Also, if you're supposed to have as high health as possible (in my limited knowledge of 600 builds) why do you have a superior divine favor and major prot? That's -116 hp. That plus losing that 10hp from having the two radiants might cause a problem.

Beyond that, I'm not much up to date on the latest 600 builds.

But having your heroes' info might help.


EDIT: Also, why are you casting Spirit Bond yourself? You should have one of your heroes keep it on you. It's 10e a pop, and that's probably also contributing to your energy problems.

EDIT again, lol: Also, you should be using Balthazar's Spirit instead of Essence Bond on yourself. It triggers on any type of damage, not just physical/elemental.
Grumpy Bear
Grumpy Bear
Krytan Explorer
#3
Off wiki

You need SoA on your bar and also the posted above me that said you shouln't have SB on your bar is wrong.

I'd consider changing your weapon for a staff with 20% ench on it or offhand with spear/sword with +5e insc and 20% ench mod.
A
Ailina
Krytan Explorer
#4
I'm terribly sorry about my mistake. I defer to Grumpy Bear's higher expertise.
Was just trying to help as much as I could.
d
dj nunny
Pre-Searing Cadet
#5
thnx for getting back to me

well heres my heros builds
hero 1 runs
1:balthazars spirit
2:retribution
3:blessed aura
4:holy wraith
5:shield of judgement
6: purge conditions
7:blessed signet
8:rebirth
hero 2 runs
1:succor
2:vital blessing
3:life attunement
4:holy veil
5:blessed signet
6:blood ritual
7: purge signet
8:rebirth

also my heros are never close enough to me to keep constant SB so i have to cast that myself

Quote: Originally Posted by Ailina View Post
I'm terribly sorry about my mistake. I defer to Grumpy Bear's higher expertise.
Was just trying to help as much as I could. lol its ok
B
Bodock
Ascalonian Squire
#6
Hero may have trouble keeping HW and SoJ on you.
d
dj nunny
Pre-Searing Cadet
#7
so HW and SoJ must be constant?
tuna-fish_sushi
tuna-fish_sushi
Desert Nomad
#8
Everything looks fine if you change what has already been suggested, you can also add Spell Breaker to your second monk so that he can cast it on you after your first one runs out. Shield of Absorption should help a lot as well.
Sir Cusfreak
Sir Cusfreak
Krytan Explorer
#10
Why bother with Spellbreaker at all? SF can be maintained on anyone. look up the DTSC 600 tank and use that. far easier.
Also, if you really want to do this properly, honestly you need a human smiter. They bring one hero with heals to save them from RoD and imo, Gaze of Fury helps speed things up a bit, to take out the random bloodsong. Not needed, but I like it.
Its just as easy as it ever was, except somtimes things will jump aggro, even when your smiter is way back, the AI is a little screwey in there.
Ive done several runs in the past couple weeks, and SF > Spellbreaker. By a lot.

(also) SoA: It may help you reduce damage intake, but it's reducing your damage output as well (Holy Wrath is based on damage you take now). You don't have to have SoA, at least not in the Mo/A build. Try it without it, you may just find your run goes better and your enemies die faster.