I have some odd-ball non-inscribable goldies that I'd like to know are they worth selling or are they merc fodder.
1.
Storm Artifact
Req 7 Air
Energy +11
Armor +10 (while Hexed)
Energy +15/-1
2.
Accursed Icon
Req 11 Curses
Energy +12
HCT Curses 19%
HSR Curses 19%
3.
Crude Shield
Req 9 Tac
Armor 16
Illusion Magic +1 19%
Damage -5/19%
4.
Round Shield
Req 9 Tac
Armor 16
Health +41 (while Enchanted)
Armor +10 vs Undead
5.
Plagueborn Scepter
Req 11 Communing
11-22 Dmg
Energy +5^50
HSR Communing 20%
Thank you in advance for any input.
PC on some non-insc goldies please
BlackAngel
BlackAngel
Bumpbumpbump
BlackAngel
Bumpbumpbump
BlackAngel
Bumpbumpbump. Anyone have any idea?
BlackAngel
Bump this up again
Bright Star Shine
Quote:
I have some odd-ball non-inscribable goldies that I'd like to know are they worth selling or are they merc fodder.
1. Storm Artifact Req 7 Air Energy +11 Armor +10 (while Hexed) Energy +15/-1 Dunno, it's max for it's req, but bad second mod, so i'd say merch or 10k max 2. Accursed Icon Req 11 Curses Energy +12 HCT Curses 19% HSR Curses 19% Too bad for the 2 off, else it was like 100e i'd say, now, like 80k I think 3. Crude Shield Req 9 Tac Armor 16 Illusion Magic +1 19% Damage -5/19% Merch, the only people you can sell this to are collectors with strange fetishes, and they only want perfects usually 4. Round Shield Req 9 Tac Armor 16 Health +41 (while Enchanted) Armor +10 vs Undead 10-20k 5. Plagueborn Scepter Req 11 Communing 11-22 Dmg Energy +5^50 HSR Communing 20% Nice, but communing is a shit attribute, aspecially 11, don't think anyone would run it so high, so i'd say 25-30k Thank you in advance for any input. |