So...Would you say this is easier with H/H on Normal Mode or Hard Mode?
I just tried it on Hard Mode (which I'd been doing with all the others leading up to it) and got crushed by about the time I got to the gate of Shaemoor.
I'm thinking since I can start from the Temple of Ages on this one that I might be able to get by with 4 level 15 Henchmen since it'd reduce the overall strength of the mobs. Then again, I'm not really sure how much of a power drop the henchmen would get from that themselves.
At the moment, I'm playing an Imbagon (with Anthem of Weariness) and using Spiritway for my Heroes. Also have a Racway set up that's slightly better geared that I've been neglecting since they haven't been particularly effective in some of the earlier WiK quests on HM.
K

