Gyala Hatchery - Time limit for Masters?

Scoot

Scoot

Ascalonian Squire

Join Date: Nov 2010

Singapore

Mo/E

Hello!

Is there a time limit for Normal Mode Masters? I would like to take the backway which makes the mission completion way longer than 20 minutes.

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

i think for master you just have to have all 5 baby turtles survive

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

Gyala hatchery has no time limits. All that matters for the bonus is that you keep all the little turtles alive. A perfectly valid way to do the mission is to avoid the group at the start, sneaking past at the very edge of the terrain to the right, and then proceeding to clear out the whole map before the caravan even starts moving.

Scoot

Scoot

Ascalonian Squire

Join Date: Nov 2010

Singapore

Mo/E

Alright! Easy enough.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by Scoot View Post
Alright! Easy enough.
Just watch those turtles like a hawk. The Kurzicks sneak up on ya.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Quote:
Originally Posted by Neo Nugget View Post
Just watch those turtles like a hawk. The Kurzicks sneak up on ya.
I got through it by bonding the turtles. I think I also brought a rit with shelter and union.

Kojima

Kojima

Krytan Explorer

Join Date: Sep 2010

Home

En Caligne Veritas [DARK]

R/Rt

Yr back way should have helped rid most of the hordes, leaving room for all the turtles to survive. Those left-overs you can use the cannons to help. Just drop it where the babies are... if i remember correctly.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

In my experience, if you pre-clear the mission, you don't need to bond the turtles or anything. Just drop the smoke beacon right on top of them for the first encounter, so the turtles take out the warriors, and the little fellas should be safe.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Quote:
Originally Posted by Iuris View Post
In my experience, if you pre-clear the mission, you don't need to bond the turtles or anything. Just drop the smoke beacon right on top of them for the first encounter, so the turtles take out the warriors, and the little fellas should be safe.
Bonding is what many teams did before it was discovered that you could pre-clear a large portion of it.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

Erm... that's years now, then. Even before Nightfall, when I first got to it, I saw the pre-clear method on the wiki...

Anyway, a Soul twisting protective ritualist is never out of place, anyway