Which changes in game mechanics would make you laugh the most (in the first moment)
Rushin Roulette
This is a thread where you can fantasize to your hearts content about which changes in the game mechanique would surprize the most players and would probably cause the most Hertattack per ragequit per least effort at trying to "Improve the game experience";
For me it would be the situation that someone at Anet comes to the perfectly logical conclusion that giant blocks of Jade can hurt Baby turtles and players in the mission Gayla Hatchery.
The consequence would be loads of players raging about ages spent carefully running around killing everything in the back way method and then ending up with Turtle Puree before the babies get to move one step.
For me it would be the situation that someone at Anet comes to the perfectly logical conclusion that giant blocks of Jade can hurt Baby turtles and players in the mission Gayla Hatchery.
The consequence would be loads of players raging about ages spent carefully running around killing everything in the back way method and then ending up with Turtle Puree before the babies get to move one step.
Iuris
Actually, it happened already a while back. A skill accidentally allowed players to copy enemy Monster skills. Very amusing things could be done, like Turtle sieging right back at 'em.
Of course, it could also be fun if monsters got our PvE skills for a bit
Of course, it could also be fun if monsters got our PvE skills for a bit
Arduin
Ability to place more than one Elite Skill on your bar.
dansamy
6v6 HA again. With the same 8v8 maps.
Pleikki
FengShuiDove
Heroes with PvE skills.
I'd actually be okay with letting heroes have a single PvE skill that the PC has obtained. It'd be fun but admittedly pretty broken. I'd crack up if I saw they were putting that function in though.
I'd actually be okay with letting heroes have a single PvE skill that the PC has obtained. It'd be fun but admittedly pretty broken. I'd crack up if I saw they were putting that function in though.
dansamy
I don't mind 6v6, but the maps need some changing to accommodate the smaller parties. Cutting out 16 skill slots reduces a lot of a build's ability to pack all the counters they need. This is good & bad. Good because it forces builders to critically examine their build& & choose carefully. It's bad because it rapidly devolves into build wars. Oh, hexes? We didn't have room for hex removal. /resign
All the maps were designed for 8 players. Some maps require things like protecting a priest/hero and also to capture an object as well as protecting your team's object. This is particularly more difficult with 2 fewer team members.
All the maps were designed for 8 players. Some maps require things like protecting a priest/hero and also to capture an object as well as protecting your team's object. This is particularly more difficult with 2 fewer team members.
Isfit
If they change GW into a FPS
Shayne Hawke
All AoE skills affect all targets in target areas.
Apok
Leapfrog skills.
That's right, skills that let you leap over someone's back.
It'd be awesome.
That's right, skills that let you leap over someone's back.
It'd be awesome.
Ailina
Quick question, OP. I don't really get your example. Probably because I haven't done Gyala in a while, but which giant blocks of jade are you talking about?
Also, for me, it'd be Paras having to go pick up their spear each time they chuck it.
That'd make me chuckle when people first notice it.
Also, for me, it'd be Paras having to go pick up their spear each time they chuck it.
That'd make me chuckle when people first notice it.
KingCrab
Quote:
Quick question, OP. I don't really get your example. Probably because I haven't done Gyala in a while, but which giant blocks of jade are you talking about?
Also, for me, it'd be Paras having to go pick up their spear each time they chuck it. That'd make me chuckle when people first notice it. |
Arduin
To protect the wee turtles from getting killed, you can point the Siege Turtles to aim their cannons (which are shooting giant blocks of jade or something) right at them. Because there is no friendly fire, the little turtles won't get killed, though any Kurzick getting close to them will.
Iron Monkey
- Minipet fighting each other based on some 'allegiance'.
- "I'm Out Of Ammo!" shout, for rangers and paragons.
- Friendly fire AoE.
- "I'm Out Of Ammo!" shout, for rangers and paragons.
- Friendly fire AoE.
dasmitchies
Reverting Pve skills to allow 8, like before the nerf. THAT would be lols. I don't use attributes, Attributes are for noobs.
Bellatrixa
Weapons/armour breaking after x amount of hits. I don't want to see it but I can imagine the raging :P
Different merchants offering you different prices i.e. dye merchant in KC offering you more than in Shing Jea when selling an item.
Different merchants offering you different prices i.e. dye merchant in KC offering you more than in Shing Jea when selling an item.
KingCrab
If you don't clean your armor and bathe, merchants charge you more.
drkn
I even proposed friendly fire for GW2 on GW2G some time ago and got badly flamed for a stupid idea. It would be cool even in GW1, and quite easily exploitable to kill mobs by themselves.
Kronk_Shaan
I would love to see them implement small changes that will be the way they are in GW2.
For example, casters = no ability to use shields, no half armor, no nothing, with a popup message that says this item cannot be used by your class. You want to be a ?/w that's fine, but "no shield for you". That I would laugh at and likely pee myself over.
For example, casters = no ability to use shields, no half armor, no nothing, with a popup message that says this item cannot be used by your class. You want to be a ?/w that's fine, but "no shield for you". That I would laugh at and likely pee myself over.
drkn
For the sake of easier balancing things up, i'd like to see the secondary's power restricted, though not in the terms of equipment, but skills.
Max ~6 points in a secondary class attribute, max 2-3 skills from secondary class, the elite has to be from your primairy. That'd shake the game too much though, i think.
Max ~6 points in a secondary class attribute, max 2-3 skills from secondary class, the elite has to be from your primairy. That'd shake the game too much though, i think.
Saldonus Darkholme
Metatail
Removal of Codex Arena. Double failure! Well, actually I can see it coming...
shillo
The Traditional April Fools Fake Update Notes. I can't believe nobody brought that up yet.
For example: http://wiki.guildwars.com/wiki/Feedb...dates/20100401 And another: http://wiki.guildwars.com/wiki/Game_updates/20090401
Even more hilarious is that every year, some people invariably forget the date, with predictable drama outbursts (usually short ones, there are too many hints in those notes)...
For example: http://wiki.guildwars.com/wiki/Feedb...dates/20100401 And another: http://wiki.guildwars.com/wiki/Game_updates/20090401
Even more hilarious is that every year, some people invariably forget the date, with predictable drama outbursts (usually short ones, there are too many hints in those notes)...
AngelWJedi
finding out minis help with some para skills. xD
Veldan
definitely friendly fire, let's speed the fights up a bit ! ('accidentally' pressing shockwave instead of earth attunement would be fun)
Ghull Ka
Friendly Fire = for the lulz.
Necromas
Stolen Souls
-Monsters in HM now spawn with a random PvE-Only skill.
And Friendly Fire would be hilarious, too. xD
And Friendly Fire would be hilarious, too. xD
Zodiac Meteor
If they allowed friendly fire, something tells me Cynn would be a team killer if Jamei was in the party...
Also, stealing monster skills.
"I'm using Call to Abbadon!" (clones indefinitely)
or
"I'm using Base Defense on Kurzick Mesmer!"
or
"I'm using Suicide Health on Urgoz!"
Also, stealing monster skills.
"I'm using Call to Abbadon!" (clones indefinitely)
or
"I'm using Base Defense on Kurzick Mesmer!"
or
"I'm using Suicide Health on Urgoz!"
Kerim
7 hero partys .. oh wait
Mireles
Quote:
Kydd
Stealth mode: skill that makes you disapear from compass
Faure
Quote:
- Minipet fighting each other based on some 'allegiance'.
- "I'm Out Of Ammo!" shout, for rangers and paragons. - Friendly fire AoE. |
Unattributed all-class shout: '"MEDIC!" The next heal or resurrection spell that targets you heals for 25% more.'
Shanaeri Rynale
In no particular order...
1... Giving explosive growths the species type of human in Urgoz
2... Making con sets work the opposite to how they do now(e.g celerity makes you 25% slower, reduces armour and health)
3.... Remove Statues and HoM titles from anyone who got them using con sets,pve skills, shadow form or Ursan
4.... Bringing back the old HA based favour system.
1... Giving explosive growths the species type of human in Urgoz
2... Making con sets work the opposite to how they do now(e.g celerity makes you 25% slower, reduces armour and health)
3.... Remove Statues and HoM titles from anyone who got them using con sets,pve skills, shadow form or Ursan
4.... Bringing back the old HA based favour system.
Lortext
Faure
"Leroy!!" For the next 10s you move, attack, cast spells and die 100% faster. You cannot be the target of any skill that heals.
"I r gut tank. ^^" For the next 10s you take 90% less damage and all aggro in the area remains on or retargets to you. Can only be used by caster classes with 500 maximum health points or less.
"I r gut tank. ^^" For the next 10s you take 90% less damage and all aggro in the area remains on or retargets to you. Can only be used by caster classes with 500 maximum health points or less.
Star_Jewel
I don't suicide my Legendary Survivors as soon as they get the title -- I try to keep them alive as long as I can. My buddy always jokes with me about it: "What, do you think there's a secret 4th level of Survivor?" We laugh about how people would FREAK if there actually was.
mechanizeddeath
Quote:
I don't suicide my Legendary Survivors as soon as they get the title -- I try to keep them alive as long as I can. My buddy always jokes with me about it: "What, do you think there's a secret 4th level of Survivor?" We laugh about how people would FREAK if there actually was.
|
On the topic of changes and titles, I was just thinking about loose magic tonic spammers, if the party points were changed from instant to something like gaining 1 point every 15 minutes in that form.
Verene
Friendly fire would be way too amusing.
Hear me, Alesia? Do your damn job or you get scythed
Hear me, Alesia? Do your damn job or you get scythed
End
Giving Master Togo +75 armor and make him walk through chests...
That would be game breaking right there
That would be game breaking right there